Commodore 128 Assembly Language: Worm part 3

First published at 02:11 UTC on February 4th, 2019.

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aaron-baugher

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Continuing on with the Worm program. Spent quite a bit of this one realizing that we have to keep track of the position of each piece of the worm from head to tail, in a list, which means we get to do pointers to pointers. I think double-pointers ...

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