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Fallout 3 Walkthrough (Modded) Part 178
My tour through the unexplored areas of the Capital Wasteland brought me to an old SatCom Array.
Timestamps, in case you need them:
- 00:27 - I'm still at the MDPL-21 Power Station. https://fallout.fandom.com/wiki/MDPL-21_power_station
- 00:35 - Lockpicking the floor safe near the terminal. The Five Shooter, a unique weapon from the New Uniques mod, was inside it. https://www.nexusmods.com/fallout3/mods/21441/
- 01:58 - Leaving the power station. A Talon Company ambush begins. Oh, and it's still raining.
- 03:27 - Heading northwest to the SatCom Array NN-03d. The coordinates to that place were revealed in episode 165. https://fallout.fandom.com/wiki/SatCom_Array_NN-03d
https://www.youtube.com/watch?v=Wg60aH6s04U&t=777s
- 04:13 - Sniping the Shroudeds in the elevated catwalks of the SatCom Array. Gangs of the Wasteland mod replaces the vanilla raiders with this new gang. https://www.nexusmods.com/fallout3/mods/20669
- 05:33 - Fighting Boom-Boom under on the ground between the three towers. He carries a unique arclight helmet, the Kiss of Death (New Uniques mod). https://www.nexusmods.com/fallout3/mods/21441/
- 06:25 - Oh, there you are.
- 07:41 - The F--k You Door. https://fallout.fandom.com/wiki/SatCom_Array_NN-03d?file=SatCom_Array_NN-03d_Fuck_You_graffiti.png
- 08:58 - Entering the SatCom Array NN-03d-A.
- 09:32 - Clearing the interior from enemies.
- 11:03 - The Shrouded wear their own type of duster or robes.
- 11:41 - Chems and a first aid box.
- 12:38 - Reaching the ladder to the upper area.
- 13:39 - To the satellite dish.
- 14:00 - The Air-Dropped Crate was added by A World Of Pain mod. The "Note From Zeus" and "Fort Detrick Card" lead to an unmarked quest. https://www.nexusmods.com/fallout3/mods/17965
- 14:16 - Inventory management. I left things behind in many areas to be taken off-camera.
- 15:42 - I cross the wood planks to reach the dish to the east and enter SatCom Array NN-03d-B. The followers' pathfinding will get confused as hell from now on.
- 16:38 - Hatch to the lower levels of the facility.
- 16:54 - Killing more Shroudeds.
- 17:52 - Lots of chems on the tables. The Mist and SafePsycho were added by Alpha's Raider Overhaul.
- 18:39 - The path leads to the SatCom Array NN-03d-C.
- 19:09 - Clearing the lower levels.
- 19:48 - The schematic for the Junk Metal Spear was added by FWE. https://www.nexusmods.com/fallout3/mods/2761
- 20:09 - That door leads to the outside.
- 21:53 - Ladder to the catwalks outside.
- 22:15 - To the dish.
- 22:34 - This is probably one of the highest places in the wasteland.
- 22:45 - I failed to see the two mini nukes at the shooting target on the edge of the dish. https://fallout.fandom.com/wiki/File:SatCom_Array_NN-03d_Fuck_You_graffiti.png
- 22:57 - I shoot the Enclave units to the north.
- 24:38 - Back to the lower level.
- 25:15 - There's a Pugilism Illustrated in the last toilet on the left.
- 25:42 - Back to the SatCom Array NN-03d-B.
- 26:00 - Easter egg: there's a giant teddy bear behind the boarded door. https://fallout.fandom.com/wiki/File:GunnerBill_bigboy_000c7190.jpg
- 26:51 - Returning to the SatCom Array NN-03d-C.
- 27:01 - Lockpicking the door and leaving the place.
- 27:57 - Heading south.
- 28:38 - That destroyed shack has the Schematics for the Shishkebab. I found it at the end of episode 107. https://www.youtube.com/watch?v=97yQxYTu0is&t=3516s
https://fallout.fandom.com/wiki/Schematics_-_Shishkebab
- 28:51 - Deathclaw to the south.
- 29:40 - A single tent to the southwest. Another deathclaw.
- 31:00 - Entering the abandoned tent. https://fallout.fandom.com/wiki/Abandoned_tent
- 31:22 - A Nikola Tesla and You on the metal shelf.
- 31:39 - A Nuka Cola Quantum.
- 32:04 - Back outside. I wanted to see how that Kiss of Death looked on my face.
- 33:29 - Heading south/southwest. Also, I check the map.
- 34:53 - Some Giant Ants appear from the south.
- 35:51 - The "I Need More Mist" holotape near the ant tunnel entrance was added by Alphas Raider Overhaul.
- 36:12 - Entering the Musty Caverns. I torch the Giant Ants inside. https://fallout.fandom.com/wiki/Musty_caverns
- 37:27 - Looting the dead.
- 37:45 - That sack near the dead human bodies has the Spitfire. It's a unique weapon from the New Uniques mod. For some reason, the gun has no textures. I even checked the mod folder looking for it. At the time, I tried to create some textures for it, but I was too incompetent.
- 38:49 - The Zebra and Mud Ants were added by The Mantis Imperative mod. https://www.nexusmods.com/fallout3/mods/12296
- 39:25 - Leaving the Musty Caverns.
There are more places nearby to visit. See you guys in the next episode.
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