Computer-Generated Chess Problem 00881 Explained

First published at 23:55 UTC on August 23rd, 2019.

What we have here is a 'KQRBPPP vs kqrrbnnppp' mate in 4 chess puzzle created by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwis…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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