#thelegendofzelda

None

1 day, 2 hours ago

Finished up all the side quests I had on the queue and unlocked a couple of pretty cool costumes including Dark Link which I bought from Kilton. I also discovered each of the 4 Champions' diaries which were interesting, but didn't reveal anything groundbreaking - Mipha loves Link, Daruk is a charming bro and Revali is still a pompous arrogant jerk. I wish we saw these interactions at least in flashbacks rather than reading about them.

1 month, 2 weeks ago

Continued exploring Hyrule Castle and murdered pretty much everything in there to the point where I was able to ride the Master Cycle. Ganon must feel pretty lonely in there right about now.

1 month, 2 weeks ago

While exploring Hyrule Castle I discovered Link's original shield, which is fantastic and far outranks anything else I found in the game. I immediately swapped it for one of the regular ones, which made me think why I don't like the breakable weapons system - I always tend to keep the better ones for a more dire situation, which makes me play the game with the inferior arsenal for far longer. One could argue that there's a strategic element to managing your equipment, but legendary weapons like those of the Champions shouldn't be breakable (yes, you can restore them, but at a very high price). Even the Master Sword runs out of energy, but I guess the idea there is to try other weapons once you discover the best one in the game.

1 month, 2 weeks ago

Decided to explore Hyrule Castle which is filled with secrets and rare weapons and materials. When I faced Ganon the first time around I barely saw anything. I also found the King's diary, wherein he explains why he pushed Zelda to the point of absurdity. He's still a dick though.

1 month, 2 weeks ago

Went back to playing Breath of The Wild and completed various horse related quests. I finally figured out how to equip gear to your horse, but needless to say it was a bit too late. You should've been able to do this yourself rather than going to the back area of one specific stable.

1 month, 2 weeks ago

The time came for the final showdown against Calamity Ganon. The first phase of the fight required some utilisation of the Champions' powers and then he transforms into Dark Beast Ganon, which seemed just like a formality. Then Zelda is released and she finishes the job. The ending was OK despite the boss battle lacking any emotional stake - this is more or less the first time we see Calamity Ganon and we don't know what he did to the people of Hyrule. At least with the other bosses we took revenge for the fallen champions. Zelda being the one who finishes him off felt like a stolen victory.

That aside I really enjoyed the game. I'm not a huge fan of open worlds, but this was wonderfully designed. Every path could lead you to some interesting subquest or puzzle to solve. The ability to climb everywhere is fantastic and the traversal options are plenty, but I wish the horse was summonable from the aether rather than going to a stable. The Master Cycle cleared that problem but considering it's endgame content I barely used it. The weather effects were interesting, but they went a bit overboard with the rain and lighting storms. The story was barely there. You get the gist of what had happened, but the game gives you no rush to save Zelda or clear main missions. The world is filled with fantastic and charming characters and I wish there were some interactions with the Champions, who unfortunately are already dead. They could've added some flashback missions with them similar to the Ballad of The Champions line of quests. Zelda herself was a bit dull in the flashbacks and I didn't feel much when I finally saved her. All these criticisms aside I would absolutely recommend the game - it's one of the best open world titles I've played and the level design is superb.

2 months ago

While exploring Hyrule Castle I discovered one memory that revealed that Zelda's father was kind of a douche. Now I see where she gets her uppity bitchy side from. This led to one final memory of Link's death. It was nice to see Zelda actually give a shit about our hero.

2 months ago

On my way to Hyrule Castle I cleared quite a few guardians along the way. I also finally managed to bring the King of The Mountain back to a stable. Unfortunately you can't register him as a regular horse. Even worse some dude gave me the quest to capture him after I let him go.

2 months ago

The last quest in the Champoins Ballad involved solving a Guardian-like puzzle and defeating one of the monks who usually rewards you with Spirit Orbs. The battle was great and upon completing it you are rewarded with the Master Cycle - a summonable motorbike, which makes traversal a lot easier. You also obtain a great memory with all the Champions as a group.

2 months ago

Completed the Final Trial of the Sword, which required some environment and weather consideration, good resource management and enemy familiarity to complete. I was on the verge of death for a while, but I managed to survive and fully complete it. This of course unlocked the full potential of the Master Sword, which is one of the best weapons in the game.

2 months, 1 week ago

After upgrading all of the champions powers I decided to have a rematch with the EX Trial of The Sword challenge (completely forgetting that you can't use their gifts in there). To my surprise it turns out that it has multiple stages and I was able to complete the first two.

2 months, 1 week ago

Completed Daruk's challenges and upgraded his power. He's still a bro but he loses some points for not being a dog person as shown in the revealed memory.

2 months, 1 week ago

Before doing Daruk's challenges I did a bit of exploring and found out a secret temple filled to the brim with guardians. Fortunately I obtained the Ancient Armour and with the Master Sword and sneaky tactics I dispatched them all.

2 months, 1 week ago

After taking down Windblight Ganon again a memory about Revali is revealed aaaand he's still a jerk. On the bright side of things his power is now upgraded, which will make reaching high places less of a chore.

