First published at 05:36 UTC on February 18th, 2019.
Aliens vs Predator 2 singleplayer custom map titled "Exosuit Arena Marine".
Map author: Modmaker.
Map review:
"Exosuit Arena Marine" (EAM) is by far my favorite custom map ever made for AvP2. This may surprise some as the map …
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Aliens vs Predator 2 singleplayer custom map titled "Exosuit Arena Marine".
Map author: Modmaker.
Map review:
"Exosuit Arena Marine" (EAM) is by far my favorite custom map ever made for AvP2. This may surprise some as the map is not the most advanced and there are other maps out there that have way more attention to detail. But for me personally, EAM does something unique that none of the other maps really do. What is this? Well it is spawning a ton of ai npcs from all three species at the same time all over the map. As soon as the map starts, there are npcs running around looking for a fight.
There are predators, aliens, marines and corporates galore. There are even synthetics spawning. Many of the npcs are carrying various weapons as well. Modmaker attempted to create a singleplayer, skirmish/team-deathmatch feel with this map. Thus all the chaos. As for the player, the player will spawn as a marine next to a wall. If the player doesn't get moving within the first 10 seconds of the map, the player will either be attacked by aliens or receive a rocket to the face. It's a pretty intense map. Truthfully, all of the enemies are pretty dumb in their ai. They will target the first enemy they lock onto and walk past all other npcs, including the player, unless they are attacked by a new target or their original target is destroyed.
As for the map layout, it is somewhat a rework of one of the original AvP2 prefab/sample maps. Modmaker made tweaks here and there to change the look to the point where it looks like a whole new design. The map has multiple levels. There is the floor level the player spawns on, two basement levels, an upper level above ground and a rooftop level. As the player walks around the map, enemy spawns will trigger new enemy types. In my first playthrough, I attempted to trigger all enemy types to attack me simultaneously. In my final playthrough in the video, I played a more passive strategy to let all the ai attack each other and just obse..
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