[The AMC TC] Episode 1 Mission 5 : For Providence, Part 2 [No Commentary]
Continuing the final story Mission of Episode 1: "The Men Who Were AMC", Sang has been captured and must escape. Not too difficult, but that's still far from the end of this story, which gets a whole lot worse before he and James are finally heading away from this haunted mountain town. Many people died here, and their souls create a source of power that the magically inclined can exploit for terrible purposes.
00:25 -- End of Recap
01:38 -- End of Part 2 Intro
28:30 - 29:45 -- Sang repeatedly getting his shit kicked in near the end of the level
32:22 -- Good Ending Cutscene
33:51 -- Episode 1 Debrief
36:18 -- Episode 1 Credits
~~NOTABLE SECRETS AND ITEMS~~
01:52 -- Now that you're playing as Sang again, grab the Crossbow and bolts from the table. You can get along without it, but the silver bolts it comes with are a godsend for dealing with the supernatural floating mages in this area quickly, and normal bolts ignore the armour that Purple Cultists wear.
03:25 -- The Spider Key can sometimes be easy to miss because of this area's lighting. The key sits directly in the middle of the stage, and is used in the room where Sang was captured previously.
03:54 -- The lamp you can see on this ledge telegraphs a secret. You can access this area without dragging any items around by doing a Super Mario 64 styled wall-kick-jump off the opposite wall. It has your Slot 7 weapon.
06:00 -- At this T-Intersection, beware the Cultists that attack you from the left, but head to the right to collect the second generic Key that unlocks the weapon James couldn't take earlier. Sang MUST pass by those doors in order to catch up with James.
07:34 -- Beyond this Blood Sigil is a semi-point-of-no-return. grab whatever gun(s) you want Sang to have from the locked doors, and grab any healing items you might've missed. Sang will return here, unlike James, but there will be more Cultists and it'll be easier if you only have to focus on clearing a path to the surface.
After this, there's not much to explore or any secrets that I can think of. It's pretty hardcore combat until the end.
During the Boss Fight, killing the special Cultists will eventually remove the Shield protecting the Sorceress. Whether or not you do this is up to you: leaving them alive will allow them to attack you, but her being vulnerable allows you to hit her with the MIA Gun, while also risking killing her and getting the "Bad" ending. There are multiple methods to damage the Boss aside from shooting it, including boulders hidden above the arena itself, and stalactites on the ceiling. But if you're looking to get the Good Ending to this mission, at least one of those options risks killing the Sorceress.
Try to keep at least a couple of explosives for James, as he has a brief few seconds of gameplay just as the mission is about to end.
Next time, we begin The AMC TC Episode 2: "Hong Kong Showdown". Things only get more brutal and more bombastic from here. Levels get bigger, enemies get more tricky, and the secrets start getting really weird.
|Sensitivity||Normal - Content that is suitable for ages 16 and over|
2 weeks, 3 days ago
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