Computer-Generated Chess Problem 01824

First published at 22:10 UTC on November 27th, 2018.
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A newly published and original *KBNPP vs kbbpp* chess puzzle created by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. There is no known limit to the quantity or type of composition…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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