First published at 01:35 UTC on May 25th, 2021.
Let's go screaming towards the finish in one last big finale episode.
There's some hidden edits in here, as these last couple levels can be punishing enough that I wasn't properly confident without going on some restocking trips. They …
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Let's go screaming towards the finish in one last big finale episode.
There's some hidden edits in here, as these last couple levels can be punishing enough that I wasn't properly confident without going on some restocking trips. They were kinda redundant, since the penultimate tiny level before the final boss has Full HP/Ammo powerups anyway. Hopefully I didn't fuck up the edit and somehow cut a level in half without realising it.
In the Arena, the final boss is surprisingly underwhelming. It has two phases, neither of which are very threatening, I guess because the danger more comes from you potentially falling off the level, but the discount Langoliers did give me a giggle.
I also took a dive into the PC version of Exhumed using BuildGDX, and oh boy does it *not* hold up compared to Duke3D and Blood. Not the worst thing I've ever played, and it does have a couple of kinda interesting mechanics, but it doesn't have a shit of a chance compared the more popular games on the engine.
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With EXHUMED finished, it's time to move on to The AMC TC.
I did a complete reset of AMC so that I can show a playthrough where absolutely nothing is unlocked, but already that's being slightly undermined because of some bugginess and other things -- e.g. I had a bork on Ganymede, requiring me to re-record the level. This removed the unlockable weapon for Sang that's found there, but I made sure to note it in the description anyway, since I'm timestamping all the really important items and unlockables as I play through.
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