Computer-Generated Chess Problem 02310

First published at 10:38 UTC on September 15th, 2019.
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Here is a 'KQRNP vs kbppp' mate in 5 chess puzzle created by the prototype computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. Depending on the type and complex…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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