SFB_Addict

SFB_Addict

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Ok almost tore my hair out over this one. Nothing was working correctly. Something I saved as an light source like a window when I imported the asset into the scene suddenly would be set to 0 strength instead of the 1 it was saved as. The orion ship start out darker than it is supposed to be because somehow a transmission setting was dialed down from 1 to .3, and about 6 other similar things. Serves me right for using a beta version. The computer was running at 100% CPU for a good 7 hours and triggered thermal protection slowdown multiple times. I'd like to do more than 30 seconds but I need a beefier machine to handle that. I started going for shorter clip lengths near the end just to get it done.
Anyway here it is a Freighter Attack and defense.
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Federation Tug hauling cargo pods and a shuttle launch at the end.
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Making a Federation shutle (minus the decal text and symbols)
I'm told I talk slow so you might want to select 1.5 - 2 playback speed.
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Just me playing around in blender. I was asked to do a "make a model" vid. I messed up recording sound so had to do a post voice over. I thought I should delete it at first but thought why not use it as is.
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Lyran Heavy cruiser launches a shuttle Camera and shuttle are moving and just like Mars it appears to go backwards but it's actually moving closer to the warp nacelle. Shinny shinny bronze.
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Kzinti Destroyer with 2 shuttles and 4 drones launched
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Gorn Light Cruiser with shuttles on the wings. Eevee for blender is really nice, but it messes with saved colors and transparency. It also must use GPU not CPU and my machine is actually faster with CPU x10 so I'll need to do shorter ones until such time as donations can pay for a proper computer to do this on, and since all donations ever received have been less than the cost of one Pizza ~~~ So no complaints about short renders
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Reran the animations for this with no stars & with & without pods. Had numerous crashes with this one. Me poor computer just isn't up to snuff for this stuff. Federation freighter
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The first three segments are eevee rendered, last segment is cycles. This is why there are some colour differences.

Playing with Blender. Here is an animation of ships dashing to a Kstation. added an ending

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Playing with Blender. Here is an animation of ships dashing to a Kstation. The fades aren't working as well as I'd like.

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Playing with Blender. Here is an animation of a Romulan War Eagle arming it's plasma R.

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Playing with Blender. Here is an animation of a Klingon fleet passing a fixed observation point.

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Playing with Blender. Here is an animation of a Federation fleet passing a fixed observation point.

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I'm learning Blender, here is a loop animation of a Kzinti Heavy Cruiser and a Federation Light Cruiser.

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I'm learning Blender, here is a loop animation of a Romulan Dreadnought Fast Patrol Ship Tender.

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I'm learning Blender, here is a loop animation I put together of two Dreadnoughts Federation facing a Klingon.

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I'm learning Blender, here is a loop animation I put together of two Federation ships. A Battleship and a Heavy Cruiser. Shuttle bay doors open.

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I'm learning Blender, here is a loop animation I put together of two Romulans. A Battlehawk Destroyer, and a Light Cruiser Sparrowhawk.
Sparrowhawks are new construction but I chose to make mine as an upgrade of a War Eagle with a Klingon Boom.
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I'm learning Blender here is an animation I put together of a Klingon D5 Lyran CL
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I'm learning Blender here is an animation I put together of a Federation Heavy Battle Cruiser
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I'm learning Blender here is an animation I put together of a Gorn BC
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Created 2 years, 1 month ago.

143 videos

CategoryGaming

Star Fleet Battles is a space combat simulator (actually rather 2D wet navy like) but it's still one of the best tactical simulators out there. It's a basic game of move and shoot, but with a lot of depth. Most of my vids are on SFB but others will be on GNU/Linux and Ebikes (electric bicycles).