DCGhoul101

DCGhoul101

DCGhoul101

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Getting stuck in Sierra Army Depot, I returned to New Reno to talk with Orville Wright.

Here are the timestamps:
- 00:35 - Using Clifton's Eye on the retinal scanner to enter the elevator to the fourth level.
- 01:59 - That Skynet Terminal doesn't allow me to do anything for now.
- 02:07 - Laser pistol on the desk near the terminal.
- 02:28- Ammo and weapons on the lockers.
- 05:28 - Finding the remains of an alien in one of the rooms.
- 05:53 - There is a Big Book of Science on the floor, near the bones.
- 07:37 - Entering the room with a destroyed door. Lots of Buffout and Psycho on the floor.
- 08:55 - Room for organ extraction. There are stimpaks, chems, and an Experiment Holodisk on the desk.
- 09:29 - Accessing the holodisk and reading the logs.
- 11:59 - Entering the Bio facility room and accessing its terminal. A problem happens, and I don't think I can collect the best brain for Skynet.
- 13:08 - It seems that my science skill is high enough to do things my way.
- 15:59 - Returning to the third level (Clifton's Eye).
- 14:47 - Talking to the Skynet Security System, I told him I was friendly, but that was all.
- 19:06 - Collecting the two laser pistols in the room.
- 20:03 - Switching to Dixon's Eye to return to the First Level. I will return here later.
- 23:09 - Returning to New Reno.
- 24:10 - Informing Orville Wright that I managed to get inside Sierra Depot.
- 24:40 - Choosing a nickname for Chloe.
- 26:53 - Angel-Eyes, I have no regrets.
- 28:14 - Waiting until morning.
- 29:43 - Telling Eldridge that Wright sent me. His special weapons weren't interesting to me.
- 33:19 - Buying chems, healing items, and skill books from Renesco.
- 35:28 - Boring inventory management.
- 39:27 - Checking Orville in case there were more quests. Time to leave the town.
- 40:30 - Random encounter: a random traveler.
- 41:14 - Random encounter: some friendly mobsters.
- 42:07 - Arriving in Redding.

I will hunt Wanamingos in the next episode.
------------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Gamebryo physics is on crack yet again.

Entering Sierra Army Depot.

Follow the timestamps:
- 00:53 - Traps on the door.
- 04:39 - Collecting the Howitzer Shell. I didn't realize it was supposed to be used to advance the quest.
- 12:39 - Leave the power down.
- 15:05 - Call me stupid, but I imagined that the air vent was the way inside.
- 15:46 - I had to google the next step.
- 19:30 - Finding another sniper rifle.
- 21:06 - And the game crashed.
- 21:35 - Finding a password on the desk near the exit.
- 22:02 - Typing the password on the terminal and disabling the force fields.
- 22:51 - Antidote and skill books in the first locker.
- 23:00 - Healing items in the second locker.
- 23:07 - Rad-X and RadAway in the third locker.
- 23:37 - Yellow Memory Module, a Doctor's Bag, a Tool, and Crowbar in the first bathroom locker.
- 23:55 - Medical Holodisk and Dixon's Eye in the second locker.
- 24:14 - Reading the holodisk log.
- 26:16 - Trying to lockpick the door but failing.
- 27:07 - Increasing my Unarmed Skill on the Punching Bag.
- 28:02 - Entering the dorm and finding more lockers with armor, ammo, and weapons.
- 29:22 - Also, a copy of Guns and Bullets.
- 30:25 - Using Dixon's Eye on the retinal scanner.
- 33:07 - Accessing Skynet Security Terminal of Level 2. I didn't figure out what to do with it at that moment.
- 37:55 - Accessing the terminal and frying it accidentally.
- 40:19 - Ammo and weapon crates.
- 40:39 - Finding a Plasma Rifle.
- 42:51 - Collecting the Plasma Rifle.
- 46:51 - Three skill books on that desk.
- 48:24 - Meeting Skynet.
- 50:00 - Asking about the security system.
- 50:29 - Finding Clifton's Eye in that locker.
- 50:52 - Finding a Broadcast Holodisk on the desk and reading it. Interesting information.
- 54:32 - Switching from Dixon's Eye to Clifton's Eye.

