First published at 15:45 UTC on September 3rd, 2020.
After a cataclysmic event known only as the death stranding, America and the rest of the world are brought to their knees. With the last survivors holed up in underground cities, unable to brave the dangerous surface and running out of resources, th…
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After a cataclysmic event known only as the death stranding, America and the rest of the world are brought to their knees. With the last survivors holed up in underground cities, unable to brave the dangerous surface and running out of resources, the only way to survive is to depend on the brave few who can venture into the hazards of the half-dead world to delivery vital supplies between each subterranean metropolis.
You play as Sam, a porter who keeps the slow wheel of this silent world turning, the man who delivers. You are tasked with braving the dangerous and unknown to deliver supplies to these cities, but more importantly to reconnect them to the central information network of the remnant US government. In so doing, Sam will be reconnecting this fragmented America and allow them the chance to rebuild. Along the way hell face long perilous treks through unforgiving terrain on his own two feet. Hell face terrorists and raiders on the surface, driven mad by the realities of this new world. Worst of all he'll face the perilous BTs, apparitions of beings from the land of the dead, who, if on contact with the human bodies of our domain, will trigger the destructive voidouts, high energy explosions, that have all but destroyed the planet since the death stranding.
Here's my review and in depth discussion of death stranding, a game and experience I thoroughly enjoyed. Allow me to show you why I enjoyed it so much and decide for yourselves if its a journey you would like to take as well.
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