Click to copy, then share by pasting into your messages, comments, social media posts and websites.
Click to copy, then add into your webpages so users can view and engage with this video from your site.
Report Content
We also accept reports via email. Please see the Guidelines Enforcement Process for instructions on how to make a request via email.
Thank you for submitting your report
We will investigate and take the appropriate action.
DOOM III Alpha 0.02 (2002) E3 Demo / Unedited Test Footage
PATREON: https://www.patreon.com/Kills_Alone
Download my fixed version of the Alpha:
Via GoogleDrive
https://drive.google.com/open?id=0B40uA0nLFUhbMnlMU2pwekhocjA
375.6MBs compressed 7-Zip file (~1GB extracted)
doomkills.cfg - Custom control config file:
http://pastebin.com/Bj6fJEie
autoexec.cfg - Custom auto execute file:
http://pastebin.com/kC2au3MU
devmap.cfg - Custom monster spawn config file:
http://pastebin.com/tiVADddx
--
This is the highest quality DOOM III Alpha 0.02 E3 Demo (2002) video out there in 1080p60. High quality configs were enabled.
I even fixed the audio through both config file tweaks and by placing the original .wav files over the top of the audio track in Sony Vegas and manually syncing them all by eye & ear; this way you will not miss any dialogue.
HISTORY
A work-in-progress version of Doom 3, called the "E3 Demo Alpha" (also known as the "Alpha version"), was placed onto the Internet in late 2002. As with most video games, this work-in-progress version differed from the retail version in several aspects. These differences include, but are not limited to, the following:
Graphics for the Heads-Up Display (HUD)
Models for the weapons & enemies
Sound effects for the atmosphere, enemies & weapons
The final version of Doom 3 was supposed to look like the alpha version if the E3 demo wasn't leaked. The weapons that weren't placed into levels used Quake III models as placeholder. The three levels were based on some early designs of the final version.
LEVELS
e3_1
based on an early concept of the recycling plant mostly the atmosphere, where the Marine discovers the consequences of the Delta Labs experiment gone wrong.
e3_2
a mix between the EnPro and CPU complex and the player must get past the commandos and replace the extraction canister.
e3_3
an early version of the Alpha Labs with influences of sectors 1 and 3. It ends with the Hell Knight eating the Marine's head. If the game was finished ..
Category | Gaming |
Sensitivity | Normal - Content that is suitable for ages 16 and over |
Related Videos
Brutal DOOM v21 GOLD ⛧ Nukage Processing Revisited (2020)
3 years, 8 months ago
Brutal DOOM v21 GOLD ⛧ Yet Another Sewers Remake (2020)
3 years, 9 months ago
Brutal DOOM v21 GOLD ⛧ OOPS! All Techbase (MAP01) Toxic Asteroid
3 years, 9 months ago
Brutal DOOM v21 GOLD ⛧ The Blank Canvas (2020)
3 years, 9 months ago
Brutal DOOM v21 GOLD ⛧ OOPS! All Techbase (MAP22) The UAC
3 years, 10 months ago
Brutal DOOM v21 GOLD ⛧ Sigma-X Demo (2020) ⸸ (SGX03) Night Walker / OTEX
3 years, 10 months ago
Warning - This video exceeds your sensitivity preference!
To dismiss this warning and continue to watch the video please click on the button below.
Note - Autoplay has been disabled for this video.