I am going to the fourth level in the next episode.
---------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

He remained floating until I closed the game.

Those damn turrets can cause a lot of damage.

Here are the timestamps:
- 01:14 - Looting Myron and his room.
- 02:19 - A Big Book of Science on the bookshelf.
- 04:49 - Killing more guards.
- 07:27 - Looting the room.
- 08:21 - Killing the remaining guards.
- 09:34 - Climbing the ladder to the other side of the Stables.
- 10:24 - Fighting the guards.
- 13:50 - The last two guards in the area.
- 15:31 - Boring inventory management.
- 18:01 - Looting the dead.
- 19:07 - Back in the underground area to collect everything.
- 21:34 - The scientists don't seem to care that I killed everyone guarding the place.
- 23:09 - Boring inventory management.
- 24:50 - Even the car trunk is full.
- 25:16 - Travelling to New Reno.
- 25:56 - Buying and selling some stuff.
- 28:01 - Checking the weapon upgrades options for the FN FAL.
- 30:14 - Buying healing items.
- 33:14 - Giving the FN FAL to Vic.
- 34:02 - Travelling to the Sierra Army Depot.
- 35:24 - Trying to sneak in the area, but failing.
- 38:35 - Shooting the turret's sensor and "blinding" it.
- 40:54 - Trying to disarm the traps, but failing.
- 43:11 - Damaging another sensor.
- 44:12 - Going down the ladder.
- 44:40 - Turning the power off. I had no idea if this was or not a good idea.
- 45:56 - Fighting the two turrets near the door.
- 49:02 - At this point, I had no idea how to open the door.

My adventures in the Sierra Army Depot continue in the next episode.
-----------------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Fallout 3 physics on crack yet again.

Sealing the deal between The Squatters and NCR. Informing them about the spy. Dealing with some unfinished business in New Reno.

Follow the timestamps below:
- 00:53 - Inventory management.
- 02:18 - Checking the NCR Spy Holodisk.
- 04:00 - Healing the team.
- 05:59 - Inventory management.
- 08:10 - Inside Vault 15 to loot what I left behind.
- 14:52 - Placing the loot in the car trunk.
- 19:07 - Informing President Tandi about what happened.
- 19:30 - Informing her about the spy.
- 20:36 - Talking to Gunther about my reward.
- 20:45 - Talking to him about the spy, being paid again, and leveling up.
- 24:44 - Checking the Rangers garage and finding a map. I decided to leave it there.
- 27:09 - Selling some stuff found in Vault 15.
- 31:41 - Gunther politely informs me they don't want to talk to me again.
- 33:38 - Checking the Squatters to see if everything was okay.
- 36:17 - Returning to New Reno.
- 37:42 - Buying that special Vault Tec voice recognition module. I still don't know what to do it that item.
- 40:29 - Going to The Stables to pay a visit to Myron.
- 41:56 - Fighting the guards at the gates.
- 44:44 - Going down the ladder and killing the guards.
- 48:08 - Saying "Hi" to Myron.

I clear the place in the next episode.
--------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Entering Vault 15 and killing Darion and all the New Khans members inside.

