Create Automatic Collider Meshes for 3D Models in Godot | Game Dev Tutorial

First published at 04:35 UTC on June 2nd, 2019.

Two methods to Generate Trimesh / Concave Polymesh Colliders for your models automatically. One in Godot, and one method in blender that will automatically generate the colliders when you import into Godot.

Blender models need to have -colonly to...

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CategoryEducation
SensitivityNormal - Content that is suitable for ages 16 and over