Computer-Generated Chess Problem 02366

First published at 11:26 UTC on October 13th, 2019.

Chesthetica

Chesthetica

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A newly published and original KQBN vs kqbnp mate in 4 chess problem generated autonomously by Chesthetica using the approach known as the DSNS from the sub-field of AI, computational creativity. The program can compose problems that may otherwise...

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over