Amy Rose

Amy Rose

Amy_Rose

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A longplay for Sonic 2 hack is Darkspine Sonic in Sonic 2.

Darkspine Sonic in Sonic 2 is a romhack of Sonic the Hedgehog 2 that replaces regular Sonic sprites with Darkspine Sonic.

Hack made by DarkelGamingHD ツ

A longplay for Sonic 2 hack is Sonic 2 XL with All Chaos Emeralds.

Sonic 2 XL is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive by Captain Bozo and Ranger. Rings are replaced with onion rings, and Sonic becomes fatter after eating them.

Sonic 2 XL takes after other hacks that penalize the player for collecting rings, such as OMG THE RED RINGS, a Sonic the Hedgehog hack. The fatter Sonic is, the slower he runs and the shorter he jumps. With enough onion rings, Sonic is unable to roll properly, and if he gets too fat, he dies. Sonic can burn off the fat by running, or by hitting the "?" monitors strategically scattered through levels.

A longplay for Sonic 2 hack is Sonic the Hedgehog 2: Pink Edition.

Sonic the Hedgehog 2: Pink Edition is a character swap hack of Sonic the Hedgehog 2 for the Sega Mega Drive, with Amy Rose and Cream the Rabbit replacing Sonic the Hedgehog and Tails respectively. Amy Rose's sprites are designed after her modern look. Amy Rose with classic-style sprites is available to play in the Amy Rose in Sonic the Hedgehog 2 hack.

The game was modified by Sonic Retro Member E-122-Psi, with additional programming and coding by other members including MarkeyJester, MainMemory, FraGag, Selbi, and Hayate. Most programming unique from Amy In Sonic 2 such as Cream the Rabbit's gameplay was implemented by flamewing.

A longplay for S3&K hack of S3K Special Stage Rebirth.

Right after sonic 3 and knuckles, robotnik uses the power collected from the master emerald to rewind time. Now sonic must go through angel island again, with one difference. Robotnik has configured the special stages to be a bit more tricky.

A longplay of Link Man.

Link Man is a hack of Mega Man 3 that was inspired by the classic series, Legend of Zelda. Changes include: graphics have been changed to elements of the series, a new story, levels with some redesign, and weapon energy consumption. This hack includes a full colored manual inspired by those found in the NES era.

Hack made by Megafield64.

A longplay for Sonic 1 hack is Sonic 1: Gotta go Fast Edition.

Sonic 1: Gotta go Fast Edition is a hack of Sonic the Hedgehog by VAdaPEGA.

Ever felt like you could play Sonic 1 as the Fastest Thing Alive?

Now you can, but you will need Rings or you'll fall behind a Slow-mo.

A longplay of Sonic 3 & Knuckles, for Sonic Jam.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Sonic Jam, playing in Sonic World Mission.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Sonic the Hedgehog 2, for the Sonic Jam.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Sonic the Hedgehog, for the Sonic Jam.

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld Game.com console was released exclusively in North America in July 1998.

A longplay of Final Fight 3.

Final Fight 3, released in Japan as Final Fight Tough (Japanese: ????????? ?? Hepburn: Fainaru Faito Tafu), is a side-scrolling beat 'em up by Capcom originally released for the Super Nintendo Entertainment System in 1995. It is the second sequel to Final Fight released for the Super NES, following Final Fight 2, and like its predecessor, it was produced by Capcom's consumer division with no preceding arcade version released.

The game features the return of the protagonist Guy along with Haggar and also introduces new characters Lucia and Dean. The game's plot takes them through their efforts to rid Metro City of the new Skull Cross gang. Final Fight 3 introduced new moves, as well as branching paths during gameplay and multiple endings. Also available is the option to fight alongside a CPU-controlled partner. However, most critics felt these changes did too little in the way of expanding and improving upon the original Final Fight, and the game was released to little fanfare.

The next Final Fight game released, Final Fight Revenge, eschewed the side-scrolling beat'em up gameplay in favor of a one-on-one 3D fighting game format.

Following the annihilation of the Mad Gear Gang, a new criminal group named the Skull Cross Gang emerges as the new dominant criminal organization in Metro City. When Guy returns to Metro City from his martial art training to become reacquainted with his friend Mike Haggar, the Mayor of Metro City, the two are suddenly informed that the Skull Cross Gang has started a riot in the downtown area of the city. Joined by Lucia, a detective in the Metro City Police's Special Crimes Unit, and Dean, a street fighter whose family was murdered by the Skull Cross Gang, Guy and Haggar must once again save Metro City from its newest menace.

A longplay of Final Fight 2.

