ScienceViking

ScienceViking

As we begin the second leg of our journey through Final Fantasy IX, the narrative decides to take a break from following Zidane and his crew to show us what Dagger and Steiner have been doing all this time. Of course, thanks to our quantum tunneling inventory system they have a bunch of new equipment to try out, and a bunch of new abilities to learn. We also find our second friendly enemy and another Stellazzo.

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Well, we did it. We finally managed to shoot down a UFO. Of course, now we need to raid it, and that means fighting a new enemy type, the Etherial. Say it with me kids "What could possibly go wrong?"

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After three episodes, we've finally reached Burmecia, and discover that things are a bit more complicated than they seem. We also get our first hint at where the black mage army might be coming from...

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Our Let's Play of XCOM: Enemy Within continues, and things keep going much as they had been. We still can't shoot down a UFO to save our lives, squadies are still a form of ablative armor, and sectopods are still the stuff of nightmares. Good times.

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Our Final Fantasy IX Let's Play finally picks up and we find out what Steiner has been doing. It involves pickles. No, really.

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In this installment, we take on a council mission, and since we'll only be facing thin men, I assume the mission won't be so hard, and someone dies.

Later, we take on a covert operation, and since we'll be facing EXALT, I assume the mission won't be so hard... and someone dies.

I really need to learn to keep my mouth shut.

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In this chapter of our journey through Final Fantasy IX, we finally reach Gizamaluke's Grotto,
and we finally meet the Black Mages that everyone's been talking about. Our introduction... does not go well.

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In this installment of the XCOM project we meet a new type of enemy, the Sectopod. How dangerous are they? Well let's just call their introduction a Code Brown...

Because I only bring you the most intellectual humor on this channel.

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After an entirely too long absence, the Final Fantsy IX Let's Play returns. In this part, we get to know Freya a bit better, and we finally have sidequests. Yay!

But... the people of Burmecia are dying. Should we really be catching frogs right now? Quiet! You'll break my concentration!

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After days and days of obstruction from the foul scourge of... moving, the XCOM let's play is finally back. And, this video marks a milestone for this playthrough. One of our soldiers finally reaches the rank of Colonel. I'll let you guess which one.

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In this installment of the XCOM let's play, we learn that small mistakes can have large consequences. What mistake am I talking about? Watch and find out.

Also, we have a terror mission in which the aliens fail so badly that the panic levels manage to go DOWN instead of up, so there's that.

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Our playthrough of Final Fantasy IX picks up again with the festival of the hunt that we heard about last time. Uniquely, while I'll be controlling Zidane, it's possible to get a different reward depending on who wins. Of course, Zidane, our honorable hero would never throw a contest.

I on the other hand...

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In this belated installment in the XCOM Let's Play, the aliens have apparently figured out that my interceptors are no match for their UFOs, and have started just buzzing my satellites at random while I stand on the ground impotently shaking my fist at them. We really need better aircraft.

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Well, we've finally reached Lindblum, and we know what that means... Shopping! Now that we have access to our first synthesis shop, which means we're finally going to get some accessories. Yay, the fabled fifth equipment slot isn't useless anymore.

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Whelp, I have restrained the caption guy, and continued the let's play of XCOM Enemy Within. In this episode, we have another covert operation. Except, this one is different. This time we take down a bunch of EXALT operatives and get away with the data scot free. Well, mostly. We do kinda lose somebody. Still, it's just one, so it isn't that bad... Right?

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Welcome to episode 18 of this surprisingly long Ironman playthrough of XCOM: Enemy Within. In this part, I tempt fate, which goes about as well as you'd expect.

Also, the caption guy tries to stage an intervention, but who listens to him anyway.

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Well, it's time to board our airship and head to Lindblum. And, since we know that this airship is heading to Alexandria, this is going to involve hijacking... I guess it's a good thing the TSA doesn't exist in this universe.

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Well, it's been a long road, but we're here. We've reached the end of the fail playlist. Well, at least until I do another Myth project.

In this installment we learn that, when your mission revolves around a magical artifact of incredible power, it is vital to HOLD ONTO THE ARTIFACT. If you drop it somewhere, you won't be able to go to the lost and found and get it back.

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The Ironman run through XCOM: Enemy Within continues, and in this part a new soldier joins the XCOM project: SEBASTIAN COSMOSE. Obviously, with a name like that, this soldier will be important throughout the rest of the project, and definitely won't be splattered on his first time of the base. Definitely.

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In this part of our playthrough of Final Fantasy IX we find out what happened to our Black Mage, which only ends up raising more questions.

Also, this video contains a bit of a milestone: Our first boss fight with a full team.

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At this point you may be wondering: How many times did Viking fail The Great Devoid? The answer is... a few. Okay, maybe a bit more than a few... Okay, maybe a lot. What's it to you?!

In this particular fail, we learn that losing just a few archers in each exchange can make the difference between finishing the let's play, and making the fail playlist one episode longer. Enjoy!

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In this part of the let's play of Final Fantasy IX we've finally made it above the mist, and reach The Village of Dali. This peaceful, idyllic village is the perfect place to rest up from our experiences in Ice Cavern. There's no way this place has some kind of dark secret. Right?

Also, we meet a Friendly Enemy and find our first Stellazo, Aries.

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In this episode, we learn that mistakes have consequences. Last time, nearly every XCOM operative was either killed or wounded, and now we have to complete a Covert Operation... with three guys. Good luck.

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In this part of our let's play of Final Fantasy IX we finally explore Ice Cavern. Unsurprisingly for a place called Ice Cavern, all the enemies are weak against fire. This is a radical departure from Evil Forest, where the enemies were all weak against fire.

Then we come to the boss of this area, and we learn how bosses feel when they have to fight a party of 3-4 characters by themselves.

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Since I started this channel, I've been holding on to the failed takes that amused me. Well, I finally have enough of them to make a video.

Join me on this journey through flubbed lines, bad gameplay, and popups. Also expect inconsistent audio quality, and volume.

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Created 8 months ago.

80 videos

CategoryGaming

Hello everyone, I'm Science Viking. On this channel I will be showing off games that I love. Some will be new releases, some old classics, and everything in between. Feel free to join me on this journey through some of gaming's best and brightest, and who knows, you might discover a new favorite yourself along the way. Or, you might just sit back and laugh at my taste in games. Either way, it'll be fun.

Remember, I love you all. See you around.