Here are the timestamps in case you need them:
- 01:23 - Using the key card on the vault door.
- 01:44 - The combat begins.
- 03:54 - Blinding the enemy. I love VATS.
- 06:11 - Defeating the last enemy. It's time to loot everyone.
- 09:38 - Meeting Doctor Jones and learning more about Darion.
- 12:44 - Using the elevator to go to the next area.
- 12:58 - Somehow, the enemies didn't see me, so I shot them first.
- 15:06 - Using some Buffout and a Super Stimpak.
- 15:31 - Ouch! That hurts.
- 16:03 - Using Jet and also healing myself.
- 17:20 - The shotgun Burst shot is excellent.
- 20:08 - Las enemy killed and level up.
- 20:51 - I choose the Bonus Rate of Fire perk.
- 22:55 - It's looting time.
- 25:09 - Found a .223 Pistol, a skill book, and other things on that desk
- 25:27 - One Combat Armor and a 14 mm Pistol are in that container.
- 27:34 - Giving the Combat Armor I found to Vic.
- 29:17 - Taking the elevator to the next area.
- 29:52 - Starting the combat with many enemies in the area.
- 30:43 - Blinding the enemy is a nice feature. Why did Bethesda remove it?
- 33:18 - Combat is over.
- 33:33 - Inventory management and looting the dead.
- 37:42 - I found some Vault Computer Parts in that locker.
- 39:34 - Darion is in the next room on the right.
- 39:44 - After many attempts, I tell my companions to wait. I take some Jet and Buffout and start the fight with Darion again.
- 41:45 - Shooting Darion.
- 42:23 - Damn that flamethrower. The companions start taking a lot of damage.
- 43:03 - Vic kills Darion with a burst shot.
- 44:57 - Vic kills one of Darion's guards.
- 46:10 - I killed another guard.
- 46:59 - Shooting the guard that was going toward Sulik.
- 47:56 - Only one guard left.
- 48:18 - The battle is over. It was a tough battle, or I was too incompetent.
- 48:41 - Healing the companions.
- 50:02 - Looting the dead. I will have to return here in the next episode to loot everything.
- 54:26 - Accessing Darion's computer.
- 55:48 - Finding the location of Vault 13 in another computer.
- 57:05 - Taking the elevator back to the surface.
- 57:34 - Ladder to the outside, but the door is locked.
- 58:33 - Informing Zeke that Darion is dead.

In the next episode, I will inform President Tandi about what happened.
------------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

- There was an annoying editing error in the previous "Part 228 - reupload" video. This version replaces that. That is all.
-----
Q: Why did you re-record some parts of this walkthrough?
A: I was dissatisfied with the video quality, too much pixelation, and low frame rate.
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In this episode, I learn to craft some new mines. Also, finding out what happened to Mr. Manchester.

Here are the timestamps:
- 00:48 - Solving the painting room puzzle.
- 03:01 - The Photo will be necessary to open the next door.
- 04:34 - The door will only open with the photo o Mr. Manchester and his voice. Play the jingle discovered in the Sal'' Shack Sound and interact Entrance System.
- 05:36 - Place reserved for the Toxin-D mine.
- 06:17 - Reading the terminal.
- 12:27 - Activating the switch causes the chandelier to explode.
- 13:41 - Locating the chandelier and the Underground Lab Key.
- 15:00 - Footlocker with the "Fuse" note in it.
- 16:03 - Being attacked by slavers, then freeing the slave.
- 17:55 - The Dots Dinner mentioned by Manchester.
- 18:12 - Locked floor safe.
- 18:22 - Reading the terminal.
- 19:19 - Opening Machester's Briefcase and retrieving the Toxin-D Schematics and the machine rod/piston.
- 19:45 - Collecting the items above triggers an ambush.
- 20: 15 - Alex, Denny, and Sam.
- 20:39 - There's a skill book type found in Alex's body. Which one you can find seems to be random.
- 21:09 - Looting Denny's body. Denny's Special Face is a unique headwear. The key to that floor safe in the Dots Dinner is also with him.
- 21:48 - Equipping Denny's Special Face.
- 22:37 - Opening the floor safe with the key and collecting and reading the Found in Dot's Dinner Floor Safe note.
- 24:27 - Returning to Manchester State.
- 29:44 - Finding a skill book when using the elevator. The book type is random.
- 39:19 - Martin Eden. A book that is not readable.
- 40:05 - Manchester's Martin Eden holotape.
- 40:26 - Listening to the holotape while looking at the remains of Mr. Manchester.
- 41:44 - A closer look at Mr. Manchester's skeleton.
- 41:55 - Easter Potato (2 of 6).
----------------------------------------------------------------------------

I had the opportunity to meet President Tandi. After buying new armor, I headed to Vault 15.