Final Fight 2 is a side-scrolling beat 'em up video game released by Capcom for the Super Nintendo Entertainment System (SNES) in 1993. It is a sequel to the coin-operated arcade game Final Fight, which was previously also released for the SNES. Final Fight 2 was developed by Capcom's consumer division with no preceding coin-op version. The game was re-released onto Wii's Virtual Console service in 2009 for the North American and European regions.

Unlike the SNES version of the first game, Final Fight 2 supports two-player simultaneous play and has a total of three playable characters. The only playable character from the first game to return is Mike Haggar. Two new player characters were introduced: Carlos Miyamoto and Maki Genryusai. In the game's plot, the three battle the resurgent Mad Gear gang at various locations around the world to rescue Maki's sister and father, who are also the fiancée and teacher respectively of Guy from the first Final Fight.

Capcom followed up the game with another SNES-exclusive sequel, Final Fight 3, which saw the return of Guy to the series. None of the new characters from Final Fight 2 returned, although Maki made appearances in various Capcom fighting games years later.

Time has passed since Mike Haggar, along with his friends Cody and Guy, defeated the Mad Gear gang and restored peace to Metro City. While the trio has continued living their normal lives, with Cody taking a vacation with his girlfriend Jessica, Guy going off to a training journey, and Haggar continuing to run Metro City as Mayor, the surviving Mad Gear members have secretly regrouped plotting their revenge under a new leader. They begin by kidnapping Guy's fiancée in Japan, Rena, along with her father and Guy's former sensei Genryusai.

With Guy nowhere to be found, Rena's younger sister, Maki Genryusai, calls Haggar and informs him of the situation. Accompanied by his friend Carlos Miyamoto, Haggar travels to Eurasia and meets up with Maki, and the three of them join forces to take on the newly revived Mad Gear. After a series of fights in several countries, the trail leads to Japan where they fight Retu, the new leader of the Mad Gear. The three defeat Retu, who falls to his doom like Belger in the first game and rescue Genryusai and Rena. Guy then writes a letter to his friends from abroad thanking them for all they have done.\

A longplay of Final Fight CD.

Final Fight (Japanese: ファイナルファイト Hepburn: Fainaru Faito) is a side-scrolling beat-'em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the fictional Metro City, the player controls one of three characters: former pro wrestler and mayor Mike Haggar, his daughter's boyfriend Cody, and Cody's best friend Guy, as they set out to defeat the Mad Gear gang and rescue Haggar's young daughter Jessica.

The game began development as a sequel to the original Street Fighter released in 1987, but the genre was switched from a fighting game to a beat 'em up and the title was changed following the success of Double Dragon. Final Fight was ported to various home consoles such as the Super NES and was followed by a few sequels. Its development team later worked on the original Street Fighter II and some of the characters from Final Fight later appeared as playable fighters in other entries of the franchise such as the Street Fighter Alpha sub-series. In September 13, 2018, Capcom announced Capcom Beat 'Em Up Bundle with Final Fight being one of seven titles and released digitally for PlayStation 4, Nintendo Switch, Xbox One and Microsoft Windows on September 18, 2018.

The Mega-CD/Sega CD version, titled Final Fight CD, was ported and published by Sega under license from Capcom in 1993. This version retains nearly all the features of the arcade game that were removed in the two SNES ports (namely the two-player mode, the Industrial Area stage, and the ability to play as any of the three main characters) and adds voice acting to the game's opening and ending sequences, an arranged version of the original soundtrack, and an exclusive time attack mode. However the maximum number of on-screen enemies were still lower than the arcade version and the combo attacks of Cody and Guy are much slower. Furthermore, the graphics suffered from a more limited color palette, as well as fewer background details. Like the SNES version, the Mega-CD version was censored for the English localization with many of the same changes. Poison and Roxy were kept, but were redrawn with less revealing clothing.

The game is set in a fictional city in the United States named Metro City. According to the game's intro, in 1990 (or 1989 in the Japanese version), the city's crime rate reached alarming levels. But since the election of pro wrestler turned politician Mike Haggar as the new Mayor, Metro City was changed and cleaned up drastically. Under his run, Haggar managed to suppress the crime rate of the city to its lowest points. While the citizens of Metro City were thankful for Haggar's hard work in curbing crime, one gang, the Mad Gear gang, would not go down so easily. Under the leadership of the crooked businessman, Belger, the group attempted to bribe Haggar with a large payoff to keep him from going after them, which Haggar refused. The Mad Gear responded by abducting his daughter, Jessica, and creating further unrest among the citizens of the city. When Haggar found out about his daughter's abduction, he becomes furious, and decides to take his fight against Mad Gear to a personal level. Seeking additional manpower, Haggar recruits Cody Travers, an expert fighter and Jessica's boyfriend, as well as Guy, a ninja in training and Cody's good friend. Together, the three dedicate themselves to the complete eradication of the Mad Gear gang, as well as the safe rescue of Jessica from their clutches.

