Computer-Generated Chess Problem 02253

First published at 23:44 UTC on August 17th, 2019.
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Now, this is a 'KRBBN vs krnp' mate in 4 chess puzzle or problem (whichever you wish to call it) composed by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Chesthetica has the…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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