First published at 16:41 UTC on May 20th, 2020.
I'm sure I had done this before over a decade ago, but I don't remember it so it was almost like exploring it for the first time. And I have to say I did find it a somewhat enjoyable experience. The Mirelurks are a new type of enemy Bethes…
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I'm sure I had done this before over a decade ago, but I don't remember it so it was almost like exploring it for the first time. And I have to say I did find it a somewhat enjoyable experience. The Mirelurks are a new type of enemy Bethesda introduced in Fallout 3, and that's good. Why couldn't they have put in a lot more stuff instead of recycling from the previous games?
One thing I've noticed is all the new stuff like the Mirelurks are side-content enemies which aren't in the main plot of the game. The main plot features Enclave, Brotherhood of Steel, a G.E.C.K. and so on. All of that is ripped off from the previous games. Bethesda recycled that, on the east coast, and with a very piss-poor story to boot. But the Mirelurks? That is something new, so I'll give them credit there.
But if I were to say something negative about them, its that for an "aquatic" species, they don't have any ability to attack in the water, which makes them a joke. They are only dangerous on land. IIRC, Oblivion had the exact same issue with a lack of aquatic enemies, except maybe one type of fish thing.
Also, they are bipedal reskins of humanoids which they shouldn't be, but whatever.
Anyway, not a bad area and I found The Shocker which is a unique power fist, which is great because I'm trying to be unarmed. It has bonus damage against robots, which is exactly what I need when fighting these non-robotic Mirelurks, right? The holotape warns against using it in water, but in reality that doesn't actually seem to do anything as far as I can tell. New Vegas definitely has more and better weapon varieties, no doubt about that.
#Fallout3 #FloodedMetro #Mirelurks
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