Computer-Generated Chess Problem 02749

First published at 15:54 UTC on April 22nd, 2020.

Chesthetica

Chesthetica

subscribers

This is an original 'KQRBNNP vs krbnp' chess problem generated autonomously by a computer program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI.

3kb3/1p2N1n1/1r6/2N1P2B/Q…

MORE
CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over