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Metal Gear Solid (Pt 3): Neo Saves Dr. Emmerich & Meryl From Two Very Dangerous People
Arriving at the nuclear storage building, Neosekken begins making his way down the building, picking up Nikita missiles and any items he can carry. When he locates Dr. Emmerich at the bottom floor of the building, he discovers that the cyborg ninja is there as well, threatening his life. Moving to save Dr. Emmerich, Neo engages the cyborg ninja. After the battle, Neo and Snake finally learn the identity of the cyborg ninja, before he retreats once again.
Snake and Dr. Emmerich then introduce each other, and during their conversation Snake and Emmerich discuss the nature of the new Metal Gear. Snake and Neo also learns a bit of Dr. Emmerich's life story and hobbies while discussing the nature of science being misused for evil purposes, because learning that your boss used you to make a nuke LAUNCHER instead of a nuke DESTROYER can apparently make you both severely depressed and chatty - not that Neo can really blame Dr. Emmerich. Oh, and he requests Snake call him "Otacon" (short for "Otaku Convention"), because the guy lives and breathes his Japanese Animes, I guess.
As they continue to talk, Snake calls Meryl to let her know that Otacon is okay, but during THAT conversation Meryl is apparently ambushed, with the codec suddenly cutting off. After Otacon offers to help Snake stop REX, they part ways, with Neo deciding to go look for Meryl. He quickly finds her on the first floor basement of the nuclear storage building, and upon reuniting Snake and Meryl discuss their next course of action, along with some of Meyrl's life story, because experiencing some real combat can apparently make you pretty depressed, pensive over your life's choices and chatty - not that Neo can really blame Meryl.
Moving on, Snake and Meryl are soon ambushed by FOXHOUND member "Psycho Mantis", whose psychic abilities quickly prove him to be a tricky opponent to deal with - if you don't know how to get around his powers, that is. Eventually, Neo wins this second deadly encounter, and as Mantis lay dying he proceeds to tell Snake his rather troublesome life's story, because being bested in battle and lying on what is essentially your deathbed can apparently make you depressed and pensive about your admittedly crappy childhood, entire life's choices and chatty - not that Neo can fault Mantis for it since, you know, he's kinda dying as this is all happening.
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