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Other parts: https://www.bitchute.com/playlist/An3Su0hz6dcD/

In this section I will be analyzing the main quest of The Elder Scrolls 3: Morrowind. This ranges from Caius Cosades to the Urshilaku Tribe to becoming Nerevarine and Hortator to defeating Dagoth Ur. Other main characters include Divayth Fyr, Yagrum Bagarn, Nibani Maesa, Azura, and Vivec. There I also discuss Douglas Goodall, Todd Howard, and Ken Rolston. This analysis covers the main events of the questline, as well as the related mechanics that are diagetically a part of their faction storytelling. This is my Morrowind Retrospective, Morrowind Analysis, and Morrowind Review.

Part 5: The Organizations
00:00:00 - PC and Breaking the Game
00:07:44 - The Blades
00:37:52 - Hortator and Nerevarine
00:57:17 - The Sixth House
01:10:48 - Conclusions

Sources:
Douglas Goodall 2005 Interview | https://archive.is/3XEQV
Morrowind Speedrun - Antonio Peremin | https://www.youtube.com/watch?v=KBNxxM6AuW8
Heart - Zilchonum | https://www.youtube.com/watch?v=Lxmbfvycbv0
Dagoth Ur Fanfiction - Zanizoos | https://www.youtube.com/watch?v=l83vT2svg3g
Skywind Dev's Mapmarker Statement | https://archive.is/Gh07b

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

The connection between Syndicate and The Darkness 2 isn't immediately obvious at first. The two games share a release month, a common development history, and a litany of mechanics in common. Starbreeze Studios, developer of the first Darkness game, was the developer of Syndicate 2012. Digital Extremes, the guys who made the multiplayer for Bioshock 2, developed the sequel, The Darkness 2. Both showing some focus on alternative co-operative play, with a main character with a separate power-set and a locantic run time, they also differ slightly in that The Darkness 2 tries to be about something more profound than "protagonist being manipulated", granted not by much. This video functions as both a 2020 review and comparison between the two twin titles of 2012.

VVVios, who both requested and donated a key for The Darkness 2 - youtube.com/channel/UCw3NWmYKsWfXTW04RrT-41A

Sources:
"The Darkness 1 VS The Darkness 2", GHenryPerez, Aug 23, 2019 - youtube.com/watch?v=bHTNf-dc09E
"Fallout 4 - Courser Fight", Trux Artis, Jun 21, 2018 - youtube.com/watch?v=JbU6UiRN2TA
"The Darkness II Original Soundtrack", vgmonline.net, Aug 1, 2012 - vgmonline.net/thedarkness2/
Tim Wynn's Soundcloud - soundcloud.com/timothy-michael-wynn/tracks
Angry Joe's Kane and Lynch Review
Nostalgia Critic's The Wall "Review"
Star Wars: Revenge of the Sith
Equilibrium (2002)

Music:
Darkness 2 - Main Theme, Jenny's Theme, Angelus Theme, Asylum Theme
Syndicate 1993 - Track 3. Danger
Syndicate 2012 - XMB Theme
Fallout 4 - Main Theme

StoryFire: https://storyfire.com/user/3qsyq1kcnxfoc0

Playlist: https://www.bitchute.com/playlist/An3Su0hz6dcD/

The Elder Scrolls 3: Morrowind has four more factions that fill niches the more traditional factions do not cover. These are the Imperial Legion, the Imperial Cult, the Morag Tong, and the Tribunal Temple. I also discuss Douglas Goodall, Todd Howard, and Ken Rolston. This analysis covers the main events of the factions, as well as the related mechanics that are diagetically a part of their faction storytelling. This is my Morrowind Retrospective.

