Make Gaming Great Again

App -
https://itunes.apple.com/ca/app/battleheart-legacy/id666508823?mt=8

Overall, Battleheart legacy had lots of going for it. It had great character customization, great animations, great combat, and great use of humour - it definitely didn’t take itself too seriously at all. I loved the game, and I played it several times, creating all kinds of different combinations of characters.

It did need some tweaking in the story department. The first 15 levels of the game were excellent, because you had lots of little quests from people, but towards the end of the game, it’s a repetitive grind to gain experience and the next level and ability.

And there were unresolved parts to the game as well, including a ‘Cartel’ storyline that never materialized.

But this is a fine example for a game that was developed by 5 people, and everything a small group of people using my resources could start to put together with Codea, Blender and Xcode (coming next block in June).

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

We’re finally coming to an end with our lessons for the Principles of Animation.

I cover a huge amount of topics, which I’ve wanted to touch upon - because this episode is all about appeal - and how to achieve it, and what’s definitely lacking in some things.

I discuss photo realism, procedural game development, and just going old school DIY game development and animation, because each has it’s own strengths and weaknesses.

We look at what actually motivates our audiences to watch our content and interact with us - from humour to sensuality - it’s all about envisioning your style and philosophy for your art and getting it out there, because it is that which ultimately helps your game succeed or not.

Clips -
Red Dead Redemption Clip -
https://youtu.be/cbTBeR_lvKU

Procedural buildings -
https://youtu.be/qi3qBzsddcI

Farscape Looney Tunes -
https://youtu.be/fFgFaqdZrq4

Clown World -
https://youtu.be/Z4OhbzSFpnk

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

As you experiment with both Blender and drawing, there will be some realizations that you will realize and start working towards. First, blender only knows how to make straight lines. It doesn’t do curves with each edge. So by drawing things as straight lines, you can create drawings that should allow you to easily transfer your characters from a 2d screen to a 3d screen.

And once you master characters, environments can be similarly changed into the same kinds of line art and recreated in Blender as well - just bring in a picture and then start modelling each component based upon lines you see in the picture.

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

We’re finally at the end of our first set of Blender Lessons today, so it’s a bit of a celebration. I get to focus all of my blender efforts now on Trolly McPatriarchy, whose screen shots I have been putting on Instagram and GamerGate Trolls Facebook group, and my Minds account - feel free to follow me on those platforms.

Today, we are going to talk about Rendering and creating at Portfolio. Portfolios are how you get a Job interview at a game development or animation studio, so having a portfolio of your best work is essential in getting those Interviews.

Sure, you could just do a complete screenshot and post it online, with all the user interface, in which no company would get back to you, and online trolls will probably grief you for not knowing how to do renders, but there is a better way.

Today, I go through all the settings for renders, including output settings - including file formats - which are important. PNG, the default, is good for online postings, but if you are going to impress a potential employer, show up with renders from TARGAs, because that is the industry standard - it’s 32 bit, with alpha channels without any compression - so it is a pure 100% representation of your image. It takes longer to render, but it’s worth it.

So, feel free to follow me on the following social media accounts.

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Exaggeration allows animators and game developers to have fun with their audience and create really funny and entertaining content. The more you exaggerate the more natural an animation looks compared to when you just go completely stiff in your animations.

As my old martial art sensei said, make big movements, be energetic, go it with all your might.

Social Media -
Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Codea
https://itunes.apple.com/ca/app/codea/id439571171?mt=8

In the final coding lesson in this block, we’re going to export our coding for our cutscene in a variety of different ways to be used in different ways.

Social Media -
Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

Support my channel financially here -
https://www.paypal.me/MarkSchuenemann

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Today, we’re getting into some of the good stuff. We’re about animate our planets and our ship. I’m going to show you 3 types of animation. Type 1 - animating an object, the planet Earth, to simulate a 24-hour day. I’m going to also animate the planets going around the sun, by animating the parents of our planets. And finally, I am going to animate the ship going from the Earth to Mars using a Bézier curve.

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Timing is everything. You need to make sure that you can create the proper sense of speed so that your audience believes the animation is doing. Attacks can be so slow it looks like you’re hitting someone with a wet noodle, so you need to make sure it is strong and reads.