Follow the timestamps below:
- 01:28 - Quick talk with Dr. Jubilee.
- 03:15 - Statue of the "Stranger of Vault 13".
- 03:54 - Meeting Gunther.
- 04:26 - Meeting President Tandi. Taking the job about Vault 15.
- 06:02 - Asking about Vault 13.
- 07:08 - Asking about New Reno.
- 08:08 - Are you that Tandi?
- 09:20 - Asking about Shady Sands.
- 11:00 - Using the holotape and reading the notes.
- 14:08 - Checking the price of the Combat Armor and buying some ammo.
- 15:30 - Okay, this part of the video may be boring. I'm managing my inventory, so you can skip and use the timestamps below.
- 20:10 - Buying more ammo and selling some things.
- 22:00 - Boring part. Giving some ammo and guns to the companions, then managing the inventory.
- 23:47 - Buying a P90. It was expensive.
- 24:26 - Giving the P90 to Sulik.
- 25:03 - Selling some things I will not use.
- 28:03 - Buying the Combat Armor. It was expensive as hell.
- 30:59 - Giving my old Metal Armor to Vic.
- 33:58 - Selling stuff I will not use and getting some of my money back.
- 36:21 - Selling more stuff to take my money back.
- 38:30 - Travelling to Vault 15 to deal with the Squatters.
- 38:42 - Folks don't want to talk.
- 38:57 - Meeting Rebecca. She wants to talk.
- 41:57 - Rebecca's daughter has disappeared.
- 43:10 - Someone was listening to our conversation.
- 44:02 - Asking Dalia if she saw something.
- 44:50 - Finding the suspect, and the fight begins.
- 47:20 - Finding the key that opens the door.
- 47:27 - Finding a sniper rifle. Nice.
- 48:18 - Hurting myself in a trap, I should have used the key.
- 48:37 - Rescuing Chrissy and hearing what she knows.
- 50:08 - Hurting myself again in another trap. Just use the damn key!
- 51:07 - Talking to Rebecca after rescuing her daughter.
- 52:19 - Talking to Zeke about the situation and persuading him about a possible deal with the NCR.
- 53:31 - Agreeing to attack Darion now. When asking about the vault entrance, I receive a key card that opens the vault door.

I will fight the New Khans and Darion in the next episode.
----------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Arriving in the New California Republic and completing some quests.

Here are the timestamps:
- 56:24 - Arriving in the NCR. Technically, I'm not inside the city yet.
- 02:34 - For some reason, that merchant doesn't like me.
- 04:34 - Paying for information.
- 06:26 - Vortis - the slaver - didn't like me either.
- 08:20 - Asking questions around the bar.
- 10:25 - Talking with the Sheriff inside the city.
- 13:31 - Being enlightened, I guess.
- 16:27 - Meeting the New California Rangers. They are recruiting.
- 18:02 - A woman asks for help, and a man is about to blow himself up.
- 18:33 - I wasn't sure which dialogue options were the best.
- 21:29 - The man agreed that killing himself was not the best idea.
- 22:09 - Level up. I put all the skill points in Energy Weapons. It probably will be helpful later.
- 23:15 - Reading the skill books I received as a reward.
- 25:07 - Checking the local bar.
- 28:37 - Back outside, I will free the slavers as the Rangers ordered.
- 30:29 - I just ran near the cages at night, and the fight began.
- 34:04 - The slavers and his were all shooting at me, so I took cover on the wall.
- 34:43 - Vic was hit pretty hard.
- 37:37 - Sulik manages to kill some enemies.
- 37:59 - Vic finally returned to the battle and killed some enemies.
- 38:40 - Sulik Kills Vortis.
- 38:52 - While I was shooting the Slaver Overseer all the time, Vic finished him off.
- 39:52 - With the fight over, I loot everyone.
- 42:55 - Having killed Vortis, I had no idea how I would open the gates. I thought that there was a key or code to open the doors.
- 45:24 - Fighting and killing the last surviving slaver with a critical shot in the groin.
- 48:04 - The moment I realized I could use Mentats to Increase my Science Skill to access the terminals to open the gates.
- 49:53 - That last terminal refused to open at first.
- 52:05 - Informing the Rangers that the slavers were free.
- 53:23 - Checking the garage. I thought that maybe there was something to do there.
- 54:06 - Talking to one of that mysterious Brotherhood of Steel guys.