Part 5: The Organizations
00:00:00 - Imperial Legion
00:23:19 - Imperial Cult
00:35:55 - Morag Tong
00:51:07 - Tribunal Temple
01:12:05 - Conclusions

Sources:
How Morrowind Saved Bethesda | Pete Haas | archive.is/Tj9y6
The Elder Scrolls VI, Starfield and the future of video game giant Bethesda | Keza MacDonald | https://archive.is/QYIDH
Douglas Goodall 2005 Interview | https://archive.is/3XEQV
Skyrim: Tsun (Various Faction Responses) | The Destati | https://www.youtube.com/watch?v=VTpus1jSE4c

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

Call of Duty: Modern Warfare 2 is the 2009 Call of Duty Release from Infinity Ward, published by Activision. It is the sixth title in a series of like 20 or something. Not to be confused with Call of Duty 4: Modern Warfare, or Call of Duty: Modern Warfare Remastered, or Call of Duty: Modern Warfare, or Call of Duty: Modern Warfare 2 Campaign Remastered. And definitely not Advanced Warfare, or Infinite Warfare. How do you top Infinite Warfare? Anyways, the important part is RIP to Ghost, this game made me nostalgic for something actually good, I played this game when I was a teenager but so did everyone else my age and honestly I didn't even prestige so it doesn't count, and that one level is probably going to doom this video anyways.

Playlist: https://www.bitchute.com/playlist/An3Su0hz6dcD/

The Great Houses of the Elder Scrolls 3: Morrowind are three major factions that provide avenues for players to get into the late game of Morrowind, with high level armor, items, and even a Stronghold to live in. This analysis covers the main events of the factions, as well as the related mechanics that are diagetically a part of their faction storytelling. This is my Morrowind Retrospective.

Part 4: The Great Houses
00:00:00 - House Hlaalu
00:26:07 - House Redoran
00:55:07 - House Telvanni
01:23:10 - Conclusions

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

The Complete version of my Pleb Tier Bioshock Review. Bioshock (2007), also stylized BioShock 1 sometimes, is a first person shooter from 2K Boston, or Irrational Games. This Bioshock Review covers the gameplay and story of the game. I also talk about the Bioshock Remaster, but mostly focus on the Bioshock Original.

Sniper: Ghost Warrior (2010) is a budget first person shooter by City Interactive that has more DNA from Modern Military Shooters than Tactical Shooters, despite advertising otherwise with words like "sniper", "ghost", and, well, maybe not "warrior". Luckily, I am both a purveyor of jank AND trashy modern military shooters, so I'm a fan.

Hitman Absolution (2012) is a stealth-action game from IO Interactive widely considered to have been the weakest addition to the series, so of course its the one that gets featured on this channel. It features an Agent 47 after a slight bump in the head whom is far more susceptible to traps and deception than ever before, at least until his recovery where he starts trying to get his life together before the world falls apart around him. It's a fun third person shooter with light stealth elements and honestly wouldn't be that bad a game if it wasn't called Hitman and it toned back its """"Grindhouse"""" influences.

TehSnakerer: https://www.youtube.com/channel/UCZ1X8Zn6xguOSpx_HoJ-5cA

#Patrician

Splinter Cell: Conviction is the kind of game you get when you want to continue a series but refuse to retire your main character, in order to appease fans you have so little confidence will make the game sell well enough that you have to water down the mechanics and pander to as many seventh generation console tropes as can fit without bursting the bubble outright. Splinter Cell deserves better, stealth games definitely deserve better.

Protect Your Family.

A brief discussion on remasters, while covering familiar ground. Minor changes to Call of Duty 4: Modern Warfare start to add up until the "remaster" starts to closer resemble a "remake". But is there really a need for remasters, or are they simply a ploy to extract cash from recognizable brands?

Speaking of extracting cash, this is the original version, as the one on YouTube was struck with a copyright claim BY ACTIVISION FOR A CUTSCENE.

Sources:
HCEA Footage: https://www.youtube.com/watch?v=6gXw-KP6-Ck

Playlist: https://www.bitchute.com/playlist/An3Su0hz6dcD/

The Imperial Guilds of The Elder Scrolls 3: Morrowind are the starting point for most playthroughs of Morrowind, serving often as a first impression for most players. This analysis covers what they did right, and what they did wrong.

00:01 - Thieves Guild
03:17 - Crime
07:55 - Thief Skill Leveling
12:33 - Security
17:56 - Bal Molagmer
19:56 - Marksman
28:55 - Fighters Guild
32:48 - Combat
39:09 - AI
45:12 - Mages Guild
53:16 - The Xbox
57:55 - Spellmaking
1:02:40 - Training
1:06:52 - Conclusions

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

Playlist: https://www.bitchute.com/playlist/An3Su0hz6dcD/

The world of Morrowind is a key piece of why the game has been remembered so fondly, but the way you interact with that world is more controversial. I break down this controversy, and explain how the worlds interactivity is it's strongest asset in creating the world of Vvardenfell.