Social Media -
Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Codea
https://itunes.apple.com/ca/app/codea/id439571171?mt=8

Today we’re going to download the sound packages within Codea and then we’re going to add them to our cutscene to enhance how awesome it is.

Social Media -
Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

With computer animation, certain things became very possible that would have been very difficult before then, like orbiting planets around the sun. With almost all animation programs out there, there is something called parenting - in which one object is the parent telling the child what to do.

In Blender, we also have invisible nodes called Plain Axis, which we will use to parent our planets, so that the planets will then orbit around the sun.

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Secondary Actions is the principle of animation that reminds us, whenever we do something, there is inevitably an reaction from the environment or a person. If you shoot a shot gun, the force of the attack should move the characters backwards. If you go to quickly in an intimate moment, it can kill the mood. If you smash the ground, both you and the ground should shake a bit. Every action has an equal and opposite reaction.

Animations -
https://twitter.com/nightmarecops/status/1042197972640038913?s=21 - Crab Attack

Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Codea
https://itunes.apple.com/ca/app/codea/id439571171?mt=8

Text Bubbles -
https://www.facebook.com/groups/371245783419320/permalink/425137654696799?sfns=mo

We’re almost finished our cutscene, but we need to bring in sprites to create the conversation they are having.

After that, we can look at the animation and conversation sequence I created between them.

Social Media -
Minds - https://www.minds.com/register?referrer=MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

Starry sky environment -
https://www.facebook.com/photo.php?fbid=156477348701231&set=oa.424365878107310&type=3&sfns=mo

Lighting is one of the most important tools in any 3d program, whether it is in a 3d modelling program like Blender, or a gaming engine like Unreal. You need to master it. You need to study it and create the kind of atmosphere you want to create in your scene - whether it is very contrasted, like horror movies, or less contrasted for light-hearted scenes.

Today, we start to learn the basics of lighting, how to manipulate the lights in Blender, how to bring lights, how each kind of light affects the scene, 3-point lighting, how emission lighting works, and how environment textures work.

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

My rant of the New Zealand and Australian governments censorship of this website, which has personally affected the growth of my channel.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Since animals and humans move around from joints, basically hinges, we all move in arcs. Even if you were to look at your arm stretching forth, there is a bit of an arc involved in that movement, so we need to start to become aware of that in the animation process.

Today, we learn this important part of the principles of animation, helping us plan out paths and making sure our animations look as natural as we can possibly make it.

Animations -
https://twitter.com/nightmarecops/status/1042197972640038913?s=21 - Crab Attack

https://twitter.com/blackgardendev/status/1100073213583859712?s=21 - Halberd attack

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

Codea
https://itunes.apple.com/ca/app/codea/id439571171?mt=8

Code Snippits -
https://www.facebook.com/groups/371245783419320/permalink/422105431666688?sfns=mo

Today, we learn some important aspects of computer animation, such as the concepts of tweening - which is how a computer uses easing in and easing out animation to create some smooth movements.

We also learn how to use variables and if and then statements to ensure that only the right animations play at the right times.

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything on the Internet, even if the comment section has been disabled.
https://www.exclusivelygames.com - Just games, no politics.

Asteroid textures -
https://www.facebook.com/groups/371245783419320/permalink/421245428419355?sfns=mo

Today, we are going to learn about proportional modelling, to make some interesting shapes out of things.

We are also going to learn some new modelling tools in Blender.

We are going to learn how to add curves into our scene, namely circles.

We are going to turn those curves into a mesh.

Then we are going to emit the asteroids we model from those mesh circles, to add realism to our solar system.

Description -
We’re on the home stretch guys. We are more than half way done this tutorial set. Today, we help make our solar system even more realistic, by creating asteroids for it.

While our solar system has 10s of thousands of asteroids, nobody would even want to model each and every single one and placing them around in the asteroid belt. So how can we have a realistic amount of asteroids in our scene.

In 3d programs and game engines, we have a system called particles. We can spread particles all around in our scenes or game engines, that will spread what we want to spread.

