Computer-Generated Chess Problem 02416

First published at 11:33 UTC on November 7th, 2019.
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Here is a new 'KRBP vs knpp' chess puzzle or problem (whichever you wish to call it) composed by a computer program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use end…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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