2 months, 1 week ago

Much like Revali himself his challenges are a pain in the butt and difficult to find.

2 months, 1 week ago

Completed Mipha's challenges to upgrade her power after defeating Waterblight Ganon. In the revealed memory Sidon proved to be a bro even as a little fish.

2 months, 1 week ago

After finishing all of Urbosa's challenges and had a rematch with Thunderblight Ganon. Upon defeating him I got a memory of Urbosa, who is quite the badass. Her power was also upgraded to recharge faster, which is a death sentence for quite a lot of monsters.

2 months, 1 week ago

After completing the challenge of the One-Hit Obliterator it split into 4 parts offering new quests based on the 4 champions.

2 months, 1 week ago

After clearing some side quests I went to a main one, which provided the challenge of the One-Hit Obliterator which kills everything in one hit, but drains your health where the same is true for you.

2 months, 1 week ago

Took down the Goron Guardian and received Daruk's Protection. The battle with Fireblight Ganon was a let down since I easily murdered him, which was in contrast to the more challenging Guardian level.

2 months, 1 week ago

After clearing various Goron side quests I got a memory of their champion Daruk. He's very charismatic and is such a bro. Definitely my favourite of the bunch.

2 months, 1 week ago

After some exploration I found a way into Goron village by making a fireproof elixir and then bought armour protecting me from the insane heat of the volcano.

2 months, 1 week ago

Finally found the last set of Leviathan bones in Hebra mountains. For the level of challenge this quest provided a reward of a 300 rupees was rather minuscule.

2 months, 2 weeks ago

While wandering the Hebra mountains for the last set of Leviathan bones (how can they be so hard to find) I fought a collection of living bones, which was appropriate.

2 months, 2 weeks ago

Cleared various Gerudo side quests and earned the Thunder Helmet, which gives complete immunity to lighting - it will be quite useful in stormy weather. I also explored Hebra mountains in search of the last set of Leviathan bones.

2 months, 2 weeks ago

While exploring the Gerudo mountains I encountered the Lighting Spirit Faroosh. I also discovered the statue of the Eight Heroine.

2 months, 2 weeks ago

I found a second set of Leviathan bones in the Eldin area and saw the Fire Spirit Dinraal who provided one of his scales for the Spring of Power. There was also a pitch dark island with a hidden shrine that provided a different type of challenge.

2 months, 2 weeks ago

Cleared a variety of Gerudo side quests and even found a set of Leviathan bones in the desert (and a really expensive fairy).

2 months, 2 weeks ago

After a tough battle with Thunderblight Ganon Linked received Urbosa's Fury - a brutal lightning attack hitting multiple enemies.

2 months, 2 weeks ago

After discovering a secret shop in Gerudo village, I teamed up with Riju to take down the corrupted Guardian with the help of the Thunder Helmet.

2 months, 2 weeks ago

Found a memory of Link protecting Zelda from the Yiga clan, which was quite fitting, because one of the quests I had to fulfil was to retrieve the Gerudo Thunder Helmet from them. These buggers have been ambushing me for the entire game, so it was satisfying taking the battle to them, despite it being mostly a stealth mission. I did steal quite a lot of their bananas and dropped their boss in a bottomless pit, so it's still a win in my book.

2 months, 2 weeks ago

Explored Gerudo town a bit culminating in meeting with its leader - Riju.

2 months, 2 weeks ago

While exploring Hyrule I discovered another one of Link's memories. Apparently he was quite the badass before going to sleep. Even at my upgraded state taking on 2 Lynels plus more grunts is a big challenge. I also found a way into Gerudo town.

2 months, 3 weeks ago

Finally discovered the final piece of the Xenoblade Chronicles 2 costume for Link (the fact that there were multiple snowy mountains didn't help with the last hint). I also cleared quite a few side quests including one of the first shrine ones I got.

2 months, 3 weeks ago

Defeated a couple of snowy Lynels and completed an undead horse side quest among others.

2 months, 3 weeks ago

Cleared various interesting side quests including freeing the mountain spirit Naydra.

2 months, 3 weeks ago

After saving Rito village I cleared a pretty good side quest about quintuplet sisters whose singing revealed a hidden shrine.

2 months, 3 weeks ago

Took down another Guardian, defeated Windblight Ganon, saved Rito village and realised that Revali was an arrogant prick.

2 months, 3 weeks ago

Tried to unlock yet another armour set in Breath of the Wild, but I wasn't able to pinpoint the location of 2 of the artefacts. On the bright side of things I found a teleportation device that will surely help with all the exploration.

3 months ago

Did some more artefact hunting and discovered the Phantom armour, which is really cool and quite useful for combat.

3 months ago

I was artefact hunting in a jungle waterfall area and managed to unlock a very cool looking Ganon-based armour set.

