#competitive

For this cast we begin the task of exploring competitive environments. Particularly Defining what the Environments are and the kinds of Engagement they engender

Our Website: https://www.vernaculargames.com/
Our Minds: https://www.minds.com/vernaculargames/
Our Facebook: https://www.facebook.com/VernacularGames/
Our Twitter: https://twitter.com/VernacularGames?lang=en
Our Soundcloud: https://soundcloud.com/redcoatvernac
Our Audius: https://audius.co/vernaculargames

Cliff Notes:

00:04 Introduction
00:20 Tweaking Competitive Environments
00:37 Desired Environment Shape vs Reality
00:55 Internal Play Testing
01:41 External Play Testing
02:01 Magic Un-sets and Unintended Play
03:07 Identifying What Can Change
03:46 Predicting Tweak Affects
05:12 Modulating Vision With Tact
06:06 Listening to your Audience
06:40 Do You Know Your Play Environment
07:15 Enabling Player Feedback
08:04 Player Complaints and Profiles
08:56 Completeness of Player Environment Lens
09:19 Player Skill and Complaints
10:02 Metrics and Context
10:20 Congruency of Vision
10:43 Outliers and Broad Complaints
11:14 Handling the Community
11:40 Encouraging Positive Community Interaction
12:27 Guilty Gear Xrd
12:42 Establish the Environment Style
13:13 Clayfighter and Aggressive Environments
13:43 Sportsmanship and Tournaments
14:25 Incentivise Sporstmanship and Exemplify it
14:42 Tournaments and Commentators
15:35 New Player Acquisition
16:19 Provide Ways to Prepare Before Engaging
16:43 Encourage Good Etiquette
17:02 Learn and Teach The Jargon
17:33 The Value of Older Players
18:06 Mixed Player Environments and Smash Bros
19:12 4 Player Interaction Motivations
20:30 Clashing Interaction Motivations
20:50 Questions For the Meshed Environment
21:07 Managing Player Archetype Interactions
22:16 Local Play and Communication
22:36 Gating and Player Interaction
22:49 Gating in Splatoon
23:30 Single Player Modes
23:56 How Much Playstyle Interaction Do You Want
24:28 Indirect Playstyle Changes
24:41 Dark Souls and Indirect Functional Effects
24:56 Guild Wars 1 and Unintended Player Conflict
25:35 Dark Souls and PVP Playstyles
25:56 Smash Brothers and PVP Playstyles
26:19 House Rule Viability
26:41 Dark Souls and Player Imposed House Rules
27:20 Smash Brothers and Crew Battles
27:56 Smash Brothers and Variable Rulesets
28:20 Maintain an Understanding of the Full Community
28:53 For Fun and For Glory In Smash 4
29:53 Clarity of Intention and Audience Awareness
30:44 Next Cast and Sign Off

4 months, 2 weeks ago

For this cast we begin the task of exploring competitive environments. Particularly defining what the environments are and the kinds of engagement they engender

Our Website: https://www.vernaculargames.com/
Our Subscribestar: https://www.subscribestar.com/vernaculargames
Our Patreon: https://www.patreon.com/VernacularGames
Our Minds: https://www.minds.com/vernaculargames/
Our Facebook: https://www.facebook.com/VernacularGames/
Our Twitter: https://twitter.com/VernacularGames?lang=en
Our Soundcloud: https://soundcloud.com/redcoatvernac
Our Audius: https://audius.co/vernaculargames

Cliff Notes:

00:04 Introduction
00:27 Identifying Competitive and Party Environs
01:15 Smash Bros as Both Competitive and Party Environs
02:30 What Comes from Understanding Competitive Environs
03:22 Defining Victory Conditions
04:10 Best Performance Victory Conditions
04:33 First to Goal and High Score Games
05:02 Olympics as High Score and Races as First to Goal
06:24 First Goal Type Games
06:51 Highest Score Type Games
07:14 Last Player Standing Environments
07:33 Player Interaction Scale
08:17 Psychologically Focused Interaction
08:56 Functionally Focused Interaction
10:08 Psyche and Function Together
10:40 Best Performance and Player Interaction
11:20 Last Player Standing Games
12:12 Competitive Games And Tests of Skill
12:36 Skills Tested In Competitive Games
13:05 Physical Skills
13:42 Cognitive Skills
14:41 Chess and Cognitive Tests
14:59 Fighting Games and Cognitive Tests
15:19 Logistic Skills
15:40 Prioritization
15:50 Allocation
15:59 Optimization
16:08 Magic the Gathering and Logistics
17:40 Star Craft 2 and Logistics
19:19 Long and Short Term Logistics
19:49 Intuition Skills
21:03 Physical Intuition
21:40 Intuition vs. Habit
22:40 Adaptation Skills
23:31 Card Games and Adaptation
23:54 Smash Bros. and Adaptation
24:27 How We Can Use All This
25:04 Influencing Product Construction
25:50 Influencing Marketing
26:17 Influencing The Base Skills Needed
27:14 Easing the Parsing of Player Feedback
27:56 Next Cast and Sign Off

4 months, 3 weeks ago

Spelunky is a unique platformer with randomized levels that offer a challenging new experience each time you play. Journey deep underground and explore fantastic places filled with all manner of monsters, traps, and treasure. You'll have complete freedom while you navigate the fully-destructible

If you like the video, hit the like button, comment, and subscribe which you can conveniently do right here: https://goo.gl/zDDRFs

We play the Spelunky Daily Challenge a lot, because it gives us a way to compete against the whole world!

You can watch the whole run of my Spelunky videos via playlist here: https://www.youtube.com/playlist?list=PL-oNO4nnzhsUIEMHuorx8E17u38biaSmj

SOCIAL MEDIA
✔ Discord: https://discord.gg/V8bXqvN
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✔ Steemit: https://steemit.com/@elizibar

GAME
http://www.spelunkyworld.com/

#spelunky

1 year ago

These guys were the the funniest group of randoms I've ever played with. I hope they're all doing well ^-^

Social Media Links -

YouTube - https://www.youtube.com/channel/UCzwSkhwhH_OCR2mwtUySoBg

Tumblr - https://www.tumblr.com/blog/loving-glimmer

Insta- https://www.instagram.com/littleloser98/

Twitter - https://twitter.com/LittleLoser987

Tik Tok - http://vm.tiktok.com/dYJ7Gk/

1 year, 5 months ago

Eh, Oh! These wise guys got tips for enforcers lookin' to take turf on the mean streets of Ovawatch ova he! Sit down, break out the macaroni, and learn how they do it in the old country you knows what I'm sayin' ova he?

Like and Subscribe to join "Club Ween" and get those kisses from daddy!
BITCHUTE: https://www.bitchute.com/keefusyeetus/
Odysee: https://odysee.com/@Keefusyeetus:7/mademen
Youtube: https://youtu.be/RsB72pssnYk

00:00 - Intro / Recruiting Enforcers
01:01 - Expanding Territory
03:03 - Territory Stolen
04:38 - A rat in our midst...
07:28 - Mob War
09:31 - Made Men

2 years, 9 months ago

Game: Paladins
Platform: PC
Map: Jaguar Falls
Champion: Pip
Match: Competitive
Result: Victory
Played by: KallPIllar

https://paladins.gamepedia.com/Pip
https://www.paladins.com/

3 years, 1 month ago

** FOLLOW SHARE UPVOTE ** Thank you
Game: Paladins
Platform: PC
Map: Brightmarsh (Siege)
Champion: Seris
Match: Competitive
Result: Defeat
Played by: KallPIllar

https://paladins.gamepedia.com/Seris
https://www.paladins.com/

3 years, 1 month ago