One of the most recognized games in the universe, here's the track that plays on Chun-Li's stage (from the arcade version, not the inferior consoles)
One of the principle tracks in the wall jumping, gold collecting ninja game N+. Starting out as a flash browser game, this first made the jump to handhelds, then to consoles as N++.
One of various games that put Rare on the map for gamers, Donkey Kong Country gave the iconic character a new platforming thread for players to explore and enjoy while building on the lore well beyond where the arcade titles had started in the 80's
A catchy tune from one of Nintendo's launch IPs on the SNES that was made to showcase their Mode 7 tech, Pilotwings.
Another great and memorable track from the iconic racing game, Daytona USA, developed by Sega AM2 and released to arcades in 1993.
Title screen music for a ZX Spectrum shoot 'em up (shmup) released as part of a magazine tape collection.
Here is one of those theme songs that is recognized anywhere, the 007 theme, as found on the award-winning and popular GoldenEye 007 game for the Nintendo 64. Bond, I presume?
To celebrate the 50th anniversary of the Apollo 11 mission & the moon landings, here's another track from Star Trek: Legacy by Mad Dog Software and Bethesda, dealing with the famous "No-Win Scenario" that was established in Star Trek II: The Wrath of Khan.
From the seminal point-and-click adventure game by Lucasfilm, The Secret of Monkey Island. Produced with a MIDI synthesizer, as most games were from that era.
The Roland MT-32 version of the Tax & Money track found on the award winning city building & strategy sim, Sim City 2000.
Original cartridge version of the music, which differs from the CD ver.
Continuing to celebrate 47 years of Atari, here's one of the best known pieces of music to grace any Atari platform, Mind's Eye as found on the original cart version of Tempest 2000. While Jeff Minter is best known for his recreation of Atari's arcade classic, the music was composed by a three man team at a company called Imagitec. The tempo of this song matches perfectly with the intense action found in the game, encapsulating the techno style of the 1990's.
Here with another celebration of Atari music as the company celebrates 47 years since being formed, it's the excellent and well-remembered track from the unusual arcade game, Marble Madness. This was the first video game to feature true stereo sound, thanks to the use of multiple sound chips.
So BitChute's on a different clock than I am, so when I'm posting it, it's still June 27th. June 27th is a milestone in gaming history, as it's the day that Atari Inc. was formally organized back in 1972. Their creation of Pong and many other games would become trailblazers of gaming entertainment. While the company was split into two in 1984, many people in the company considered the arcade division, Atari Games, to be the true heirs of the Atari name & brand, given that it started off as an arcade producer, and not a maker of home games until years later. Here's the track that is found at the beginning of Atari Games' best selling game of the 1990's, Area 51.
Title track for the light-gun title Solar Invasion. This came as a three-game compilation on a floppy disk known as the Sinclair Action Pack. Users could wield the Magnum Light Phaser accessory to control the game in typical 80's arcade/console fashion.
A compilation of songs from a variety of video games and demos found on the Commodor Amiga computer platform that was sold in the late 80's/early 90's. Music goes as follows:
0:06 - "Beyond Music" - Captain/Image demo
4:33 - "Contact" - Ballistix
7:02 - "Starquake" by Hoffman
12:00 - "Title Theme" - SWIV
15:02 - "Title Theme" - Oldtimer
21:33 - "Main theme" - International Karate+ (IK+)
29:27 - "The Fettucini Brothers" - The Secret of Monkey Island
One more track to celebrate 59 years of Sega, it's Treasure's beloved run'n gun title for the Genesis (or Mega Drive for you Europeans), Gunstar Heroes. This track is Last Party on the Moon.
To celebrate 59 years of Sega gaming goodness (the company founded as "Service Games" in Hawaii and recognizes June 3rd, 1960 as their founding date), let's upload some more Sega game songs, starting with this track from the awesome space fighting game Galaxy Force II.
An excellent track from an excellent arcade port for the underdog of the Sega family, the 32X. This track was not found in the arcade version of the game.
The track from level 5 on the somewhat forgotten Defender 2000 by Jeff Minter and Imagitec. The music was originally intended for the CD format (with the game slated for release on the Jaguar CD attachment), but that changed when Atari decided it would have a better chance as a cartridge. This track is still CD quality, and the cart version gets pretty close. Music by the guys at Imagitec, who also composed the tracks for Tempest 2000.
Keep my fire from the NAOMI (and later Dreamcast & PSX) fighting crossover title Capcom Vs. SNK.
This is the majestic track that plays as you take to the high seas in your trusty dingy in Nintendo's Zelda game focused on island hopping, Wind Waker.
The track Techno Dungeon, from the Metroid-like platforming action game, Turrican. This game was first designed for the Commodore 64 computer and was later ported to a number of game platforms; this track came from the official soundtrack released to disc.
The famous Smooth Criminal track, as rendered by the Sega Genesis for the odd Moonwalker console game.
The music found in the main menu from the highly praised scrolling shoot 'em up on the Commodore 64, Parsec. They sure don'y make mmusic for menus like this any more!
Created 11 months ago.
A curated collection of video game songs. Platform doesn't matter, but also not seeking to post every single video game song ever created - just ones I like. Covering systems from Coin-op Arcade to popular home consoles (Atari, Nintendo, Sega, Sony) to somewhat more obscure platforms (non-mainstream computers like Amiga/Atari and so on).