So we only need to make a few asteroids and then use the particle effects to spread our asteroids all across our solar system, but emitting them from other objects.

Social Media accounts -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.
https://www.exclusivelygames.com - Just games, no politics.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Today we’re going to learn one of the biggest principle of animation - ease in and ease out. All kinds of animations have ease in and ease out, where the animator slows the initial movements of an animation, speed up the central part and slow the termination of the action.

Whether it is computer animation programs doing that for you, or artists drawing more drawings at the beginning and end, with few drawings in the middle of the animation, this is an important principle to follow.

Animations -
https://mobile.twitter.com/blackgardendev/status/1100073213583859712?s=21 - Pike Animation

https://twitter.com/dorianiels/status/1097161926277238784?s=21 - explosive animation

https://twitter.com/nightmarecops/status/1042197972640038913?s=21 - Crab Attack

https://twitter.com/blackgardendev/status/1100073213583859712?s=21 - Halberd attack

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

Codea
https://itunes.apple.com/ca/app/codea/id439571171?mt=8

Up until now, I’ve been teaching the basics, teaching definitions and talking about ideas - to let your own imaginations go wild. Today, that changes, because we’re actually going to be using a gaming and programming engine right now, Codea.

While it definitely doesn’t have the sophistication of more advanced gaming engines like the Unreal engine or Unity, it does pack a lot of power for people, if they want to learn game development and programming.

Today, I’m going to show you around Codea, and I’m going to setup our first programmable cutscene, so we can get the kind of practice to hone our skills as programmers and game developers.

Thanks for watching and making gaming great again!

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything on the Internet, even if the comment section has been disabled.
https://www.exclusivelygames.com - Just games, no politics.

Planet Textures
https://www.facebook.com/groups/371245783419320/permalink/418373265373238?sfns=mo

Earth Textures
https://www.facebook.com/groups/371245783419320/permalink/418375125373052?sfns=mo

Now we start to get right into the realism part of 3d. Up until now, our scene looked very ‘3d/CG’. It didn’t look like anything that resembled reality at all. Today that changes, when we start working with textures, instead of materials.

Materials may work with somethings, but as a 100% mathematical consistent shade, you can never get the gradients that you would want, which is why we have textures - the ability to show details on the smallest scale - from oceans, ice caps, and dry land!

Today, we’re going to learn how to bring textures into blender and apply them to our planets, using the shader nodes.

Thanks for supporting my channel for the past few months, and making Gaming Great Again!

Minds - https://www.minds.com/MakeGamesGreatAgain
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3
Second Semester Playlist - https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Follow Through and Overlapping action is all about the laws of physics and how materials things affect each other. Whether it is long hair stretching down as you are running, being pulled by gravity, or butts wiggling as a woman steps down, or Loki’s cloak taking a few frames to catch up to him as Hulk is smashing the puny god!

Follow through is all about taking a pose or two for things to catch up as someone stops moving, and overlapping action is how things tend to do things as you start moving, falling behind for a little bit. This is vitally important to create realism in our art and animations.

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
BitChute - https://www.bitchute.com/channel/makegamesgreatagain/
YouTube - https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

Swift Playgrounds -
https://itunes.apple.com/ca/app/swift-playgrounds/id908519492?mt=8

If your game has no puzzles, no problems to overcome, no obstacles that prevent your player from going from the beginning of your game to the end of the game, than your game is boring. You need to stump your player’s progress to give them something to overcome and feel great about.

Every game has multiple puzzles to solve, and when you solve them, you feel fantastic, so this lesson will start looking on how to introduce problem solving to make sure we create something that gives our players a rush for solving.

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
BitChute - https://www.bitchute.com/channel/makegamesgreatagain/
YouTube - https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

MAGA ship pictures - https://m.facebook.com/100030169003802/albums/415502405660324/

Sci-fi Blueprints - https://www.the-blueprints.com/blueprints/sciencefiction/

Pinterest Sci-fi Blueprints - https://pin.it/o7zza7zsjbj4th

Blender Guru’s Beginner Tutorial series - https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Feel free to go to the facebook album to download the pictures, and join the group as well - I post up all the videos I create there when they are done.

