Computer-Generated Chess Problem 02768

First published at 10:00 UTC on May 2nd, 2020.
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Here is a new 'KRBPP vs krp' mate in 4 chess puzzle or problem (whichever you wish to call it) composed by Chesthetica using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tableb…

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CategoryGaming
SensitivityNormal - Content that is suitable for ages 16 and over
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