First published at 22:00 UTC on February 21st, 2020.
A newly published and original KQB vs kqb mate in 3 chess puzzle created by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, ne…
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A newly published and original KQB vs kqb mate in 3 chess puzzle created by the prototype computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind of machine learning found in traditional AI. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.
4K3/8/2Bq4/4bk2/7Q/8/8/8 w - - 0 1
White to Play and Mate in 3
Chesthetica v11.17 (Selangor, Malaysia)
Generated on 23 Apr 2019 at 6:22:52 PM
These chess puzzles are published in order based on the composition date and time stamp above. Due to the sheer volume of compositions generated, the latest ones may therefore only be published later on. The material value is about equal. Both armies also have the same pieces. Try to solve this as quickly as you can. If you like it, please share with others. Collectively, these puzzles are intended to cater to players of all levels.
Related Books: http://amazon.com/author/azlan_iqbal
Artwork licensed under Creative Commons (CC0).
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