A longplay for Sonic 2 hack is Sonic 2 Turbo.

Sonic 2 Turbo is a hack of Sonic the Hedgehog 2 include new layouts, music, and turbo speed.

Original uploaded on YouTube is September 30, 2015.

A longplay for S3&K hack hack is Sonic 3 & Knuckles: Tag Team.

The aim of this hack is to be a tag team for Sonic 3 and Knuckles (simliar to the tag team gimmick from Sonic Mania's encore mode), where the player has the ability to swap between two players with the press of a button.

Hack made by Jdpense.

A longplay of Rockman II GX VER.

Here is a hack for Rock Man 2 which changes all the levels, has palette changes, and also changes the music for all the stages. All the stage graphics have also been redone and some enemy behavior has also been altered to make the game more difficult.

Hack made by SOPHIA.

A longplay of Idol Hakkenden.

Idol Hakkenden is an adventure game for the Nintendo Entertainment System.

Idol Hakkenden is an adventure game developed by Natsume - one of only two for the Famicom, to our knowledge. In it, one has to follow Erika Saionji as she strives to become a popular idol and thus win the family inheritance, ahead of her two sisters, Shizuka and Reika. To reach this goal, the player will have to traverse various locales, use Erika’s gift for singing and solve some relatively simple puzzles. The game is quite charming, with a great soundtrack and some funny moments. It was also pretty difficult to localize, due to abundance of accents, trivia questions and some aspects of Japanese culture that could be unknown to the Western players.

Translation by TheMajinZenki.
Script Editing/Revision by cccmar
Hacking by Supper
Script Editing/Revision by filler

A longplay for Mega Man 3 hack is Mega Man: Dr. Wily Visits Indonesia.

Dr. Wily chose Indonesia for his next evil plan. He went to Palangkaraya, Borneo to build a central base and sent his robot masters to many areas in Indonesia. He also went to handicraft museum in Jakarta Raya and damaged an Indonesian artifact then took its material for complement his evil creation.

Hack made by Anandastoon.

A longplay for Mega Man 5 hack is Mega Man: Indonesian Artifact.

After damaging an Indonesian Artifact while visiting Indonesia, Dr. Wily goes back to his lab and makes something new.

Hack made by Anandastoon.

A longplay of Mega Man 4 Voyage. Mega Man 4 Voyage is a hack of Mega Man 4, hack made by DurfarC, MartsINY, Golden Shades, RRThiel, Cosmic Gem, and MarkTherence.

A longplay of Rockman 4: Minus Infinity, play in hard mode with no damage.

Made by talented ROM hacker: Puresabe, comes Rockman 4: Minus Infinity. One of the best ROM hacks that does what others only dream of achieving.

The levels, bosses, weapons and even the choice of music of the original Rockman 4 have been improved to a level that far exceeds an aesthetic standpoint - bosses have new attack patterns, weapons and moves (such as the distinguishable ‘desperation’ moves that speed up the music and make the bosses angrier and faster).

The levels have branching pathways and hidden bosses from past Mega Man/Rockman games that won’t fail to put a smile on your face (such as Shadowman robbing the Egyptian temple, or Crashman hiding in the weapons artillery of Drillman’s stage), the music is very well chosen from a variety of different games, and new enemies from earlier and later games in the franchise, not found in the original Rockman 4, make an already fantastic piece of programming a platforming masterpiece.

A longplay of Rockman 4: Minus Infinity, play in True Arena among with all boss rush.

After completing any one Limited Arena, this is unlocked. The True Arena is set to Hard Mode, and is much longer than the Mechanical Arena, containing ALL of the game's bosses and minibosses, as well as a few group fights against ordinary enemies. You do get 9 E-Tanks, though. The True Arena ends with a battle against Cockroach Omega, an extremely difficult super-boss which is exclusive to this mode and My Arena. Bright may be the best weapon to use against this boss.

A longplay of Mega Man 5 Second Strike: Protoman Edition. Megaman 5 Second Strike Protoman Edition is a MM5 hack that changes all level layouts, boss patterns, weapon behavior and more. But more importantly, it features Protoman as the player character. Protoman behaves exactly like in MM9/10, which makes this more than a mere sprite swap. Hack made by MetHy.

A longplay of Rockman 5: Haze Stars.

Hack made by CHIKO.

A longplay of Rockman 5: Dark Return, for Rockman 5 hack.

Hack made by CHIKO.

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Created 1 year, 7 months ago.

84 videos

CategoryGaming

Welcome to Amy Rose channel (known as cloud198421), it been a long time since 2012 on YouTube, I been doing my Sonic Hacks, Retro Classic, Mega Man and more, enjoy the video.