3 months ago

Did some more questing and discovered a new horse related memory with Zelda being somewhat pretentious again. When I finally save her she'd need some attitude adjustment. Other than that I found the famous Majora's Mask and a useful Korok mask which makes you look rather silly.

3 months ago

Wouldn't it be a little more condusive to teach this song to your best friend you just gave an ocarina to *before* he leaves the forest forever?

DL Folder: https://mega.nz/#F!s1F21KDY!sTUF3aGatGvSw-KceZ5wLw

I don't know if I've mentioned this here, but I've actually only ever beaten one Zelda game before. This is in spite of having been around for the N64 era and having played this game back when it was new. What kept happening is that I picked up a Zelda game, played it for up to about the first dungeon, then stopped because there were other games that attract my attention instead. I'm trying to fix that this year, and I figured I'd start with the game that kicked off this 'Zelda curse'. Since I was doing that, I wanted to do a quick arrangement of one of the more well known songs in the game.
-Trojan

Originally composed by Koji Kondo and Hajime Wakai
The Legend of Zelda (C) 1986-2020 Nintendo
Link and Saria sprites in thumbnail art by Mister Mike
Date/Time Started: 3/19/20, 4:27PM (MST)
Date/Time Completed: 3/19/20, 5:07PM (MST)

3 months, 1 week ago

While exploring the kingdom of Hyrule I discovered a desert island, which removed all my previously obtained equipment and asked me to survive. After succeeding at that task I found a labyrinth with a secret shrine, which wasn't as brutal as the one in the North west of the map (no Guardians this time around).

3 months, 1 week ago

2017, when we from the Overwatch team first introduced Link to the game, we had no idea what we were doing. Now, we pretend that never happened and brand the rework as a new hero. Happy March 32nd! (Subtitles available)

👆 Lɪɴᴋ’s Sᴛᴀᴛs
Visit http://riolu.link/rezawrces/tmp/linkremastered.html

⏱ Tɪᴍᴇsᴛᴀᴍᴘs
00:09 Backstory
03:43 Abilities & Gameplay
07:57 Other

📒 Mʏ Tʜᴏᴜɢʜᴛs
When I made Introducing Ganondorf, I decided that I wanted to do Link again. It was my first fideo and the general idea is great, but the fideo itself is horrible in every aspect. Even the sound is horrible, but that’s a problem of the editing programme I used back then. It would be a waste if I wouldn’t add all the new things from the later updates like better abilities, story, maps and more gameplay in Overwatch itself rather than from the original game, especially since Link perfectly fits into the current story events I made up. For the first version, I didn’t even write a script or plan it in any way and just made Jeff say stuff as I went along. The upside of that method is time over quality of course. But despite the quality, it was my first attempt at fideos and as such, it holds a special place in my heart. And that also means that this remake had to be worthy of being the remake of my first fideo and of a great idea.
[…] (Continue reading at http://riolu.link/rezawrces/tmp/linkremastered.html)

👆 Lɪɴᴋs
Website: http://riolu.link
Patreon: https://www.patreon.com/linkriolu
Ko-fi: https://ko-fi.com/link_riolu
Twitter: https://twitter.com/LinkRiolu
Discord server: http://discord.riolu.link
Secondary YouTube channel with random videos, works in progress, behind the scenes etc.: https://www.youtube.com/channel/UC6OogQGNdNLLRix0TR0Ke_A
SoundCloud: https://soundcloud.com/user-725569481
Tumblr: https://www.tumblr.com/blog/link-riolu
Twitch (German): https://www.twitch.tv/link_riolu
I’m on almost every site because I don’t want to exclude anyone, find out if I’m using the site you’re using here: http://riolu.link/links

🕒 Exᴘᴇɴᴅɪᴛᴜʀᴇ ᴏꜰ ᴛɪᴍᴇ
180.25 hours total
Script: 29 h
Jeff’s voice: 75.48 h
Ingame scenes: 20.68 h
Map: 2.46 h
SFM: 17.32 h
Image editing: 13.14
Video editing not including Jeff’s voice: 21.81 h
Subtitles: 0.36 h

💾 Pʀᴏɢʀᴀᴍᴍᴇs ᴜsᴇᴅ
Video editing: DaVinvi Resolve https://www.blackmagicdesign.com/products/davinciresolve/
3D animating: Source Filmmaker https://store.steampowered.com/app/1840/Source_Filmmaker/
Image editing: Affinity Photo https://affinity.serif.com/en-us/photo/
Image editing: Paint.NET https://www.getpaint.net/
Finding Jeff’s words: Notepad++ https://notepad-plus-plus.org/downloads/
Screen recording: Shadowplay https://www.nvidia.com/en-us/geforce/geforce-experience/shadowplay/

🎵 Mᴜsɪᴄ ᴜsᴇᴅ
[8-Bit] The Legend of Zelda – Overworld Theme https://youtu.be/qc1RTNB6Rwc
The Legend of Zelda: Twilight Princess – Hidden Skill Training
The Legend of Zelda: Twilight Princess – Hyrule Castle
[8-Bit] The Legend of Zelda: Twilight Princess – Ilia’s Theme https://youtu.be/IWw9-V1yJtk

#OverwatchDeveloperUpdateParodies

3 months, 1 week ago

Continued clearing interesting side quests in the Zora domain before I ventured out and discovered a hidden Shrine requiring the defeat of 3 Hinox monsters.