Time Stamps:
0:04 - Regions
9:54 - Vivec
15:26 - Transportation
24:52 - Tutorials and Dialogue
33:18 - Character Creation

The Elder Scrolls 3: Morrowind

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

Playlist: https://www.bitchute.com/playlist/An3Su0hz6dcD/

Our next Patrician Tier entrant is The Elder Scrolls 3: Morrowind. Morrowind is a solid pick for the series because of how divisive it is among TES fans, but appreciated in more cultured circles. And there is no greater time to remember the game that saved Bethesda. This section is just an anticipation of common questions I expect to get throughout the series broader.

Valuable Resources:
Music Tracks - Young Scrolls: https://youngscrolls.bandcamp.com/
Research - Unofficial Elder Scrolls Pages: https://en.uesp.net/wiki/Main_Page
OpenMW: https://openmw.org/en/
Character Planner: https://morrowind.jpbetley.com/

Part Two: https://www.bitchute.com/video/AIeLDcplcy8y/

Singularity is a Raven Software game, published by Activision in 2010. This Singularity Game Review will explore the titles unique story and gameplay, with an retrospective appreciation of what happened to its developer. This section introduces the story and setting of Singularity.

Link to the Polygon article I sourced the Raven information from: http:// archive.is/q5406

Part one: https://www.bitchute.com/video/VAkeX9YL8uOL/

Part two: https://www.bitchute.com/video/AIeLDcplcy8y/

Singularity is a Raven Software game, published by Activision in 2010. This Singularity Game Review will explore the titles unique story and gameplay, with a retrospective appreciation of what happened to its developer. This section discusses the time travel and story of Singularity.

Link to the Polygon article I sourced the Raven information from: http:// archive.is/q5406

Part one: https://www.bitchute.com/video/VAkeX9YL8uOL/

Part three: https://www.bitchute.com/video/PkrzafSz5gnq/

Singularity is a Raven Software game, published by Activision in 2010. This Singularity Game Review will explore the titles unique story and gameplay, with a retrospective appreciation of what happened to its developer. This section discusses the gameplay of Singularity.

Link to the Polygon article I sourced the Raven information from: http:// archive.is/q5406

PART TWO: https://www.bitchute.com/video/V4bZVYO7XaMr/

Wanted: Weapons of Fate is a third person shooter by GRIN and published by Universal. It is an adaptation of the 2008 film "Wanted". This analysis is going to get into the gritty details that the industry would rather we all have forgotten about this shovel-ware movie adaptation. Yes, it's an adaptation of that one movie with the curving bullets, because as silly as that is, it's not actually that bad an idea for a gameplay mechanic if put in the right hands.

And, well, if it was put in the right hands then maybe we'd have gotten an interesting game. Instead, Universal, much like them claiming my kill counter video, would probably call out anybody who tried working with this idea because hey, they laid claim to it first, no matter how poorly made and old that claim is. This game came to my attention as another one of those "lost generation" titles that range from 2007-2012 in that grey area between physical and digital distribution, and when I saw it, I knew I was going to have to review it.

So this is my Wanted Weapons of Fate review.

PART ONE: https://www.bitchute.com/video/FYOQaG5s5DpH/

Wanted: Weapons of Fate is a third person shooter by GRIN and published by Universal. It is an adaptation of the 2008 film "Wanted". This analysis is going to get into the gritty details that the industry would rather we all have forgotten about this shovel-ware movie adaptation. Yes, it's an adaptation of that one movie with the curving bullets, because as silly as that is, it's not actually that bad an idea for a gameplay mechanic if put in the right hands.

And, well, if it was put in the right hands then maybe we'd have gotten an interesting game. Instead, Universal, much like them claiming my kill counter video, would probably call out anybody who tried working with this idea because hey, they laid claim to it first, no matter how poorly made and old that claim is. This game came to my attention as another one of those "lost generation" titles that range from 2007-2012 in that grey area between physical and digital distribution, and when I saw it, I knew I was going to have to review it.

