Computer-Generated Chess Problem 02430

First published at 10:54 UTC on November 14th, 2019.
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Published online for the first time, consider this KBB vs krpp study-like chess puzzle created by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose probl…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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