3 months, 1 week ago

Decided to clear various quests in the Zora domain including killing the Lynel who guarded all the shock arrows (apparently I got them from a different one while exploring the map). Some of these shrine discovery quests are quite creative.

3 months, 1 week ago

This is it! We finish the Dark World dungeons, then head to the Pyramid of Power for the final showdown with Ganon.

3 months, 1 week ago

After failing a challenge to upgrade the Master Sword I decided to tackle Divine Beast Ruta. Solving it's puzzle I had to face the first major boss so far - Waterblight Ganon. Upon defeating him Link had a touching reunion with Mipha's spirit.

3 months, 1 week ago

Discovered Korok Forest, which was full of secrets and challenges and an opportunity to upgrade my inventory size. After completing all that I was rewarded with Link's legendary weapon - The Master Sword.

3 months, 1 week ago

We're heading to the Skull Woods dungeon, then going to Blind's Hideout. We're slowly making our way through the Dark World!

3 months, 1 week ago

Explored the last remaining dark area of Hyrule - the Gerudo Highlands. It's a snowy mountains place filled with ice golems. After that I discovered a city of desert amazons.

3 months, 1 week ago

We're buying the flippers, visiting the Waterfall of Wishing, and starting our quest in the Dark World. What could go wrong?

3 months, 1 week ago

Spend my time treasure hunting. Some of these items were really well hidden and my favourite so far is Midna's Helmet.

3 months, 2 weeks ago

https://www.twitch.tv/bigbeefcake49 We're staring our adventure in A Link To The Past! In this video, we finish the Light World: Hyrule Castle, all three dungeons, and then back to Hyrule Castle.

3 months, 2 weeks ago

Spent some time exploring some snowy mountains requiring special equipment.

3 months, 2 weeks ago

Found yet another fairy specialising in clothes upgrades (and sexual harassment). Zelda is back to her usual bitchy self in the newest memory. I also discovered Rito village in the shadow of a Divine Beast. I'll probably deal with that one at a later point in time.

3 months, 2 weeks ago

I finally found the lightning Lynel, who was a pain to take down since we had to fight in the storm. Also Link finally got a happy memory where Zelda was being a bit of a weirdo.

3 months, 2 weeks ago

I had to figure out a tricky double shrine puzzle after which I found a really enthusiastic bird fan atop of a tower.

3 months, 2 weeks ago

Continued exploring the map in search of the electric Lynel who would supply me with arrows to take down one of the divine beasts. Finally found one, but it turned out to be a fire one. Despite that taking it down was incredibly satisfying.

3 months, 2 weeks ago

Hoy os dejo un increíble mural de Link de The Legend Of Zelda creado por Jonatan Yang.

Si queréis también podéis suscribiros a mis principales proyectos:

Youtube: https://www.youtube.com/reillyversecorp

Ivoox: https://www.ivoox.com/podcast-furia-del-guardian-celta_sq_f123967_1.html

Podcast de Apple: https://podcasts.apple.com/es/podcast/la-furia-del-guardi%C3%A1n-celta/id1413896872

Spotify: https://open.spotify.com/show/0SRZ4zCQko1yUMbSmKxgoi?si=pUUCvmzTSZugzHlTjVP_PQ

3 months, 2 weeks ago

We learned some of the history between Link and Mipha. Given how much of a downer Zelda is in this game I don't blame Link one bit.

3 months, 2 weeks ago

GET CANDLE IN PARAPA PALACE. GO WEST.

DL Folder: https://mega.nz/#F!QkMDgCiL!AcTN9CwACK-z1apSNxQgWg

Frankly I'm a little surprised I never got around to remixing *this* song in my first few years of doing 8-bit covers. I definitely started doing it in Famitracker a couple times, but never had anything concrete that I felt comfortable with uploading. I'm fixing that now partially because I wanted to get it out of the way, but partially because I haven't actually seen any Game Boy covers of Zelda II's soundtrack. I'm sure it exists somewhere, but I was certain that I would've found it by now...
-Trojan

Originally composed by Akito Nakatsuka
The Legend of Zelda (C) 1986-2020 Nintendo
Date/Time Started: 3/13/20, 7:08PM
Date/Time Finished: 3/13/20, 8:41PM

3 months, 2 weeks ago

After unlocking a couple of new memories I discovered Zora's domain, which is the hometown of the fish people.

3 months, 2 weeks ago

After clearing out a couple of shrines including a really nasty guardian-filled labyrinth I met Sidon who needs some help with a Divine Beast.

