First published at 01:59 UTC on June 11th, 2021.
I started a new job last month which eats up nearly all of my time during the week. As such, I don't have as much time for this sort of thing as I used to, but I still like to noodle around when I have a little bit of downtime in the evenings. …
MORE
I started a new job last month which eats up nearly all of my time during the week. As such, I don't have as much time for this sort of thing as I used to, but I still like to noodle around when I have a little bit of downtime in the evenings. Here is a patch I started working on a couple of nights ago. The video was recorded yesterday evening, but I wasn't able to upload it until today due to issues with BitChute's uploader repeatedly stalling/dropping attempted uploads.
It's a simple sequence augmented with a lot of weird and noisy textural elements, effects, randomization and triggering embellishments via the Trigger Riot to make for slightly more interesting morose elevator music. I pressed play and then just let it go on and on in ungainly, oblong circles for a while.
The piano chords were created with a General CV. The exaggerated wobbling effect on the piano voice was produced by sending one of the GCV's outputs to a Doepfer A-112 (out of shot in an upper case) and modulating the delayed playback with a random LFO. Drum sounds were made with envelope generators+VCA's (I currently have five Benjolin modules and only one dual VCA for some reason) shaping the outputs of a Quad Operator and Plaits. I sent a random stepped CV signal to the QO's 1V/Oct input to create shifting rhythmic timbres.
This was a rather hastily-recorded session with a lot of noise issues (most of them coming from the A-112, which I don't recall being so noisy before. I suspect the battery might be going, but I haven't had time to troubleshoot it) and I didn't flesh out some of the background elements very much as I mainly wanted to get the basic idea down.
LESS