Everything you see in a 3d video game is a model that is textured. So one of the most important skills you can start to develop is modelling. Today, we are going to start off slowly, with my MAGA Ship.

We’re learning how to change our layouts, how to bring in reference pictures to rotoscope our ships, and we’re learning all kinds of things in modelling - how to extrude, inset, join multiple items, and merge vertices to ensure everything is completely smooth.

After you model this, keep going. Find a tutorial and blueprints to make whatever you want to model. Remember, lateral is important, modelling a cup with Blender Guru’s beginner tutorials is a start, but modelling my spaceship helps you learn more, and then tackling something really interesting can help you take your modelling skills from a complete newbie to proficient. I would love to see something as complex as a star destroyer flying around the solar system.

Minds - https://www.minds.com/MakeGamesGreatAgain
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists -

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s basics series -
https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series -
https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites -

https://dissenter.com - talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com - Just games, no politics.

Principles of Animation
https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Today’s episode is on animation types. There is two types of animation. The first is frame by frame, where an animator starts from the starting drawing and then animates some kind of zany sequences that goes all over the place.

The second is pose to pose, which is more used in the game development companies, because computers do the heavy work - you just need to pose the character at certain frames and let the computer blend the different poses frame by frame itself - which every animation program does - from Flash to 3d programs like Blender, 3ds Max, Maya, Cinema 4d.

We examine what is best for what kind of game and situation, and how the process can go all wrong, like we saw in Mass Effect : Andromeda - with waddle walkings, tired faces and so many weirdness, caused by MoCap aninmation, which is frame to frame animation a computer is interpreting as movement - because computer AI is our retarded autistic cousin trying to understand human behaviour - it needs humans before and after to make it look right.

Social Media -
Minds - https://www.minds.com/MakeGamesGreatAgain
BitChute - https://www.bitchute.com/channel/makegamesgreatagain/
YouTube - https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/
Second Semester Playlist - https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Swift Playgrounds -
https://itunes.apple.com/ca/app/swift-playgrounds/id908519492?mt=8

The Animator’s Survival Kit -
https://itunes.apple.com/ca/app/the-animators-survival-kit/id627438690?mt=8
The Disney App -
http://appstore.com/disneyanimated

Disney Animated App -
Storytelling and programming actually go hand in hand, because cutscenes are always completely controlled by coding within gaming engines.

Deciding where character 1 goes, and how character 2 meets them is done with coding. Creating a quick video with effects can be done with coding. Creating memes can be done with coding - if you have the right tools.

SwiftPlaygrounds comes with so many tools to create all kinds of stories using Coding 2 and 3. Everything from coding vids that tell stories, to meme generators that can do things nothing else can do.

Coding and storytelling are creative processes, so expect more and more overlap in the next few lessons - showing how to create some remarkable things.

Thanks for watching and making games great again!

Minds - https://www.minds.com/MakeGamesGreatAgain
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA
Dissenter - https://dissenter.com/user/MakeGamesGA
Exclusively Games - https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist - https://www.bitchute.com/playlist/pqhNJuqVjCmX/

SHOW MORE

Created 1 year, 7 months ago.

70 videos

CategoryGaming

I am dedicating this channel to game development. Currently I have all the basics videos up - all the topics on coding, digital art and game design. This is my ‘first semester’ for you to learn from. The more you practice with understanding the better you will get - that whole 10 000 hours of practice to become a master of a topic.

In February, I am going onto a second semester, dealing with Blender 3d, showing you how to model, texture and create 3d models for your video games, as well as the 12 principles of animation, with some more vids on game design and creative theory - taking a step from learning how to take an idea and form it into a concept, which is why I made ‘Semester 1’ the way I did, and actually taking a concept and creating components for it.

Social media -
Minds - https://www.minds.com/MakeGamesGreatAgain
Dissenter - https://dissenter.com/user/MakeGamesGA
Instagram - https://www.instagram.com/makegamesga/
Gab.ai - https://gab.ai/MakeGamesGA
Twitter - https://mobile.twitter.com/MakeGamesGA