See you all in the next episode.

-------------------------------------------------------------------------------------------------------------
Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

I'm still inside the cave full of radscorpions and raiders.

Follow the timestamps below:
- 00:58 - Fighting the remaining radscorpions.
- 01:15 - Starting to use VATS on some enemies.
- 04:32 - Looting the radscorpions.
- 06:44 - Followers don't know how to avoid holes in the floor.
- 10:38 - Dumping a load of crap I was carrying into the car trunk.
- 15:26 - LOL. Followers fall into the pit again.
- 21:40 - Finding the raider's hideout.
- 25:22 - My followers want to kill themselves.
- 26:22 - Guiding the followers one by one to the cave entrance.
- 29:10 - Caravan fighting some raiders.
- 36:12 - Looting the dead Caravan Master.
- 36:33 - Random encounter: radscorpions vs. merchants.
- 39:24 - Finding lockpicks.

See you guys in the next episode.
--------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

I found the missing people. Well, kind of.

Here are the timestamps:
- 00:55 - Going down the sewer hole and finding a cave full of ants.
- 03:07 - Climbing the ladder to see where it leads.
- 03:43 - Fighting the reaming ants in the cave
- 08:46 - Finding the bodies of all the missing people.
- 09:38 - Finding the body of the wife that went missing. There was also a note on her body.
- 10:02 - Reading the note
- 13:09 - Leaving the cave.
- 14:04 - Reporting to Marcus that (in the previous episode) Jacob e Aileen wanted to break two people out of jail and that I found the missing people.
- 15:44 - Level-up time.
- 17:37 - Confronting Francis about the note found in the bodies.
- 22:25 - Informing the man about his wife's death.
- 29:30 - Talking to Zaius.
- 31:05 - The air purifier broke, and they need repair parts. Some protective gear is required.
- 34:54 - Going north and finding a cave.
- 38:06 - Falling into the pit.
- 43:01 - Falling into the pit, again.
- 43:54 - Almost dying.
- 44:50 - Running back to the cave entrance to bring the team with me.

That is all for today.
-------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Leaving New Reno and heading to Broken Hills.

Follow the timestamps:
- 01:39 - Random encounter: some mobsters.
- 02:01 - Random encounter: some big radscorpions.
- 04:37 - Arriving in Broken Hills.
- 09:51 - Meeting Brian.
- 11:45 - Talking to Marcus and learning about the history of Broken Hills.
- 13:35 - The town mine has problems, also some people have disappeared.
- 17:02 - Talking to Doc Holliday.
- 19:33 - Meeting Jacob. This guy is up to no good.
- 24:56 - Meeting Chad.
- 28:47 - Meeting Eric and the flies that are tormenting him.
- 32:13 - Meeting the Professor and his smart scorpion.
- 38:32 - A man worried about his missing wife.
- 41:19 - Talking to Brian about Eric's request.
- 43:56 - Convincing Brian to give more electricity to Eric.

See you in the next episode.
-------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Watch my short boxing career. Talking to Myron about Jet.

