Arcade_Heroes - In another "App-To-Arcade" port, Car Mechanic Flipper was released to arcade sin November 2017 through the European company Magic Play. This is a very unique video pinball game designed for redemption play, just like Drifty Chase. - Footage of Drifty Chase Arcade, another App-To-Arcade port developed by European company Magic Play. THis embodies everything you find in the mobile version, but now with a large widescreen monitor, a flashy police car-style cabinet and the ability to win tickets. - Back in 2012, Sega unveiled a new combat driving arcade game called KO Drive at the DEAL 2012 trade show in Dubai. Afterwards, the game made an occasional appearance at other trade shows, but ultimately was cancelled as it never could find the right formula that was fun to play. This was designed by Sega's Chinese studio, who had previously designed the oddball title Golden Gun, but later worked on Transformers Human Alliance, Daytona Championship USA and other titles. - Ubisoft's Rabbids characters were all over IAAPA 2017, another giant product starring them is the Virtual Rabbids ride by LAI Games. Offering a 4D/5D ride format with HTC Vive VR and D-Box motion seats, this aims to replace the popular Typhoon Motion theaters you've probably seen at different arcades around the country, with the hopes that VR will draw customers in. - Created by a Chinese game developer and released in the US by American manufacturer Coastal Amusements, Ice Man has proven to be a popular piece in many arcades since it's release in the Summer of 2017. The water gun play combined with Plants Vs. Zombies-style gameplay seems to have been a hit, although locations do have a headache in that they need to refill it with 5-15 gallons of filtered water every week. The game also has a neat grass field+water mist effect, helping provide a visceral experience that you simply will never get from a major corporate home gaming setup. - If you've ever wanted to have a shooting gallery combined with a video game, then UNIS has this product which features guns and a setup that feels just like the animatronic shooting galleries you might have seen at theme parks. With the Chinese-style design, it plays differently from your typical light-gun game. Blast the many dinosaurs that appear on-screen for points. - It's been a little while since we've seen a bowling game in arcades, so it was a little bit of a surprise to see this game at IAAPA 2017. Thanks to Team Play, bar-style bowling has made a comeback and with the help of the Family Guy license to boot. Bowl as one of 8 different FG characters in this arcade exclusive title! - Baseball comes back to the arcade in classic "batting game" style with All-Star Baseball and Zombie League All-Stars. Same game, different theme. These are modern takes on the classic batting games found in the arcades of the '50s and '60s, playing exactly the same as what you would have found back then, but with modern electronics and sounds. The only problem is that these are way overpriced - $7000-ish per cabinet, which is more than a standard Pro-model pinball machine. - As I was just about to leave CAX 2018, I caught a chance to film the new Houdini table by American Pinball. It was always busy every time I passed by it, making it difficult to film; I also didn't get a chance to play it. But it looks very detailed and fun to play.

This is footage I almost forgot that I captured, fortunately I came across it again and uploaded it for your pleasure.

Not my video, captured from Facebook from CP Amusement in Malaysia. They were looking to gain access to the steering wheel and looks like they had to cut a bolt off - Game designing legend Eugene Jarvis is still in the business, working as CEO of Raw Thrills Inc. This takes him to various trade shows around the world, where he likes to check out what other companies are creating. Here, I found him playing Sharpshooter, a single-player light-gun game by Taiwanese company Zeroplus and American manufacturer Coastal Amusements. - Checking out the last pinball machine announced by Stern for 2017, Guardians of the Galaxy. This is from the Stern booth at IAAPA 2017 in Orlando, FL. Both Pro & Premium editions were present, but I didn't see a massive difference between the two. It is a fun game and plays well, helped by the HD screen that incorporates clips from the films. - Checking out the new standard model of Sega's Daytona Championship USA. This features the "Definitive Edition" software, a 4-speed shifter, a 43" monitor, a camera and a re-design of the seat and control panel. It also does not include the 2nd monitor that the Deluxe version has. Filmed at the Bowl Expo 2018 event in Las Vegas, NV. - Previously gracing the Xbox 360 and the NESiCA digital arcade platform, G.Rev is back with Strania EX and a physical release for the first time. The EXA version will also serve as the "definitive" edition of this shoot 'em up game featuring more content and updated graphics for players to enjoy. Coming Q4 2018/Q1 2019. - "...and everybody was kung fu fighting..." went the song and at the end of 2018, such action will be landing in arcades around the globe thanks to developer Jae Lee and Exa-Arcadia. This is more Virtua Fighter than Street Fighter, with a greater emphasis on realism (no magical attacks, by what I saw). Characters feature the likenesses of a variety of beloved characters from the history of kung fun/karate movies. Launching to arcades exclusively on the Exa-Arcadia platform in Q4 2018 with special EXA content not found on the home version.

