Computer-Generated Chess Problem 02237

First published at 00:57 UTC on August 10th, 2019.
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This is an original 'KQRRP vs krppp' three-move chess construct generated by the program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may other…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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