Short video showing current tests with rendering a window over a game. The technique used would not work in every game but it works in a good amount of the games I have tried. Minor talkie portions to fill some dead air.
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4 #MightAndMagic
A video where I try to present some use cases for utilizing DS4 controller emulation in DS4Windows. DS4 to DS4 mapping is not quite a ♿ thing to do.
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4 #DS4Windows #Vidya
The horror. A talkie. A minor video where I talk about some recent changes made to DS4Windows.
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4 #Vidya
The game is borderline unplayable on my potato system even without OBS running. Overall, I think I like Quake Live better. Having to connect to a server just to play against bots is a bad idea. Who wants online lag when practicing against bots?
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4 #Quake
This video shows a mixed input (XInput + RS mouse) profile being used in DS4Windows to play Doom 3 BFG with a DS4 controller. With the changes that will appear in version 2.0.11, mapping a Linear curve for a stick mouse binding is actually usable. Enhanced Precision has been loosened a bit since the last release but it is now much less needed.
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4
Video showing mixed input (XInput + RS mouse) mapped in a DS4Windows profile to play Space Hulk: Deathwing Enhanced Edition. The mouse offset has been loosened a bit since DS4Windows version 2.0.8 so this footage would more accurately reflect the upcoming 2.0.9 release.
https://ryochan7.github.io/ds4windows-site/
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4 #SpaceHulk
Playing Star Wars Episode 1: Racer using a DS4. 360 Steering Wheel mode is being used for the DS4 gyro. My profile is actually using a 270 degree range rather than 360 degrees. Big ups to mika-n for making the feature for DS4Windows. It definitely helps when playing driving games.
https://github.com/Ryochan7/DS4Windows
#DS4Windows #DS4 #DualShock4
Split DS4Library from DS4Windows and tested making a virtual DS4 controller with ViGEm. After some tweaking, the result turned out to perform well.
