Lightwave Shoulder Rigging Tutorial Part 1 of 3

First published at 16:07 UTC on October 11th, 2019.

Carm3D

Carm3D

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The rigging process will cover everything shoulder-related from laying down the first bone to making joint deformation morphs. Made with Lightwave 2018, but should apply to Lightwave 2019 as well as earlier versions (2015, 11, 10, 9)

CategoryAnime & Animation
SensitivityNormal - Content that is suitable for ages 16 and over