3 months, 2 weeks ago

My biggest enemy in this game seems to be the weather. I think they went a bit overboard with it. Having to dodge lighting while in combat or throw away half of your metal based inventory was not fun, especially during a boss battle. Same goes for waiting for the rain to stop during a mission where you have to carry a flame - I was unlucky enough that it rained twice before I completed the quest. On the bright side of things I met Robbie - a hyped up scientist who offers anti-Guardian weapons. I'm quite happy for having those since my normal way of tackling them costs a lot of arrows, but then again most of the things in his lab are quite expensive.

3 months, 3 weeks ago

After some serious exploring (and a couple of guardian related deaths) I discovered yet another fountain fairy willing to upgrade my clothes.

3 months, 3 weeks ago

Nothing much happened in terms of story, but I revealed quite a bit of the map and learned a cool ability - shield surfing. I also came to the conclusion that banana merchants are evil and want to kill you.

3 months, 3 weeks ago

Unlocked another one of Link's memories and they do get progressively more depressing. On the bright side of things I also upgraded my inventory and unlocked the full searching capabilities of the Sheikah Slate, which are quite impressive.

3 months, 3 weeks ago

In this part of the playthrough I discovered some interesting puzzle shrines and unlocked a new memory with the help of the travelling artist. It was another depressing one.

3 months, 3 weeks ago

After terribly failing two combat challenges I later managed to unlock one of Link's memories and it was a somewhat of a downer. If nothing else at least I unlocked the Champion's Tunic.

3 months, 3 weeks ago

Reached Hateno Village to meet Purah the inventor to help with the upgrades of the Sheikah Slate.

3 months, 3 weeks ago

Spent my time exploring Kakariko Village and learned more backstory from Impa. I also discovered a clothing upgrading fairy in the forest, which I didn't expect to look like it did.

3 months, 3 weeks ago

Learned the secret of the Blood Moon in Breath of the Wild which seems to be an elaborate respawn mechanic for all the enemies you previously killed. I also learned how to train horses and ride them somewhat effectively.

3 months, 3 weeks ago

The game finally reveals the backstory of Hyrule and I unlocked the paraglider, which made some great traversing possibilities, especially in the more difficult areas where a quick escape is needed.

3 months, 3 weeks ago

Using the power of fire and hot chilli peppers I reached the 3 remaining shrines and I finally got clothes that are somewhat cold resistant (but ineffective in icy waters).

3 months, 3 weeks ago

Finally started playing The Legend of Zelda Breath of the Wild and I'm really enjoying it so far. I'm not huge on open world games, but the freedom here is great and it seems that the game expects you to actually think and use what you've learned. And yes - the cooking is addictive.

3 months, 3 weeks ago

She is like 9 years old...everyone needs to calm down
follow me on Twitter: https://twitter.com/IndieTimmie
Join the Fraggle Discord: http://bit.do/Discie
If you enjoyed leave a like and sub for more!

4 months, 1 week ago

It's time for you to realize who you TRULY are! Medli I mean....ZELDA!
follow me on Twitter: https://twitter.com/IndieTimmie
Join the Fraggle Discord: http://bit.do/Discie
If you enjoyed leave a like and sub for more!
Help me and my family buy food (Don't have to) https://www.paypal.me/IndieTimmie

4 months, 2 weeks ago

Viel Spass beim zweiten Part von Majoras Mask! :D

4 months, 3 weeks ago

Willkommen zu meinem ersten Lets Play! The Legend of Zelda Majoras Mask! Viel Spaß :D

4 months, 3 weeks ago

They haven't been able to drop a dookie in decades!
follow me on Twitter: https://twitter.com/IndieTimmie
Join the Fraggle Discord: http://bit.do/Discie
If you enjoyed leave a like and sub for more!
Help me and my family buy food (Don't have to) https://www.paypal.me/IndieTimmie

4 months, 4 weeks ago

1 child, 1 epic boss centipede thing...1 epic tail...
follow me on Twitter: https://twitter.com/IndieTimmie
Join the Fraggle Discord: http://bit.do/Discie
If you enjoyed leave a like and sub for more!
Help me and my family buy food (Don't have to) https://www.paypal.me/IndieTimmie

5 months, 2 weeks ago

#TheLegendOfZeldaTheWindWaker #TheLegendOfZelda #NintendoGameCube
In this video, I show all of you an old video of mine of a game that I did a longplay of called The Legend Of Zelda: The Wind Waker. This was recorded on my old tablet and uploaded to my SegaSaturnGamer48 channel at the time on December 12th, 2013. (Now I'm known as TheVideoGamer64 and MrArcadeRetroGamer64 obviously.) I hope you all enjoy this video of mine.

Feel free to subscribe to me on my main channel name TheVideoGamer64 on here to see more videos on here. Also, feel free to subscribe to me on my MrArcadeRetroGamer64 channel on here to see more videos on here as well. Enjoy the video everyone! :)

6 months, 2 weeks ago

#TheLegendOfZelda #TheLegendOfZeldaLinksAwakening #NintendoSwitch
In this video of mine, I show all of you the Nintendo Switch game that I got on December 7th, 2019. The game that y'all see is Part 1 of my random gameplay of The Legend Of Zelda: Link's Awakening on my Nintendo Switch. This game and Mario Kart 8 Deluxe are my two favorite games that I own on my Nintendo Switch.

