Chris' Tutorials

Without addons as Empty Reference Images and with Addons as Planes that can be cropped. Disadvantage of plane is no visibility of the image in solid viewport shading mode.

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0:00 What to Expect
0:06 Import Images as Reference
0:32 Splitting Reference Images in GIMP or Photoshop
1:52 Reference Front, Side, and Back Positioning
4:28 Show in Front with Transparency
5:34 Import Image as Planes Addon
6:47 Wrapup

Character Art used
https://publicdomainvectors.org/en/free-clipart/Man-from-game/73246.html

All the tips I know to make videos playback faster and smoother in the edit Timeline for DaVinci Resolve 18. Really essential for slow computers or editing in 4k or higher resolution in Resolve.

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00:00 - What to Expect
00:27 - Timeline Proxy Resolution
00:57 - Video Card Optimization Settings
02:16 - Generate Proxy Media / Optimized Media
04:09 - Recording OBS as Optimized ProRes Format
05:21 - Proxy Media Location
06:11 - Hiding Video Playback
06:34 - Wrapup

Quick tutorial on using the Keyframe Stretcher node to make an animated title or effect retime for a longer clip but still keep the same timing for the end of clip animation in Resolve 18

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0:00 What to Expect
0:40 Fusion Composition
1:28 Nodes Setup
2:53 Keyframe Stretcher
3:40 Retiming Multiple Effects
6:40 Wrapup

Here's some reasons why your transparency might not be exporting properly from Aseprite. Check the Color Mode as RPG and make sure you're exporting to PNG or another format that supports alpha channel.

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Here's my trick to creating a border with a gradient overlay which I've been using a lot for YouTube thumbnails lately.

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00:00 - What to Expect
00:15 - Create Border Layer
00:54 - Create Border Base
01:53 - Creating the Rainbow Gradient
04:23 - Creating Variations
05:29 - Wrapup

Cool tutorial showing how to turn an image (ideally a png logo with transparent / no background) into a neon sign by outlining the edges and adding some extra lighting effects.

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0:00 What to Expect
0:56 Edge Detect
1:26 Luma Keyer
2:10 Flicker Addition
3:16 Color Corrector
5:08 Color Hue Shifting Animation
6:13 Animating Gain with Keyframes
8:48 Text Neon Effect
9:44 Adjusting for Bright White Text Base Color
10:57 Expanding Fading Lines
11:51 Glow Effect
13:06 Wrapup

Take an png image or object and add a sticker outline color to it using a few quick fusion nodes. Works with any color and you can control the grow size which properly spreads evenly in all directions out from your image border.

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00:00 - What to Expect
00:19 - What the Sticker Border Should Look Like
00:39 - Fusion Node Setup
01:30 - Alpha Grow
02:08 - Background Color Node
03:58 - Wrapup

Awesome Squirrel Art
https://www.deviantart.com/komankk/art/Need-More-Coffee-Squirrel-428249686

When Rendering, YouTube defaults are usually good enough but sometimes you need a higher quality setting or bitrate. In these cases, it's actually better to use the custom exporter on Best automatic quality settings, pick your video format, and check upload to YouTube (custom exporter has the section for automatic YouTube uploaders in Resolve 18 now as well)

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Make a logo turn into a million moving particles in Resolve 18 and explore a bunch of fusion particle nodes that can move them around in interesting ways.

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00:00 - What to Expect
00:07 - Setup
01:20 - Filling the Logo with Particles
02:07 - Velocity and Angle Variance
05:46 - Resizing Effect Output Resolution
07:45 - Size to Velocity
08:37 - Brush Style Particles
09:00 - Turbulence Force
10:31 - Point Force
11:53 - Tangent Force
13:38 - Wrapup

The basics on how to use particle nodes in the DaVinci Resolve 18 fusion page. This tutorial makes a snowfall effect using the particle emitter and particle render nodes.

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0:00 What to Expect
0:07 Basic Node Setup
1:10 Emitter Shape
1:47 Particle Velocity (Speed & Direction)
2:32 Particle Snowflake Style Shape
3:12 Snowflake Fall Angle
4:02 Snowflake Diversity Options (Variance)
4:31 Particle Render Performance Option
4:51 Pre-Generate Particles (By # Frames)
5:44 Extra Variance Options
6:58 Other Particle System Nodes in Fusion
7:51 Wrapup

Everything you need to know about using Dynamic Zoom for Zoom In, Zoom Out, and Panning effects for your DaVinci Resolve 18 video edits.

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00:00 - What is Dynamic Zoom?
00:41 - Show Dynamic Zoom Preview
01:31 - Enabling Dynamic Zoom
01:55 - Adjusting Zoom and Pan
02:32 - Tricks
04:47 - Ease Modes for Dynamic Zoom
06:00 - Why Use Dynamic Zoom?

The basics you need to know about making 3d titles on the fusion page of DaVinci Resolve 18. The video covers Text3D, Camera3D, Shape3D, Merge3D, and Renderer3D nodes which you need to make a 3D scene for your Resolve 18 video editing projects.

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0:00 What to Expect
0:20 Start Fusion Composition
2:54 Moving View in 3D Preview
3:36 3D Text Extrusion for Depth
4:01 Animating Text
5:07 Animating Camera
8:25 2nd 3D Text with Character & Word Rotation
11:01 3D Shapes (Cube)
11:51 Coloring 3D Text and Shapes
12:55 Resizing Cube by Each Dimension
13:33 Increasing Width of Camera View
14:12 Adding Video / Background

Make text more visible by adding a stroke effect, a drop shadow effect, or both. This video shows how to do it with basic text and text+ elements. Most fusion titles are built with text+ fusion nodes so the process would be similar for editing those.

