Computer-Generated Chess Problem 00795 Explained

First published at 22:33 UTC on July 12th, 2019.

Consider this 'KQP vs krr' mate in 4 chess construct generated by the prototype computer program, Chesthetica, using the relatively new computational creativity approach called the 'DSNS'.

r7/kP6/3K4/8/1Q6/r7/8/8 w - - 0 1

Softw...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 13+