Here are the timestamps below in case you need them:
- 01:27 - Talking to Stuart and starting my first (and maybe last) boxing fight.
- 12:27 - Defeating the other fighter.
- 17:07 - Talking to Big Jesus Mordino and getting a job.
- 20:28 - Delivering the package to Ramirez at the Stables.
- 26:18 - First random encounter. A pack of wolves.
- 30:33 - Second random encounter. Being ambushed by one of the Morton Brothers, I ran away.
- 32:00 - Arriving at Golgotha cemetery and reading all the grave markers.
- 38:36 - Going to Salvatore's Bar to speak with the man himself.
- 40:15 - I asked for a job, but I declined since it involved killing someone.
- 43:23 - Returning to The Stables.
- 46:14 - Lying to the guard and talking to Myron.
- 49:45 - Failing to convince Myron to create a cure. If I remember correctly, that doctor in Vault City was trying.
- 53:54 - I will return here later to kill every one of them.

That is all for today.

----------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Investigating the death of Richard Wright.

Here are the timestamps:
- 04:12 - Asking Jagged Jimmy about the death of Richard Wright.
- 09:29 - Asking Jules about the death of Richard.
- 12:07 - Wait, what?
- 14:40 - Talking to Stuart Little (LOL). Maybe I can become a fighter later.
- 15:43 - Asking Lil' Jesus Mordino about the death of Richard.
- 18:14 - Asking Renesco about the death of Richard.
- 22:07 - Talking with Father Tully.
- 24:30 - Talking with one of Wright's sons about Richard.
- 26:46 - Questioning Jules for the second time.
- 27:41 - Questioning Lil' Jesus for the second time.
- 29:18 - Questioning Renesco for the second time.
- 31:39 - Talking to Keith Wright and asking if I could look into Richard's bedroom.
- 33:12 - Finding an empty Jet canister. The first clue.
- 39:52 - Questioning Jagged Jimmy about the empty Jet canister. There was poison in it.
- 40:38 - Leveling up and choosing a perk.
- 46:32 - Questioning Renesco about the poison in the Jet canister. The Salvatore was responsible.
- 49:56 - Informing Orville Wright about who killed his son.
- 51:46 - Asking Orville why he can't do anything.
- 52:16 - Orville offers another job involving an old (and dangerous) military base.

See you in the next episode.
------------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Delivering the briefcase to Mr. Bishop. Also, someone stole my car.

Here are the timestamps:
- 00:52 - Walking around the area.
- 02:57 - Talking to Lil' Jesus Mordino.
- 04:25 - Finding the Shark Club.
- 06:19 - Meeting Mr. Bishop and delivering the briefcase.
- 10:25 - Someone stole my car?
- 10:39 - Politely asking Jules if he saw who stole my car.
- 11:02 - Politely asking Jules to take me where my car is.
- 12:56 - Meeting T-Ray and calmly taking my car back.
- 14:26 - The lockers are locked and don't have a key.
- 18:58 - Those guys run away, and I keep entering combat mode.
- 20:07 - Looting the place.
- 24:05 - I wonder if this junk item has any use.
- 28:53 - Finding the local pharmacy.
- 35:43 - A complex circuit board.
- 41:25 - Talking to Chris Wright.
- 43:54 - Talking to Orville Wright.

That is all for today.
------------------------------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Some random encounters left me confused.

Follow the timestamps below:
- 00:57 - First random encounter: Some Bootleggers.
- 01:35 - The second Random encounter: King Arthur's Knights fighting a rat. I was confused and thought the fight was glitched because the rat seemed to not be taking damage.
- 02:59 - Vorpal Rat kills the first knight.
- 04:47 - Vorpal Rat kills the second knight.
- 05:08 - Looting the dead knights.
- 07:11 - The Vorpal Rat was killed. It was so weird to me not seeing the damage numbers.
- 07:24 - Don't worry. I will return here to check the cave.
- 07:49 - Third random encounter: the Bridgekeeper was something I was not expecting. I didn't even know if the last answer was the correct one.
- 08:50 - I wasn't expecting that to happen after the last answer.
- 10:27 - Back in the Den, the Highwayman is repaired.
- 13:11 - Giving the robes from the Bridgekeeper to Sulik.
- 13:41 - Buying and selling things.
- 16:23 - Returning to the Vorpal Rat Cave to find the Holy Hand Grenade.
- 17:58 - Driving to Vault City.
- 22:43 - Buying a Metal Armor Mk 2 and selling things.
- 24:55 - Realizing that Sulik is now wearing the robes.
- 26:54 - Giving Leather Armor MK 2 to Vic.
- 30:58 - Leaving Vault City.
- 32:30 - Driving to New Reno and Hakunin message.
- 33:01 - Forth random encounter: thugs and mobsters.
- 34:45 - Arriving in New Reno.
- 35:14 - Talking to the guy about what is going on in the town.
- 40:15 - Paying for information about Mr. Bishop.

