Computer-Generated Chess Problem 02652

First published at 10:00 UTC on March 4th, 2020.

Chesthetica

Chesthetica

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An original 'KRBBNN vs krbn' mate in 3 chess problem generated by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take c...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over