So this is my Wanted Weapons of Fate review.

PART ONE: https://www.bitchute.com/video/FYOQaG5s5DpH/

PART THREE: https://www.bitchute.com/video/d2PGQOzzqO6S/

Wanted: Weapons of Fate is a third person shooter by GRIN and published by Universal. It is an adaptation of the 2008 film "Wanted". This analysis is going to get into the gritty details that the industry would rather we all have forgotten about this shovel-ware movie adaptation. Yes, it's an adaptation of that one movie with the curving bullets, because as silly as that is, it's not actually that bad an idea for a gameplay mechanic if put in the right hands.

And, well, if it was put in the right hands then maybe we'd have gotten an interesting game. Instead, Universal, much like them claiming my kill counter video, would probably call out anybody who tried working with this idea because hey, they laid claim to it first, no matter how poorly made and old that claim is. This game came to my attention as another one of those "lost generation" titles that range from 2007-2012 in that grey area between physical and digital distribution, and when I saw it, I knew I was going to have to review it.

So this is my Wanted Weapons of Fate review.

YT Reupload: Original Upload Dec 17, 2018

Call of Duty 4: Modern Warfare. I feel a bit nostalgic about my time spent with it, but that didn't stop me from doing this rather scathing analysis. It's not even close to the worst game I've ever played, but it certainly has an earned spot in the Plebian Tier of gaming.

PART TWO: https://www.bitchute.com/video/NFkzHpT3o911/

Part one of my Furi analysis series, an action bossrush game by The Game Bakers.

I don't see Furi discussed a lot in patrician circles, so I'm making the case for a rather great game that went semi-unnoticed. This series is something of an analysis of Furi, more than a Furi review.

Furi is a rather difficult game, and has gained a reputation as such. I also think there are elements about the game that you might pick up on in a lets play or stream that would turn you off of the game when lacking context or time to be open minded.

PART ONE: https://www.bitchute.com/video/AroSsZoC4plM/

Finale of my analysis series on Furi, an action bossrush game by The Game Bakers.

This series makes the case for Furi being a Patrician-tier game, a tier list known by few to include some of the best and most influential games in the industry. This series is something of an analysis of Furi, more than a review.

It's finally over, although within a week I'll wish it wasn't.

PART ONE: https://www.bitchute.com/video/AroSsZoC4plM/

Part ten of my analysis series on Furi, an action bossrush game by The Game Bakers.

This series makes the case for Furi being a Patrician-tier game, a tier list known by few to include some of the best and most influential games in the industry. This series is something of an analysis of Furi, more than a review.

Secret Part.

PART ONE: https://www.bitchute.com/video/AroSsZoC4plM/

Part nine of my analysis series on Furi, an action bossrush game by The Game Bakers.

This series makes the case for Furi being a Patrician-tier game, a tier list known by few to include some of the best and most influential games in the industry. This series is something of an analysis of Furi, more than a review.

This is it. This totally isn't it. Not by a county mile.

PART ONE: https://www.bitchute.com/video/AroSsZoC4plM/

Part eight of my analysis series on Furi, an action bossrush game by The Game Bakers.

This series makes the case for Furi being a Patrician-tier game, a tier list known by few to include some of the best and most influential games in the industry. This series is something of an analysis of Furi, more than a review.

We're getting there. We're about to Burst, on the Edge of a soon to be climatic finish.

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Created 9 months, 4 weeks ago.

30 videos

CategoryGaming

Patrician. Gaming Review and Analysis. I do bad games, obscure games, and sometimes good games.

Games I have covered.

PATRICIAN TIER LIST:
Furi
The Elder Scrolls 3: Morrowind

PLEB TIER LIST:
Call of Duty 4: Modern Warfare
Call of Duty 6: Modern Warfare 2
Battlefield 3
Crysis 2
Splinter Cell: Conviction
Hitman: Absolution
Bioshock

OTHER:
The Cursed Crusade
Wanted: Weapons of Fate
Singularity
Sniper: Ghost Warrior
Syndicate (2012)
The Darkness 2