Computer-Generated Chess Problem 02550

First published at 10:00 UTC on January 13th, 2020.
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Published online for the first time, consider this KQRN vs kqrbp chess construct generated by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'. (Learn more about the …

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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