In the next episode, I will deliver the briefcase to Mr. Bishop.
----------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Finding and killing Frog Morton. Also, earning a ton o caps.

Here are the timestamps:
- 00:47 - Attacked by rat and pig rats.
- 07:41 - Stepping on an explosive trap.
- 10:10 - Fighting some thugs.
- 14:45 - Thug who runs away is killed.
- 15:22 - Resting and healing.
- 16:32 - Finding a skill book.
- 17:05 - Vic sees a raised plate. Vic steps on the raised plate.
- 19:17 - I forgot to grab that explosive.
- 23:42 - Healing the team before the fight.
- 28:15 - Using some Jet before the fight.
- 31:41 - Frog Morton and his gang were killed.
- 35:33 - Selling some things.
- 36:49 - The cashier has a lot of money. I will sell everything I can.
- 39:39 - I'm carrying too much stuff.
- 42:45 - Looting what remains.
- 42:57 - I forgot to grab that explosive again.
- 46:21 - I want that gun.
- 47:26 - Leaving the town and going back to The Den to fix that car.

See you in the next episode.

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Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Working for the Sheriff and hearing things about Wanamingos.

Follow the timestamps below:
- 01:40 - Meeting the Mayor.
- 03:06 - I will have to clear the Great Wanamingo Mine.
- 05:19 - Talking to Athabaska.
- 07:30 - Checking the Malamute Saloon.
- 11:40 - Talking to Doctor Johnson.
- 14:03 - Talking to Madame Modjeska and learning about the political fight for the control of Redding.
- 19:07 - Meeting the Sheriff and helping him.
- 20:20 - First job: Evict the Widow Rooney.
- 21:22 - Helping Widow Roony pay the rent.
- 24:59 - Second job: stop the bar brawl.
- 28:50 - Third job: Finding who stabbed the woman.
- 29:30 - Asking Lou about what happened.
- 34:00 - Finding the aggressor.
- 34:23 - I need to kill Frog Morton.
- 36:04 - Talking to James Hoffy.
- 40:05 - What's a Wanamingo?
- 40:37 - A flying machine?
- 41:00 - In need of a Control Chip to fix the excavator machine.
- 42:32 - The Last Gasp Saloon.
- 44:28 - Talking to Dangerous Dan McGrew about all the powers fighting to control Redding.
- 50:06 - The grave connects with the tunnels below.

See you in the next episode.

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Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

Traveling to Redding and dealing with many random encounters along the way.

Follow the timestamps below:
- 01:45 - Inventory management.
- 04:13 - Buying armor and other items.
- 06:44 - Giving a better armor to Sulik.
- 09:08 - First random encounter. Some wild dogs.
- 11:53 - Second random encounter. Geckos and Mole Rats.
- 16:24 - Shooting and drawing the attention of the enemies.
- 22:02 - I should use the Doctor Skill more often.
- 24:02 - Third random encounter. Geckos and Trappers.
- 27:20 - Fourth random encounter. Who are those claim jumpers?!
- 32:46 - Looting the dead. Those guys had M60 with them.
- 34:30 - Boring inventory management.
- 40:39 - Arriving in Redding.

That is all for today.
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Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

This is the twenty-first part of the playthrough. Meeting some strange knights today.

