Ok almost tore my hair out over this one. Nothing was working correctly. Something I saved as an light source like a window when I imported the asset into the scene suddenly would be set to 0 strength instead of the 1 it was saved as. The orion ship start out darker than it is supposed to be because somehow a transmission setting was dialed down from 1 to .3, and about 6 other similar things. Serves me right for using a beta version. The computer was running at 100% CPU for a good 7 hours and triggered thermal protection slowdown multiple times. I'd like to do more than 30 seconds but I need a beefier machine to handle that. I started going for shorter clip lengths near the end just to get it done.
Anyway here it is a Freighter Attack and defense.
Gorn Light Cruiser with shuttles on the wings. Eevee for blender is really nice, but it messes with saved colors and transparency. It also must use GPU not CPU and my machine is actually faster with CPU x10 so I'll need to do shorter ones until such time as donations can pay for a proper computer to do this on, and since all donations ever received have been less than the cost of one Pizza ~~~ So no complaints about short renders
I'm learning Blender, here is a loop animation I put together of two Romulans. A Battlehawk Destroyer, and a Light Cruiser Sparrowhawk.
Sparrowhawks are new construction but I chose to make mine as an upgrade of a War Eagle with a Klingon Boom.
https://www.paypal.me/SFBAddict or https://www.patreon.com/SFB_Addict .
Created 2 years, 1 month ago.
Star Fleet Battles is a space combat simulator (actually rather 2D wet navy like) but it's still one of the best tactical simulators out there. It's a basic game of move and shoot, but with a lot of depth. Most of my vids are on SFB but others will be on GNU/Linux and Ebikes (electric bicycles).