Computer-Generated Chess Problem 02317

First published at 01:52 UTC on September 19th, 2019.

Chesthetica

Chesthetica

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Here is a new 'KBBPP vs k' chess construct generated by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI. T...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over