First published at 04:47 UTC on November 24th, 2022.
Well... I'm just gonna keep on doing this until I've cleared at least one route with every single character in Rebellion Mode, right? Maybe. But Raven here is a solid character. While he cannot jump, he has the ability to block, and the at…
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Well... I'm just gonna keep on doing this until I've cleared at least one route with every single character in Rebellion Mode, right? Maybe. But Raven here is a solid character. While he cannot jump, he has the ability to block, and the attacks he does have are devastating, and can be made even more painful in combos. His C attack starts with a 6 damage kick, which he can do twice, and if one manages to "Final Combination" it, it offers more points per hit than a lot of the other mid-ranking enemies can, allowing for a quicker way to get extends. Not like one will need it, anyway, as he has a powerful ender, that does 12, then 24 damage. Charged/hotbutton enders make good pokes against enemies, as well as a reliable juggle tool. His A is an alternate anti-air version of the last hit, making it a viable combo ender and juggling tool. His most devastating attacks, however, are his grab attack and his Forward+A. The Forward+A is a brutal jumping knee attack that does 48 damage and knocks down, and has good potential as a juggle-finishing tool, especially if you link it out of a combo attack. His grab attack is an elbow and knee smash for 24 damage, which can be done thrice in a row, then linked into normals. With that said, I found his best B&B is to use his grab atttack thrice, then his C combo, then cancel his A out of the first hit of his last C. Linking it into his Forward+A can be even more devastating.
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