The mirror modifier allows you to mirror any action you take on an object to the adjacent axis. This is great tool for creating symmetrical objects. It's commonly used when modeling humanoid type creatures. This tool will save you a lot of time you would normally spend manually adjusting both sides of an object for symmetry.

Blender allows you to easily add reference images directly to your scene so you can reference your source image without leaving the application. In this video I show you how to set up reference images in your scene.

An introduction to how inverse kinematics work in Blender.

The pose library in Blender allows you create set of predefined poses for your armature. You can use these poses for things such as facial animation or walk cycles. In this video I give you an introduction to the pose library and show you how easy it is to create a simple animation with poses.

Weight painting allows you to change how bones influence the vertices around them when posing an object. You can use this customize what part of the object moves when you move a bone.

This video gives you an introduction to armatures in blender by showing you how to create simple skeletal system. Armatures can be used to deform a mesh and manipulate it's pose which allows for a quick way to create animations.

Note I made a mistake in the video. The armature should be the parent of the object in order to make it influence the object. I accidentally said make the object the parent of the armature which is incorrect.

An introduction to animations in Blender.

A quick tutorial on the basic options for customizing your Blender interface.

An introduction to texture painting in Blender. This guide shows you the basics of setting up your object for texture painting.

The basics on how to move, rotate, and scale objects in your scene.

A very quick and efficient technique for drawing clouds in GIMP. This same technique can also be used to draw smoke too.

This tutorial shows you how to model a simple low poly tree in Blender. The technique used here is simple to follow and can be easily modified to create an array of low poly trees with different variations. It also doesn't require any clean up and is game ready.

The extrude tool allows you to make extrusions from a selection of edges or faces by duplicating them and connecting the duplicate to the original edge. This is the most common and probably the most used tool in any 3D modeling program.

The basics for navigating the viewport in Blender.

The spin tool allows us spin an object in a set direction and create duplicates along the path. This a great tool for creating symmetrical shapes and patterns.

Blender's fill face tool allows you to fill in a gap between edges/vertices with a face. It automatically calculates the new faces and edges for you.

The merge vertices tool in Blender allows you to join multiple vertices together into one. This is a great tool for filling holes and gaps in models.

How to create an animated effect that simulates smoke or fog. I show you the core technique and you can apply it in many ways to create different smoke and fog loops.

How to use the loop cut tool in blender to make quick cuts to a mesh.

How to use the knife tool in blender to make custom cuts to mesh faces.

An introduction to the cut, copy, and paste tools in GIMP.

An introduction to UV Mapping in Blender. UV Maps are how a 3d program decides where to draw a texture on an object. Proper mapping of a model can change its look dramatically.

A quick tutorial on adding a texture to an object in Blender.

A quick introduction to working with layers in GIMP. Layers are a fundamental part of any modern painting program and a necessity for creating modern 2d graphics.

How to add a flaming border to any image quickly using GIMP.


Created 1 month, 1 week ago.

27 videos

CategoryScience & Technology

Family friendly tech tutorials, user reviews, game plays, and whatever else I may fancy.