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00:00 - Why Use Stroke or Drop Shadow on Text?
00:49 - Stroke Effect for Basic Text
01:16 - Drop Shadow Effect for Basic Text
02:35 - Text+ Shading for Stroke or Drop Shadow
05:08 - Wrapup

Quick and easy methods for copying settings and keyframe animations from one video clip to another on your DaVinci Resolve 18 Timeline. Much easier than redoing everything but sometimes needs to be combined with adjustment clips for shorter clips so all keyframes are visible.

More on Adjustment Clips https://www.youtube.com/watch?v=AjKB6hCTgvA

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00:00 - What to Expect
00:13 - First Clip Properties
01:39 - Copying Settings to New Clip
02:57 - Problem with Copying Animation Keyframes to Shorter Clip
04:19 - Adjustment Clip Use for Keyframe Copying
05:54 - Combining Paste Attributes to Base Clip and Adjustment Clip

Quick guide to fix the FFmpeg missing library errors in Audacity by installing the ffmpeg library.

You can follow the steps shown in the video to get to the download page or go directly to
https://lame.buanzo.org/ffmpeg64audacity.php to get the installer for Windows 11.

00:00 - FFMpeg Library Error
00:11 - Installing FFMpeg Library
00:50 - Importing Video Audio MP4 MOV into Audacity

Create and reuse animations or color effects with Adjustment Clips layered over your base video clip. The great thing about adjustment clips is that they modify any underlying video clip without needing to know or directly edit the underlying video clip. That means you can copy and paste your adjustment clip over any other clip to get similar results!

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00:00 - What do Adjustment Clips do?
00:45 - Adding an Adjustment Clip
01:32 - Adjustment Clip Keyframe Animation
03:37 - Reuse Adjustment Clip for New Image
04:11 - Power Bin Bug
05:03 - Copy to Other Projects Workaround
05:17 - Wrapup

Learn how to add shadows in Resolve 18 that track your base image around the screen. You can offset the shadows in any direction, make them completely solid, and move them far away from the original image if you want. Changing colors of course too.

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00:00 - What to Expect
00:21 - PNG Images on Timeline
01:06 - Add Drop Shadow
01:35 - Drop Shadow Settings
05:09 - Wrapup

Learn the basics of adding animation to your video clips by using keyframes to change properties over time. A huge number of properties can be keyframed in Resolve 18 so you have many possibilities for how to animate in your videos.

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00:00 - What is Keyframe Animation?
01:06 - Animate a Property with Keyframes
03:02 - Bezier Curve Graph
05:28 - Animating Position
06:36 - Animating Rotation
07:28 - Animating Light Rays OpenFX
09:38 - Animating Fusion Effects

Save a clip in one project and paste it into another project by using power bins in Resolve 18. Power bins share assets (even edited ones with keyframe animation) between your projects.

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00:00 - What to Expect
00:21 - Where to Find Power Bin
00:59 - Limitations
01:18 - Animate Image and Store in Power Bin
02:48 - When You Want Multiple Animations...
03:36 - Setting Up Fusion Composition
08:05 - Animating Wolf and Apple
09:54 - Adding a Text+ Title to the Animation
11:42 - Wrapup

How to overlay an image file on top of your text titles in Resolve 18. This can either be a texture, a photograph, or whatever you want. Works with 2D Text+ Titles and with 3D titles as well.

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00:00 - What to Expect
00:08 - Add Text+ Title
00:33 - Add Image Texture
01:23 - Texture Settings
06:16 - 3D Text Texture
10:09 - Wrapup

Quick settings fix to make pixel art render correctly in Godot 4. You can change it on a sprite by sprite basis or make it the default for your game.

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Even after starting a project, you can still change the framerate for your video by transferring to a new timeline with custom timeline settings as this video shows.

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3 solutions for why moving a layer in GIMP doesn't seem to work explained.

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00:00 - What to Expect
00:06 - Problem 1 - Locked Layers
00:46 - Solution 2 - Move the Active Layer
02:39 - Solution 3 - Make Sure Move is Set to Move Layer
05:10 - Wrapup

Make it so that objects render above or below other objects based on their Y / Vertical position in 2d games that use the Universal Render Pipeline in Unity 2022

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00:00 - What to Expect
00:12 - Project Start
00:27 - Setting Pivot Points
02:49 - Scene Setup
03:31 - Sorting Layers and Order in Layer Ranking
05:24 - URP Settings for Dynamic Y-Sort
06:27 - Sort by Pivot
07:11 - Next Steps
07:47 - Wrapup

All the basics about exporting pixel art from Aseprite and importing it into unity to setup for character animations, tilesets, and other game objects.

[ Assets Shown ]
Gatherer's Exterior RPG Pack https://chris-tutorials.itch.io/gatherers-exterior-pack
Modern Interiors https://limezu.itch.io/moderninteriors

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00:00 - What to Expect
00:22 - Tilemap Pack
05:27 - Drawing Tilemap
06:54 - Animated Character Import
09:32 - Sorting Layers
10:09 - Player Animation
12:02 - Scaling Up Background Tiles
13:21 - Game Objects from Art
13:52 - Larger Art Objects (Trees)
16:03 - Exporting Single Large Sprite from Tilemap
17:31 - Setting Up Pivot Points for Sprites
19:37 - Pixel Perfect Camera
20:36 - Y Sorting on 2D URP
22:19 - Wrapup

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Created 4 years, 7 months ago.

606 videos

Category Science & Technology

Beginner tutorials for software, development, and app usage. Favorite apps to cover are OBS, DaVinci Resolve, and GIMP.