Bethesda used much of real West Virginia history and folklore when they made Fallout 76. One such "real" story is of the Flatwoods Monster, an encounter that happened in Flatwoods, West Virginia in 1952. This video gives the details of that encounter and how Bethesda can translate that into Fallout 76.
Fallout 76 has more items, weapons, enemies, food and etc than any other Fallout game. So there is a lot to learn even for us who are long time Fallout fans. So this video is meant to help not only those new players but even those experienced players in Fallout 76 because this game is so big that you never stop learning. #Fallout76Tips #Fallout76 #Bethesda #KingFanMan
An extensive retrospective analysis of 20 years of Fallout from a dedicated fan since the very first game. From the humble beginnings of Interplay's Fallout, to the Black Isle Studio masterpiece Fallout 2, the spinoffs and failures in-between (Fallout Tactics, Fallout: Brotherhood of Steel and the 'Van Buren' project), its long-awaited Bethesda-developed reboot: Fallout 3, the revered sidestep Fallout: New Vegas by Obsidian Entertainment, and finally to the latest entry Fallout 4 and what the future may hold for the Fallout franchise.
Join me on this adventure to find out where the series got it right, where it missteped, and why I believe that despite technological improvements and innovations over the years, the series has taken a turn for the worse both in atmosphere and setting, and its focus on simplification over player choice, agency and freedom.
And hopefully you'll agree with me on my treatise that Fallout isn't Fallout.
1:36 - The Inspirations of Fallout (Wizardry, Ultima, Wasteland) 2:41 - A Post-Nuclear Role-Playing Game (Fallout) 7:52 - If It Ain't Broke (Fallout 2, Fallout Tactics, Fallout: The Brotherhood of Steel, Van Buren) 12:08 - Fallout, Mutated (Fallout 3) 18:52 - A Second Chance (Fallout: New Vegas) 23:52 - The Radioactive Decay of a Franchise (Fallout 4) 28:59 - The Future of Fallout
Fallout & Fallout 2 Soundtrack by Mark Morgan (http://www.markmorganmusic.com/) 'Earthy Crust Sting' by Jingle Punks 'Mind Scrape' by Kevin MacLeod 'Drizzle to Downpour' by Silent Partner 'Dhaka' by Kevin MacLeod 'Beginning' by Audionautix 'Invariance' by Kevin MacLeod 'Lithium' by Kevin MacLeod 'A Wonderful Guy' by Tex Beneke 'Aftermath - Madness Paranoia' by Kevin MacLeod 'Flying Free' by Jingle Punks '1940's Slow Dance' by Doug Maxwell / Media Right Productions 'Fallout 4 Main Theme' by Inon Zur 'Darkness is Coming' by Kevin MacLeod 'Alien Sunset' by Audionautix 'Slowly Increasing 0R_37mi' by Setuniman 'Hang Ups (Want You)' by Otis McDonald
Welcome to the second episode of We're Just Gaming. The series where we dive deep into the tips, tricks, hints, and glitches you can use to take your gaming from average to legendary. In this episode we watch the trailer for the new revealed Fallout 76 game and speculate on what the game might entail..
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I can't believe it! Fallout 76 announced, could reportedly be an online survival RPG or Co Op. It was revealed almost 24 hours after Bethesda sent fans into overdrive with a tease yesterday. The Bethesda Game Studios account yesterday tweeted a Fallout GIF alongside the hashtag #PleaseStandBy.
Bethesda has been signaling the announcement since yesterday and, on a stream today, Bethesda Game Studios director Todd Howard appeared to introduce the game, and explained that there would be more at E3. Remember please stand by and as always stay savage.
Originally prototyped as a multiplayer version of Fallout 4 with the goal of envisioning what an online Fallout game might look like, Fallout 76 has evolved quite a bit over the past few years, those sources said. It will have quests and a story, like any other game from Bethesda Game Studios, a developer known for meaty RPGs like Skyrim. It will also feature base-building—just like 2015's Fallout 4—and other survival-based and multiplayer mechanics, according to those sources. One source cautioned that the gameplay is rapidly changing, like it does in many online “service” games, but that’s the core outline. The game is named after the series’ Vault 76, which has been mentioned in both Fallout 3 and Fallout 4. According to Fallout lore
See more during this year’s Bethesda E3 Showcase happening on June 10th at 6:30pm PT in Los Angeles, CA or live on YouTube.com/BethesdaSoftworks or Twitch.TV/Bethesda.