TheGreatCodeholio
KVI 770 AM 2021-01-07 11:00:18 AM PST
Game testing on hardware that is below the intended specifications of the game.
This game needs at least a 66MHz 486 to run at it's full frame rate.
A while back this demo was marked as not working because the music sounded off. I ran the demo on real hardware to confirm that DOSBox-X is accurate to real hardware when running this demo.
Also noted: The demo sounds even WORSE in DOSBox SVN.
Discussion regarding emulation accuracy vs a proposed upstream change that appears to make emulation less accurate.
The cut in the 3rd segment eliminates 15 seconds of inactivity due to an interruption finishing a phone call.
See also: https://github.com/joncampbell123/dosbox-x/issues/1225
Clips are used in a mashup-like manner that should be consistent with Fair Use and the new community guidelines.
Flicker testing.
It's not just DOSBox-X, it flickers on real hardware.
The flicker can be alleviated by switching off the Turbo mode.