Here are the timestamps:
- 01:04 - First random encounter - King Arthur's Knights.
- 03:37 - Second random encounter - Spore Plants and wild dogs.
- 11:01 - Delivering the Super Repair Kit to Skeeter. Now he wants a 3-Step Plasma Transformer, and I will need to find e Requisition Form to get it.
- 12:55 - Talking to Percy after rescuing Woody to receive my reward.
- 15:15 - Talking with Harold about the Master and the Vault Dweller. After a long conversation, I receive some Super Stimpaks.
- 21:58 - Looking for Requisition Form inside the reactor plant.
- 22:47 - Taking the Requisition form from Harold's desk, sorry about that...
- 23:49 - Getting the 3-Step Plasma Transformer from the storage.
- 25:09 - Delivering the Plasma Transformer to Skeeter.
- 28:13 - Checking if they have a wrench so I can give it to that woman in Vault City.
- 30:17 - Back in Vault City.
- 33:27 - Still trying to find a wrench. Since I'm playing blind, the solution to that quest may be right in front of me the whole time.
- 35:42 - Learning interesting things about implants in one of the vault computers.
- 37:37 - That terminal was trolling me.
- 42:10 - Checking which quest I still need to complete.
- 43:52 - I was trying to buy metal armor, but it was expensive.

See you in the next episode.
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Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

I finally found Woody, as well as a Super Tool Kit.

Follow the timestamps below:
- 06:31 - Buying and selling stuff.
- 11:55 - Freeing the slaves.
- 14:10 - Attempting to lockpick the door.
- 21:07 - Talking to Rebecca about the death of Metzger and the other slavers.
- 22:37 - Finding Woody.
- 26:10 - I forgot to loot some stuff.
- 29:31 - Found a Super Tool Kit.
- 35:52 - Buying and selling more stuff.
- 39:38 - Going east and back to Gecko.
- 42:04 - Random encounter.

See you in the next episode.

--------------------------------------------------------------------------------------------
Fallout 2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

I'm back in The Den to kill the slavers and find Woody.

Follow the timestamps below in case you need them.
- 02:07 - Thinking about what to do next.
- 03:19 - Random encounter. A patrol versus some raiders.
- 08:33 - Selling some stuff in Modoc.
- 10:58 - Second random encounter: lots of bandits.
- 15:54 - Ouch, a critical hit.
- 17:39 - Healing the team. They were really wounded.
- 22:18 - Back in the Den. Buying and selling things.
- 27:08 - Looking for Woody.
- 33:11 - Preparing for battle. That seems to be a nice shotgun.
- 36:33 - The attack on the slavers begins.
- 40:49 - Tough battle. I thought it would be a good idea to kill a group of enemies with a grenade.
- 41:55 - Metzger, already wounded because of the grenade, is dead.
- 47:07 - Some slavers are trying to run away.
- 52:44 - The last slaver was killed.

That's all for today. See you in the next episode.
--------------------------------------------------------------------------------------------
Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

This is the eighteenth part of the playthrough. You too can renew.

Follow the timestamps below:
- 00:55 - A ghoul named Woody is missing.
- 05:49 - I was here before, but I hadn't seen this ladder before.
- 08:41 - Another intelligent mole-rat like the Rat God. At least it didn't attack me.
- 13:22 - I still have to find a damn repair kit for Skeeter.
- 17:37 - Back in Vault City to deliver the Jet sample to Dr. Troy.
- 22:37 - Trying to get more information about that Moore. I still have the briefcase he gave me.
- 26:28 - Sargeant Stark has some quests.
- 27:55 - Quest to find the raider base.
- 31:11 - I still need to find a damn wrench.
- 33:51 - Exploring the area around Gecko for Sargeant Stark. I hope those guys don't start a war.
- 43:11 - Reporting back to Stark.
- 43:44 - Stark wants someone to travel to the NCR and collect data about the route.

That's all for today.

The only mod used is the Fallout2 Unofficial Patch: https://github.com/BGforgeNet/Fallout2_Unofficial_Patch

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Created 2 years, 6 months ago.

418 videos

Category Gaming

Description
Playing and recording whatever comes to mind (mostly Fallout).
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