Remothered
Collection of Remothered related videos, 19 in total.
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 1/19: Behind the scenes (INTRO - Part 1 - Scenes and Storyboard)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 2/19: Butterflies around a plant
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 3/19: Definitive Main Menu
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 4/19: Gameplay (A little way to die)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 5/19: Gameplay (Bath Scene + Random Scenes)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 6/19: Gameplay (Exploring the underground)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 7/19: Gameplay (Splatter on the Elevator)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 8/19: Gameplay (Testing dolls and their actions)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 9/19: Gameplay (The demon wall)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 10/19: Gameplay (The signed date...)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 11/19: Old Main Menu
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 12/19: Old Stuff (A voice from the phone)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 13/19: Old Stuff (Head Titles)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 14/19: Old Stuff (Opening)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 15/19: Old testing game footage
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 16/19: Gameplay (Rem Phase)
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 17/19: Scared Cat
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 18/19: Teaser
Playlist: https://www.bitchute.com/playlist/ZvJX1HtoxRgH/
Some of survival horror lovers might be aware of the game named "Remothered: Tormented Fathers" (2018) or its recently announced sequel, "Remothered: Broken Porcelain" (TBA 2020). Not many of these people, however, are aware that Remothered series began as a very different game. Originally, Remothered was supposed to be a remake of the very first Clock Tower game released in 1995 on SNES, sharing many elements of its story, yet with a very unique 2d graphical style. As the time went by, Remothered author made many changes to the game, first changing 2d characters to 3d models, and then at some point almost completely scrapping everything that was done so far and going full 3d with a new story.
Although new Remothered game has lot of merits on its own, the original concept had certain charm which was very unique and which, in my opinion, was lost while the game transitioned to what it eventually became. In these series, I am going to post old trailers of what Remothered was originally supposed to be.
Video 19/19: Original Soundtrack Demo