First published at 17:34 UTC on July 22nd, 2018.
Path of Exile 3.3: Incursion will take us back in time to the ancient Vaal Empire, where we'll raid their temples and re-architect them to affect how they look in the present. After 11 raids to the past we get to see the result in the present a…
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Path of Exile 3.3: Incursion will take us back in time to the ancient Vaal Empire, where we'll raid their temples and re-architect them to affect how they look in the present. After 11 raids to the past we get to see the result in the present and clear a huge map that we helped construct. Gameplay looks to have something of a timed Zana map / breach mechanic, so bring your clearspeed builds for this one.
Vaal skills got overhauled, and we get some new ones! There's a bunch of new traps, and a lot of fire skills have been refreshed to give the Ignite mechanic a boost. On top of this, other skills have been reworked and rebalanced as well.
The overhaul of traps as well as reworking of Arc and Vaal Arc adds up to a (Vaal) Arc Trapper. Saboteur will be the Ascendancy to use for this.
Playlist: https://www.youtube.com/playlist?playnext=1&list=PLPo00Kvl9Ha25u0XDWgixmU6ATNLCOHPn
Path of Building (https://github.com/Openarl/PathOfBuilding) codes:
- Very rough build idea (3 June 2018): https://pastebin.com/q4W91b4n
- Second iteration (5 June 2018): https://pastebin.com/gFrwp2Zv
*Skills*
Trap Support + (Vaal) Arc will be my main skill. Everything else supports this.
Damage boosts:
- Bear Trap immobilises and increases all trap damage taken by the monster
- Ice Golem increases crit rate
- Herald of Thunder boosts spell damage and has some extra attacks going out
- Power & frenzy charges generated by passive tree and Charged Traps give crit chance/mult and damage
- Conductivity increases shock chance and lowers lightning resistance
Survivability:
- Siphon Trap is a sustain mechanic that grants life & mana regen
- Decoy Totem and taunts mobs, groups them around traps
- CwDT Immortal Call grants phys immunity
- CwDT Enfeeble lowers monster damage output when I get hit
- Grace grants evasion, Vaal Grace is a panic dodge button
- Flame Dash teleports me across chasms/traps
Skills with links
- Vaal Arc + Trap Support + Charged Traps + Trap & Mine Support + Lightning P..
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