This was originally recorded on my Nintendo Switch game console on December 7th, 2019. Now it's uploaded to my TheVideoGamer64 channel on December 8th, 2019.

I hope that you all truly enjoy this video on my channel. Feel free to subscribe to me on my TheVideoGamer64 channel on here to see more videos on here. Enjoy the video everyone! :)

7 months ago

⬇ Dᴏᴡɴʟᴏᴀᴅs
http://riolu.link/rezawrces/music

This is the first actual song cover I’ve created using FamiTracker and I’m surprisingly pretty happy with how it turned out. For the main voice I used the triangle channel because it sounds kind of like a flute at high octaves, the downside is that it doesn’t allow many modifications or decorations except for vibrati which is why I considered using the FDS expansion with a triangle wave at first. In order to simulate the sound of the supporting voice, I used a volume envelope that starts loud, becomes quieter quickly and then slowly fades along with a bit of a tremolo. This creates an interesting sound with an initial attack that lingers a bit afterwards, just like in the original. Both pulse channels play the supporting voice alternately to make the most out of the lingering sounds and to prevent the overlapping lingering of the last two notes from causing a dissonance I added a faster fade as release in the volume envelope that is used on the second to last note of longer notes. (I wrote this paragraph a year ago when I made the song)

In regard of the integration of the drawings into the fideo, this was my first time drawing hair. For the first time it turned out acceptably I think, partly thanks to Amarizo’s helpful suggestions.

👆 Lɪɴᴋs
Website: http://riolu.link
Patreon: https://www.patreon.com/linkriolu
Twitter: https://twitter.com/LinkRiolu
Discord server: http://discord.riolu.link
Secondary YouTube channel with random videos, work in progresses, behind the scenes etc.: https://www.youtube.com/channel/UC6OogQGNdNLLRix0TR0Ke_A
Steemit: https://steemit.com/@link-ger
DeviantArt: https://www.deviantart.com/link-riolu
Twitch (German): https://www.twitch.tv/link_riolu

🕒 Exᴘᴇɴᴅɪᴛᴜʀᴇ ᴏꜰ ᴛɪᴍᴇ
600 hours

💾 Pʀᴏɢʀᴀᴍᴍᴇs ᴜsᴇᴅ
Video editing: DaVinvi Resolve https://www.blackmagicdesign.com/products/davinciresolve/
Pixel art + animations: Aseprite https://www.aseprite.org/
Drawing + animations: Clip Studio Paint Ex https://www.clipstudio.net/en/
Image editing: Affinity Photo https://affinity.serif.com/en-us/photo/
Image editing (and formerly pixel art): Paint.NET https://www.getpaint.net/
8-bit audio production: FamiTracker http://famitracker.com/
Audio production: FL Studio http://www.image-line.com/flstudio/
Audio editing: Audacity https://www.audacityteam.org/
3D animating: Source Filmmaker https://store.steampowered.com/app/1840/Source_Filmmaker/
3D modelling and animating: Blender https://www.blender.org/
Screen recording: Shadowplay https://www.nvidia.com/en-us/geforce/geforce-experience/shadowplay/
Console recording: RECentral https://www.avermedia.com/gaming/product/game_capture/recentral4
Streaming: OBS Studio https://obsproject.com/

🎵 Mᴜsɪᴄ ᴜsᴇᴅ
[8-Bit] The Legend of Zelda – Overworld Theme https://youtu.be/qc1RTNB6Rwc
[8-Bit] The Legend of Zelda: Twilight Princess – Ilia’s Theme

7 months, 4 weeks ago

⬇ Dᴏᴡɴʟᴏᴀᴅs
Song: http://riolu.link/rezawrces/music
Game: http://riolu.link/tlok (playable in web browsers or as download)

It all started a year ago in New Jersey, I mean in Ordon, when I wanted to make an 8-bit version of Ilia’s Theme to use in my outro and while I’m at it a high quality version of the Overworld Theme to use in my intro. I started by recreating the already 8-bit Overworld Theme to learn how to use FamiTracker and to learn about 8-bit music in general. After I made Ilia’s Theme as well, I realised I really enjoyed making 8-bit music and that I should start making 8-bit covers of songs I love. In fideo form there had to be some sort of visuals as well, so I came up with the idea of making short pixel animations fitting to the songs along with the pattern and oscilloscopes from FamiTracker for those interested. Originally I didn’t want to upload the Overworld Theme as it’s almost the same as the original, but I liked the idea of making an animation of Link-Riolu in a first-Zelda-style environment killing an enemy with a sword. Link-Riolu was supposed to kill an enemy, then move a room to the right where the animation would loop and the same room with the enemy would appear again. But then I thought, why not make a couple of different rooms? Or why not a whole area? Or why not a whole game with a big map, interesting characters and an interesting story?