This is PROTOTYPE software. Expect the final product to change in any number of ways. - Square Enix has been a major player in the arcade sector in Japan for several years now, but they still haven't branched out into the US with their titles (officially speaking anyways). Here's their latest development, an arena battle game called Starwing Paradox. It uses a motion seat that is based off of Taito's earlier sit-down action game designs, but throws in more items like a touchscreen.

This is supposed to launch in Japan Fall/Winter 2018, but the company is reportedly having a difficult time finding buyers as they want around $50,000 a cabinet set plus revenue share (i.e., SE takes a cut of every play, cutting into the operator's profits). - Thanks to Charlie who is at the JAEPO 2018 event in Japan who sent me these clips of a few games at the show. The games are:

Aka To Blue Type-R
Dance Rush Stardom
D-Day 2077
House Of The Dead Scarlet Dawn
PONG table project
Taito VR Soccer

Full story:

This is the official trailer for The Walking Dead Arcade game, which received a worldwide release in January 2017. Designed by Play Mechanix (Aliens Extermination & Armageddon; Terminator Salvation, Halo: Fireteam Raven) - Reviewing the arcade game ReRave by Step Evolution (now called Step Revolution). There is a peek at the newer ReRave Plus at the end! - Footage provided by Bandai Namco taken at IAAPA 2013. Here 3 of their booth girls take a shot at playing the new arcade title Mach Storm. This is a new game based upon Ace Combat Assault Horizon but modified just for arcade style play. It also uses a unique cabinet with a huge dome shaped screen, providing a simulator style experience you don't get from the WiiU/PS4/X1. - Here is the first appearance of ReRave Plus Arcade, when it appeared at AMusement Expo 2014 in Las Vegas. ReRave Plus was a major upgrade to ReRave, adding more songs, enhancing the graphics, adding a narrator, and removing the 2 player mode. A fun new multiplayer arcade game was found at California Extreme 2018, a title created by the studio head of Digital Eclipse called Starlords. If you are familiar with Atari's Warlords then this one is easy to figure out - defend your base from the attacking ball by using your shield. This spiritual remake allows for six players and features a "futuristic retro" cabinet design. Unknown at this time if it will see mass production. - Footage of the long lost prototype Segasonic Bros. by Sega (1992). This game was created by Bubble Bobble designer Fukio Mitsuji and is 99% complete, but Sega ultimately decided to not release it. The game was brought to the California Extreme 2018 event by arcade collector and Exa-Arcadia CEO ShouTime. There was no tutorial so you had to figure thus one out on the fly and it was...difficult. Instead of lining up rows of blocks or matching colors of three. Instead you have to connect blocks of the same color around a different color, creating a border. Due to the 2D graphics, this one still looks nice, despite being 25+ years old. - This is the Stern-produced product trailer for their Deadpool Pro model pinball machine. Available now; also available in Premium and LE models. - In visiting the California Extreme (CAX) event at the end of July 2018, I had the chance to sit down with Eric "ShouTime" Chung, CEO of Exa-Arcadia. Here we discuss everything about the upcoming EXA arcade system that is seeking to revolutionize how the industry handles new content and bringing more games to the table in Asia, Europe and the Western Hemisphere. Includes new footage of Segasonic Bros. and Cosmic Digger 3671! Jump to a specific section:

0:44 - How is CAX going?
1.46 - First time attending CAX?
2:24 - Reaching out to the right audience; differences in trade shows vs. events
3:44 - Providing operators what they want
4:00 - What is Exa-Arcadia?
5:23 - How does choosing a game work?
6:04? What brought about the Exa-Arcadia concept of a conversion kit?
9:03 - Have you operated arcade equipment before?
9:51 - How many development partners do you have with Exa-Arcadia?
10:07 - Do you think that having the operator background helped with obtaining partners?
11:59 - Who are some of the announced developers/content coming to EXA?
14:30 - Discussing future un-announced titles coming to EXA
15:28 - Licenses & sports games
16:40 - Other game genres headed to EXA
17:37 - Game cabinets and the EXA dedicated cab
19:00 - Your favorite game for the platform?
19:40 - Developing for EXA - getting your game on the platform
20:27 - EXA Specs
21:27 - When can operators expect to be able to buy an EXA board and how will they buy one?
22:30 - Discussion on the new card system
24:16 - The EXA Road Map
24:52 - Who can buy EXA?
25:18 - EXA costs for collectors/operators
26:20 - How will EXA games be different from their console cousins?
28:00 - G.Rev and other Japanese developers working for the platform
29:12 - Talking about cultural development differences such as redemption affecting game design
29:55 - Anticipations of future announcements (2019)
30:41 - Does the Exa-Arcadia company working on their own games?
31:18 - Wrapping it up


Created 8 months, 3 weeks ago.

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