Computer-Generated Chess Problem 02365

First published at 23:39 UTC on October 12th, 2019.

Chesthetica

Chesthetica

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Take a look at this 'KRNN vs k' four-move chess puzzle or problem (whichever you wish to call it) composed by a computer using the relatively new computational creativity approach called the 'DSNS'. There is also no proven limit to...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over