Drawing a Square - Quick and Dirty with GLSL Step

First published at 02:33 UTC on May 5th, 2020.

Probably the easiest (in terms of understanding) way of rendering a square on screen using the OpenGL GLSL step() function.
Using the fragment/pixel shader to design a basic square can be achieved in multiple ways.
This is the perhaps the easiest.

A …

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CategoryEducation
SensitivityNormal - Content that is suitable for ages 16 and over
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