So I started drawing terrain textures which I have never done before. The rock walls were especially difficult. I tried many different versions and colours but I just couldn’t get something that actually looks like a rock wall. The current version was the best but then the next big obstacle appeared: Making many versions of this texture for all possible angles that all perfectly fit together in any combination. This was very tiring to do and I was very glad when I was done. The water animations turned out surprisingly well I think, considering I’ve never drawn or animated water before. Then I drew the walking animation for Link-Riolu and it was again a new challenge to draw a character in very few pixels. I couldn’t get something even close to acceptable at first, so I took a look at older Pokémon sprites for reference and proceeded to make the body very wide with barely any legs. It was good enough for my first attempt, so next I spent a lot of time creating the map, outlining the story and thinking of interesting characters. I’ve always wanted to write stories and create characters and I enjoyed doing so a lot. This was also the birth of Zelda-Kirlia. Unfortunately, you won’t be seeing the story or characters yet as I will stop working on the game to make other things for now.

When it came to implementing the ideas into the game, I had to spend days to get the transition between maps right. In TLoZ, enemies are not visible during the transition, so I created the entire map in one game map and then created lots of screen sized maps that each have a part of the whole map in them. When transitioning, first the player would be teleported from the screen sized map they are currently on to the relative position on the big map, making all enemies disappear. Then the player would be moved by one tile to the next part of the map, triggering the Map Scroll script. After the camera is centered on the next part of the map, the player would be teleported to the relative position on the respective screen sized map, making the enemies of that map part appear and completing the transition. However, there were multiple problems.

Firstly, the Map Scroll script starts the camera transition when the bottom right of the player’s sprite leaves the screen. This results in an instant start of the camera movement on bottom and right transitions, but on very delayed movements on top and left transitions. So I came up with the solution of making the player invisible as soon as the top and left transitions start and moving them at maximum speed to the next tile, activating the camera movement as soon as possible. To create the illusion of the player moving regularly, a copy of Link-Riolu’s sprite appears and moves 1 tile up or left at regular speed.

Secondly, there are no native ways (at least to my knowledge) in RPG Maker MV of triggering player teleports upon attempting to leave the map at the edge of the screen. Usually, teleports are triggered upon touching the tile on the edge of the screen. However, I wanted the player to be able to stand on the tiles on the edge of the screen without triggering the transition, instead triggering it only when leaving that tile in the direction of the next map. So I tried many different things for days until I found a looping check for button inputs that starts when touching the tile on the edge of the screen, ending the input check when pressing the movement key that leads back and triggering the transition steps upon pressing the movement key that leads out of the current screen. This worked nearly perfectly, exc

7 months, 4 weeks ago

In this Developer Update, our favourite Game Director Jeff Kaplan introduces Ganondorf along with the first real story progression since launch. He is currently available for testing on the PTR. Have a nice March 32nd!

Ganondorf’s Stats:
Role: Tank
Health: 600
Primary Fire: Sword of the Sages (65 damage per shot, 2 shots per second, 13 shots before reload, arcing projectile, 60 m/s projectile speed (the same as Ana’s sleep dart or Genji’s shuriken))
Alternate Fire: Puppeteer (take control of a dead teammate or enemy until they respawn or Ganondorf’s body or puppet dies, start with 50% health, can’t use or charge the puppet’s ultimate ability, damage and healing as puppet charges Ganondorf’s own ultimate, Ganondorf’s body loses 50% of his current health and can’t be healed while he controls someone, 1 s cast time, 8 s cooldown after he returns to his body, press interact on Ganondorf’s body to return to it early, receiving damage during cast time cancels the ability and activates the cooldown, the puppet cannot be resurrected as it is considered a living player, but if he leaves the puppet the corpse can be resurrected again)
E: Shadow Barrier (deploy a cylindrical barrier with 7 m radius and 5 m height, enemies touching it are slowed down to 25% movement speed and take 100 damage/s, going through takes 1 s for slim charakters like DPS heroes, does not block enemy shots, 6 s uptime, 13 s cooldown after ability activation, the barrier parts are connected by 6 pillars with 300 HP each, destroying a pillar removes the parts of the barrier connected to it)
Shift: Twilight Portals (create 3 portals 7 m apart from each other at a distance of up to 25 m, after 1 s you can press shift again on one of the portals to teleport to it, the portals stay up for 6 seconds or until you use one, 6 s cooldown starting when the portals close)
Ultimate Ability: Dark Beast (transform into the Dark Beast Ganon at 1000 HP for 8 s, hold primary fire for 1 s to start a ramming attack that deals 80 damage, can be used to instantly cancel Puppeteer from any distance by using it as puppet)
Passive Ability: Triforce of Power (for every 2 received damage, 1 HP is converted to armour, after 1 s of not receiving damage, each second 15 armour are converted back to regular health)
Melee: Sword of the Sages

