ffc Squall

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ffc Squall

ffc Squall

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There really isn't much to see after the final boss fight. Just a heads up if you want to save about 15 minutes of your life.

Also, BitChute didn't process my video correctly the first time I tried to upload. No idea what's up with that.

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WARNING: There are some parts of the video where the game makes a loud and very annoying noise.

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I was doing some grinding in Hobbe Cave, and I ended up opening the Demon Door just outside of it and get what was inside, The Cutlass Bluetane, which is the unique cleaver. Fortunately, I was able to record it, but it turns out it's even more powerful than the Obsidian Greataxe that I've been using, so I might not be using it all that much if it makes the game way too easy for me.

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A bit of an audio warning: some parts of the video are very loud due to one of the enemy types having a battle cry. Normally, this wouldn't be a problem, but these particular enemies tend to act like a swarm of locusts, and all their screeching gets layered on top of each other.

So TL;DR, RIP headphone users.

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I think I'm going to leave these description boxes blank from now on unless I need to give a warning that the sound messed up in the middle of the video or something. I always either can't think of anything to say or end up spoiling what happens in the video.

So if you haven't played Fable before, the Guildmaster will chime in from time to time, reminding you of your main quest and a few other things. Or at least that's what I remember. It's been a long time since I've really delved into the first game in the series, so I'm not really sure if annoying me about mundane things on an occasional basis is his purpose in life, and I guess it doesn't matter since the first thing I do in this episode is prevent him from doing that, at least for the most part.

So... I hate when a game forces you to use checkpoint saves. I realize some games need to use them, but not RPGs. I completely forgot this game uses them when you're in the middle of a quest (which the tutorial is). So when I went to start recording, I found out that I had lost about 10 minutes of progress. Fortunately, that was the only real setback I had recording this episode.

I remember playing the original Fable all the way back when it was released. I never even heard of the game before I bought it, so I wasn't aware of the Hype Demon that is Peter Molyneux or the many promises he made that not even a god could deliver on. Still, I've always thought it was a great game. But I saw an analysis video that had some criticisms that I wanted to test out for myself. Since the video covered the remaster (and I can't record the original game), I'm playing the remake that came out last console generation on the Xbox 360.

Follow me on Mixer: mixer.com/ffc_Squall

WARNING: The sound in some parts of this episode gltched out when I was recording. It is not at all pleasant to listen to, so using headphones is NOT advised.

I'm having trouble uploading the the entire episode, so I'm cutting it up into three parts.

I decided that this was going to be the last episode of this series. Unfortunately, that was a mistake since I ended up recording for 2 hours last night. I paused the broadcast in two different parts, but Mixer put in some sort of AFK animation (I don't know what else to call it) or something instead of just not recording.

Anyways, this is the last episode of the series, so I need to decide what game I'm going to play next. If anyone has a suggestion, leave a comment and if I have it, Ill consider playing it.

Star Wars: Republic Commando is developed and published by LucasArts. Music in the game is composed by John Williams and Jesse Harlin. Star Wars is owned and bastardized by Disney. I own nothing but my gameplay and commentary.

Follow me on Mixer: mixer.com/ffc_Squall

WARNING: The sound in some parts of this episode gltched out when I was recording. It is not at all pleasant to listen to, so using headphones is NOT advised.

I'm having trouble uploading the the entire episode, so I'm cutting it up into three parts.

I decided that this was going to be the last episode of this series. Unfortunately, that was a mistake since I ended up recording for 2 hours last night. I paused the broadcast in two different parts, but Mixer put in some sort of AFK animation (I don't know what else to call it) or something instead of just not recording.

Anyways, this is the last episode of the series, so I need to decide what game I'm going to play next. If anyone has a suggestion, leave a comment and if I have it, Ill consider playing it.

Star Wars: Republic Commando is developed and published by LucasArts. Music in the game is composed by John Williams and Jesse Harlin. Star Wars is owned and bastardized by Disney. I own nothing but my gameplay and commentary.

Follow me on Mixer: mixer.com/ffc_Squall

WARNING: The sound in some parts of this episode gltched out when I was recording. It is not at all pleasant to listen to, so using headphones is NOT advised.

I'm having trouble uploading the the entire episode, so I'm cutting it up into three parts.

I decided that this was going to be the last episode of this series. Unfortunately, that was a mistake since I ended up recording for 2 hours last night. I paused the broadcast in two different parts, but Mixer put in some sort of AFK animation (I don't know what else to call it) or something instead of just not recording.

Anyways, this is the last episode of the series, so I need to decide what game I'm going to play next. If anyone has a suggestion, leave a comment and if I have it, Ill consider playing it.

Star Wars: Republic Commando is developed and published by LucasArts. Music in the game is composed by John Williams and Jesse Harlin. Star Wars is owned and bastardized by Disney. I own nothing but my gameplay and commentary.

Follow me on Mixer: mixer.com/ffc_Squall

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We're nearing the end of the campaign. Unfortunately, it's not that long, but I've always preferred quality over quantity. Again, since I'm very new at doing this, any feedback you could give would be appreciated.

Star Wars: Republic Commando is developed and published by LucasArts. Music in the game is composed by John Williams and Jesse Harlin. Star Wars is owned and bastardized by Disney. I own nothing but my gameplay and commentary.

Follow me on Mixer: mixer.com/ffc_Squall

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Created 4 years, 3 months ago.

34 videos

Category Gaming