Project Chronicle

Project Chronicle

"The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively." Portal 2 Steam page.

"The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively." Portal 2 Steam page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively." Portal 2 Steam page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"Rule the world or die trying! Being a Princess is not an easy job. Being a Queen is even harder. Especially when you're only fourteen years old, and the reason you've inherited the throne is that your royal mother has just met an untimely end.Now power is up for grabs." From the long Live the Queen Steam page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

Chris and Heather chat about how a scene is put together in Game of Thrones. This scene has been taken from Cripples, Bastards and Broken Thgins from the first season.
Heather's Twitter: https://twitter.com/1teknicolour
Chris's Mastodon: https://linuxrocks.online/@ChrisWere

"Ned looks to a book for clues to the death of his predecessor, and uncovers one of King Robert's bastards. Robert and his guests witness a tournament honoring Ned. Jon takes measures to protect Sam from further abuse at Castle Black; a frustrated Viserys clashes with Daenerys in Vaes Dothrak; Sansa imagines her future as a queen, while Arya envisions a far different future. Catelyn rallies her husband's allies to make a point, while Tyrion finds himself caught in the wrong place at the wrong time." From the Game of Thrones Wikia page.

Chris and Jenny chat about this week's episode of Game of Thrones season 7 episode: 4 The Spoils of War.
Julie d'Aubigny's Wikipedia page: https://en.wikipedia.org/wiki/Julie_d%27Aubigny
"Daenerys takes matters into her own hands. Arya reaches her destination. Jaime and Bronn collect the spoils from the war with the Tyrells." -IMDb

"Golf With Your Friends is an entertaining, challenging, multiplayer mini golf game for up to 12 players. The game currently has 7 levels containing 18 holes each. The controls are simple and the game is designed for the user to be able to host or join a game within a few seconds. The game will be hosted on our servers where the user has the ability to add a password if so required or leave it open to the public." From the GwyF store page.

"Golf With Your Friends is an entertaining, challenging, multiplayer mini golf game for up to 12 players. The game currently has 7 levels containing 18 holes each. The controls are simple and the game is designed for the user to be able to host or join a game within a few seconds. The game will be hosted on our servers where the user has the ability to add a password if so required or leave it open to the public." From the GwyF store page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"PropHunt plays much like a Hide and Seek. Players on the RED team, disguised as props, are given a 30 second set up time to hide, and afterwards players on the BLUE team must find and kill them in the given time period. At the end of each round, teams are swapped: Hunters (BLUE) become the Hunted (RED) and vice versa. Respawns arn't permitted until the end of each round." from the Steam workshop page.

"A gamemode of deception and murder, based off of Murder in the Dark. One person is a murderer with a knife, who is trying to secretly kill off the other players. The other players must use their wits to find out who it is and kill them first. Unfortunately they only have the one gun between them." from the Steam workshop page.

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Created 6 months, 3 weeks ago.

55 videos

CategoryGaming

Project Chronicle was started on 1st January 2012 (known then as Project 12), in an attempt for a small, but determined group of people to try and create a time capsule by vlogging every single day throughout 2012.