I set 2 personal records with this video: Longest time to finish and most Magix Video deluxe crashes. I’ll try DaVinci Resolve next, hopefully it can handle more complex projects without crashing all the time and lagging terribly. For this Developer Update I wanted to take some more creative liberties in the story instead of mostly copying the story from The Legend of Zelda and putting it in the Overwatch universe. I also tried to make good looking SFM animations, for example in the intro Ganondorf was supposed to be impaled by the sword and then pull it out and make a gesture with the sword similar to the one in the final battle in Twilight Princess, but it looked so terrible that I eventually changed it for just another idle animation from a TF2 character. During my time in SFM and Blender I learned that I can’t model or 3D animate and that I’m not interested in learning it either. I wish I could pay a 3D animator to animate some scenes for videos like this. Another idea I had was to use a green screen as floor so that the character’s shadows would be on the greenscreen and could then be visible in the finished product, but the green screens I tried didn’t have shadows on their surfaces and I didn’t have enough time to find a way around this. As usual, I barely finished it in time and had no to barely no sleep the last nights, I think I’ve never been awake for as long as right now. Actually, I planned to finish the banner and a couple of half-done videos first to release until the April video would come out, but I couldn’t even finish the banner and had to stop working on it to start the April video, apparently barely in time. There’s just too much to do and not enough time.

Now, after 6.5 hours, the fideo is rendered but as it was bound to happen errors sort of took over my fideo and there were 9 major errors in it, 2 things I forgot, 4 things i messed up and 3 SFM green screen clips that were invisible for some reason. I had to copy the files and put the copies into the timeline to get them to be visible again. I’m rendering it with a low bitrate now to get it on YouTube before March 32nd ends in UTC. Will I get the fideo up in time? Will I ever be able to go to bed again?

👤 Uɴɪᴍᴘᴏʀᴛᴀɴᴛ sᴇᴄᴏɴᴅᴀʀʏ ᴄʜᴀʀᴀᴄᴛᴇʀs
Amarizo https://www.youtube.com/channel/UCgt6a2kqdykpNiOKVgj5wcQ
Lindles https://www.youtube.com/channel/UCQp9vPg49I_4IMsOEyQOgig https://www.twitch.tv/lindles14
Thanks for your patience during the ingame recordings!

👆 Lɪɴᴋs
Secondary channel with random videos, work in progresses, behind the scenes etc.: https://www.youtube.com/channel/UC6OogQGNdNLLRix0TR0Ke_A
Website: http://riolu.link
Twitter: https

8 months ago

Part 22 of my "The Legend of Zelda: Ocarina of Time" playthrough
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DISCLAIMER: I DO NOT OWN "THE LEGEND OF ZELDA" OR ANY OF ITS AFFILIATES. ALL IMAGES USED IN EITHER VIDEO OR THUMBNAIL ARE NOT CREATED BY ME. ALL IMAGES BELONG TO THEIR RESPECTED CREATORS/OWNERS. FURTHERMORE ALL MUSIC USED IN THIS VIDEO IS OWNED BY THEIR RESPECTED OWNERS/LICENCE HOLDERS.

THE VIDEO IS FOR ENTERTAINMENT PURPOSES ONLY.

8 months, 3 weeks ago

Part 21 of my "The Legend of Zelda: Ocarina of Time" playthrough
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DISCLAIMER: I DO NOT OWN "THE LEGEND OF ZELDA" OR ANY OF ITS AFFILIATES. ALL IMAGES USED IN EITHER VIDEO OR THUMBNAIL ARE NOT CREATED BY ME. ALL IMAGES BELONG TO THEIR RESPECTED CREATORS/OWNERS. FURTHERMORE ALL MUSIC USED IN THIS VIDEO IS OWNED BY THEIR RESPECTED OWNERS/LICENCE HOLDERS.

THE VIDEO IS FOR ENTERTAINMENT PURPOSES ONLY.

9 months ago

Part 20 of my "The Legend of Zelda: Ocarina of Time" playthrough

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My utmost apologies for the poor audio in this episode. I hadn't realised until after I finished filming that the game music/sound was so loud. So you can barely hear my voice. Annoyingly because I've saved it I can't simply redo this video so as it currently stands, this will be the finished edit of part 20. I promise the next episode in this playthrough will be much clearer. I only hope you can still enjoy it for what it is. Many thanks!
_________________________________________________________________

DISCLAIMER: I DO NOT OWN "THE LEGEND OF ZELDA" OR ANY OF ITS AFFILIATES. ALL IMAGES USED IN EITHER VIDEO OR THUMBNAIL ARE NOT CREATED BY ME. ALL IMAGES BELONG TO THEIR RESPECTED CREATORS/OWNERS. FURTHERMORE ALL MUSIC USED IN THIS VIDEO IS OWNED BY THEIR RESPECTED OWNERS/LICENCE HOLDERS.

THE VIDEO IS FOR ENTERTAINMENT PURPOSES ONLY.

9 months ago