Computer-Generated Chess Problem 02198

First published at 12:01 UTC on July 21st, 2019.

Chesthetica

Chesthetica

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Take a look at this 'KRBB vs kppp' chess problem generated autonomously by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, neural networks or any kind...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 13+